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No Experience Game Developer Jobs in Oregon (NOW HIRING)

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... Experience with social/cooperative game design and balancing for an active player base

Video Game Design Tutor

OR · Remote

$18 - $40/hr

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Portland, OR · Remote

$18 - $40/hr

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

We believe that when talented developers are consistently challenged and given clear ownership of ... Game development experience is preferred due to the nature of this project, but it's not mandatory ...

Associate Mathematician

$15 - $19.75/hr

... experience * Create and maintain the game's PAR sheets and other math documentation, using both Excel and simulations * Work closely with the Game Designer, prototyping team, and engineering team to ...

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

New

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

New

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

New

... games * Work from home or anywhere with internet access * Create your own schedule * No commute or fixed hours * Get paid through PayPal, Venmo, check, or gift cards (where available) * No experience ...

New

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Showing results 1-20

No Experience Game Developer information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do no experience game developer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for no experience game developer in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a No Experience Game Developer job?

A No Experience Game Developer job is an entry-level role designed for individuals looking to start a career in game development without prior professional experience. These positions often focus on learning, portfolio building, and contributing to small tasks within a team. Employers may look for passion, self-taught skills, and knowledge of game engines like Unity or Unreal. Many roles include internships, junior positions, or project-based freelance work. A strong portfolio with personal or academic projects can help you stand out when applying.

What types of projects or tasks can I expect to work on as a No Experience Game Developer?

As a No Experience Game Developer, you'll likely start with smaller tasks such as editing game assets, building simple game mechanics, fixing minor bugs, or assisting more experienced developers on ongoing projects. You may participate in brainstorming sessions, level design, or quality assurance testing to understand the development process better. Most teams encourage learning on the job, so you’ll have opportunities to expand your skills and take on more complex assignments over time. This hands-on exposure helps you build a strong foundation and prepares you for more advanced roles in game development.

What are the key skills and qualifications needed to thrive in the No Experience Game Developer position, and why are they important?

To thrive as a No Experience Game Developer, you need a basic understanding of programming concepts, logical problem-solving abilities, and a passion for video game creation—formal education is not always required, but familiarity with code is helpful. Entry-level developers often use beginner-friendly game engines like Unity or Unreal Engine, and may benefit from free online tutorials or introductory certifications in game development. Creativity, teamwork, and a willingness to learn quickly are key soft skills for this role. These abilities help new developers adapt to industry tools, contribute to collaborative projects, and rapidly build their competencies for future growth.

What are the most commonly searched types of Game Developer jobs in Oregon? The most popular types of Game Developer jobs in Oregon are:
What job categories do people searching No Experience Game Developer jobs in Oregon look for? The top searched job categories for No Experience Game Developer jobs in Oregon are:
What cities in Oregon are hiring for No Experience Game Developer jobs? Cities in Oregon with the most No Experience Game Developer job openings:
Infographic showing various No Experience Game Developer job openings in Oregon as of July 2026, with employment types broken down into 40% Full Time, 41% Part Time, 14% Temporary, and 5% Contract. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

Staff Gameplay Designer - Social (Contract)

teamLFG

OR

Other

Re-posted 2 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create emergent, dynamic, and frankly hilarious social moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and expressive communication?

We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You will work closely with the entire Design Team prototyping, exploring, and implementing player avatars and their suite of verbs for the social area of a competitive PvP game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will help build the systems that enable our game to become a third place. Most importantly, you will work with a fun, dedicated, and cross-disciplinary team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

Build and maintain the avatar movement and core sandbox systems that enable cooperative social gameplay and player expression, while building trust between players

Build the systems to allow for avatar customization, creating extensible opportunities for player investment and a progression economy, as well as player self expression and customization

Build compelling gameplay experiences through reusable sandbox mechanics, especially 3C (Character, Camera and Controls) design and implementation

Create endearing NPCs that improve IP quality, consistency, along with sandbox design principles

Work with audio, effects, and animation to clearly communicate gameplay affordances to players

REQUIRED SKILLS

Understanding of how modern multiplayer social games can leverage an intuitive and expressive action sandbox to create memories between players

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong technical scripting skills and understanding of how to structure game design tools to unlock player expression, content variety, and execution speed

Strong understanding of character motion and animation; momentum, timing, and their impact on player communication and tone

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Ability to create plans and evaluate them for meeting the experiential needs of the players and markets

Outstanding oral and written communication skills

Demonstrated understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

PREFERRED EXPERIENCE

Experience as a Staff Sandbox/Gameplay Designer on AAA or large-scale online action games, designing, documenting, and building character customization systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Experience with social/cooperative game design and balancing for an active player base