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Unity Engineer Jobs in Oregon (NOW HIRING)

Data Engineer - Databricks

Beaverton, OR ยท On-site

$119K - $143K/yr

Data Engineer - Databricks Location: Beaverton, OR - Hybrid (3 Days Onsite) Contract-to-Hire Job ... Contribute to modern Databricks capabilities such as Delta Live Tables (DLT), Unity Catalog, and ...

Data Engineer - Databricks

Beaverton, OR

$119K - $143K/yr

Data Engineer - Databricks Location: Beaverton, OR - Hybrid (3 Days Onsite) Contract-to-Hire Job ... Contribute to modern Databricks capabilities such as Delta Live Tables (DLT), Unity Catalog, and ...

Data Engineer - Databricks

Beaverton, OR ยท On-site

$119K - $143K/yr

Contribute to modern Databricks capabilities such as Delta Live Tables (DLT), Unity Catalog, and ... Strong programming skills in Python and SQL . * Proven experience building scalable ETL/ELT ...

Sr. Data Engineer

Beaverton, OR ยท On-site

$40 - $45/hr

* Role: Data Engineer ( Data Bricks) * Location: Oregon, Beaverton (Hybrid * 6+ years of IT ... Knowledge of Delta Live Tables, Unity Catalog, and Structured Streaming is preferred. * Ability to ...

Lead Data Engineer- Databricks

Beaverton, OR ยท On-site

$119K - $143K/yr

Data Engineer ( Data Bricks) * Location : Oregon, Beaverton (Hybrid) * No of Years -14+ Years * 14 ... Knowledge of Delta Live Tables, Unity Catalog, and Structured Streaming is preferred. * Ability to ...

Data Engineer I

Tualatin, OR ยท On-site

$100K/yr

The Data Engineer I works with cross-functional teams to develop and support data ingestion ... Support the onboarding of new datasets into Unity Catalog * Follow established security, access ...

New

Frontend Engineer

OR ยท On-site +1

Take a lead role in advancing the consistency and unity of our product user interfaces. * Maintain high engineering standards with a thorough understanding of code quality, a test-driven approach ...

While we sell to marketing teams, we are developers building for developers. Here are some things ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

While we sell to marketing teams, we are developers building for developers. Here are some things ... We work with iOS, Android and Unity for the mobile SDK with Web SDK in development too. You'll work ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. * Experience working on real ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Familiarity with game engines such as Unreal Engine, Unity, or others. Experience working on real ...

Lead adoption of new Databricks capabilities including Unity Catalog, Lakeflow, Delta Lake, AI/ML, Workflows, and performance optimization. * Establish reusable engineering frameworks that accelerate ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Unity, or others. โ€ข Experience working on real-time or high-performance system Benefits All ...

We are looking for a talented and motivated Associate Software Engineer to join our development ... Unity, or others. ยท Experience working on real-time or high-performance system Benefits All ...

Senior VDC Engineer

Central Point, OR ยท Hybrid

$106K - $139K/yr

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

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Showing results 1-20

Unity Engineer information

See Oregon salary details

$67.3K

$117.6K

$155.1K

How much do unity engineer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for unity engineer in Oregon is $117,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,751.00 and $138,639.00 per year, depending on experience, location, and employer.

What is a Unity engineer?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

What skills and qualifications are needed to be a Unity engineer?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

What are common challenges faced by Unity engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What are popular job titles related to Unity Engineer jobs in Oregon?

For Unity Engineer jobs in Oregon, the most frequently searched job titles are:

Infographic showing various Unity Engineer job openings in Oregon as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $117,551 per year, or $56.5 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

OR โ€ข On-site

Full-time

PTO

Posted 12 days ago


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
Please note: we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.
The "BIG! franchise" is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe's leading game publishers with a strong focus on long-term IP growth.
Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time