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Unity Engineer Jobs in Oregon (NOW HIRING)

OR · On-site

$126K - $151K/yr

... Unity. 6. Collaborate with other artists and developers to expand the 3D product library for real-time applications. 7. Collaborates with developers to make realtime visualizations that are easy to ...

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

Databricks-first platform - Lakehouse architecture with Unity Catalog, MLflow, and scalable compute ... Hands-on prompt engineering and LLM integration for production use cases * Experience building or ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Unity). * Knowledge of accessibility standards and inclusive design practices. * Experience ...

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

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Unity Engineer information

See Oregon salary details

$67.3K

$117.6K

$155.1K

How much do unity engineer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for unity engineer in Oregon is $117,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,751.00 and $138,639.00 per year, depending on experience, location, and employer.

What is a Unity Engineer job?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

What are some common challenges faced by Unity Engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What are the key skills and qualifications needed to thrive in the Unity Engineer position, and why are they important?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

What are popular job titles related to Unity Engineer jobs in Oregon? For Unity Engineer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Unity Engineer jobs in Oregon look for? The top searched job categories for Unity Engineer jobs in Oregon are:
What cities in Oregon are hiring for Unity Engineer jobs? Cities in Oregon with the most Unity Engineer job openings:
Technical Artist III- UI/UX

Technical Artist III- UI/UX

ARTHREX

OR • On-site

$126K - $151K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Arthrex rating

8.3

Company rating: 8.3 out of 10

Based on 74 frontline employees who took The Breakroom Quiz

64th of 519 rated manufacturers


Job description

Requisition ID:                       66202                          Title: Technical Artist III- UI/UX

Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities: 
1.    Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2.    Develop technical art solution for interactive, visual applications using established industry practices and technology.
3.    Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4.    Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5.    Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6.    Collaborate with other artists and developers to expand the 3D product library for real-time applications. 
7.    Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8.    Maintain proper documentation of processes, workflows, and configurations.
9.    Report progress and status of assigned tasks on a timely basis. 
10.    Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.

Skills:

   Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
   Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
   Experience with distributed version control systems such as Git or PlasticSCM.
   Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
   Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.

   Advanced knowledge of Realtime applications, and Engines.
   General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
   Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
   Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
   Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
   Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
   Advanced knowledge of documentation practices.

Discretion/Latitude:

Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.

Education/Experience:

   Bachelor's degree preferred.
   5 years of professional experience


Arthrex Benefits

  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Free Onsite Medical Clinics
  • Free Onsite Lunch
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Parental Leave
  • Paid Time Off
  • Volunteer PTO
  • Employee Assistance Provider (EAP)

All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.


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