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Entry Level Game Artist Jobs (NOW HIRING)

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help ...

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help ...

This is an entry-level engineering role ideal for someone eager to grow their skills while ... Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help ...

... entry-level work involving the organization and direction of various city recreational activities ... Variety of recreational equipment such as balls, racquets, nets, game-sets; arts & crafts materials ...

Activity Assistant

Quincy, MA

$15.75 - $19/hr

... programs, including arts and crafts, games, and entertainment * Encourage socialization and ... related field (entry-level candidates encouraged to apply) * Excellent communication and ...

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Entry Level Game Artist information

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$37K

$123.1K

$196K

How much do entry level game artist jobs pay per year?

As of Jun 29, 2026, the average yearly pay for entry level game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is an Entry Level Game Artist job?

An Entry Level Game Artist is responsible for creating visual assets for video games, such as characters, environments, props, and textures. They typically work under the guidance of senior artists and collaborate with designers and programmers to bring a game's visuals to life. These roles require proficiency in digital art tools like Photoshop, Blender, or Maya, and a solid understanding of art fundamentals. Entry-level game artists may specialize in 2D or 3D art, concept art, or animation. Strong portfolios showcasing creativity and technical skills are essential for landing a job in this field.

What are the key skills and qualifications needed to thrive in the Entry Level Game Artist position, and why are they important?

To thrive as an Entry Level Game Artist, a solid understanding of visual design principles, basic animation, and digital art techniques—typically through a related degree or portfolio—is essential. Familiarity with industry-standard software like Adobe Photoshop, Illustrator, and 3D tools such as Blender or Maya is highly valued, and some employers may prefer candidates with foundational certifications. Strong collaboration, open communication, and adaptability make individuals stand out in fast-paced team environments. These skills and qualities are crucial for producing high-quality game assets and integrating seamlessly with multidisciplinary development teams.

What kind of projects or tasks can an Entry Level Game Artist expect to work on?

As an Entry Level Game Artist, you can expect to work on tasks such as creating 2D or 3D assets, designing textures, assisting with concept art, and helping to implement visual elements into the game engine under the guidance of senior artists. You’ll often collaborate closely with game designers, programmers, and other artists to ensure your work fits the overall vision of the project. The role may also involve revising assets based on feedback, learning new tools, and participating in team meetings or brainstorming sessions. These experiences provide a well-rounded introduction to game development and help build a strong portfolio for future advancement.

More about Entry Level Game Artist jobs
What cities are hiring for Entry Level Game Artist jobs? Cities with the most Entry Level Game Artist job openings:
What are the most commonly searched types of Game Artist jobs? The most popular types of Game Artist jobs are:
What states have the most Entry Level Game Artist jobs? States with the most job openings for Entry Level Game Artist jobs include:
What job categories do people searching Entry Level Game Artist jobs look for? The top searched job categories for Entry Level Game Artist jobs are:
Infographic showing various Entry Level Game Artist job openings in the United States as of June 2026, with employment types broken down into 69% Full Time, 28% Part Time, and 3% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Software Engineer - Game Dev

Software Engineer - Game Dev

AGS

Atlanta, GA • On-site

Full-time

Posted 11 days ago


Job description


Job Summary
AGS is looking for a motivated Software Engineer who is passionate about problem solving and excited about building games in Unity. This is an entry-level engineering role ideal for someone eager to grow their skills while contributing to high-quality slot game experiences. We are actively seeking candidates who use AI-assisted development tools and are enthusiastic about incorporating AI into their workflow.
Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help bring game concepts to life. You will contribute to the development of new features, tools, and technologies that support AGS's future game portfolio while continuing to build your technical expertise.
Responsibilities
  • Collaborate with a cross-functional team of Designers, Artists, Sound Designers, and Engineers to develop engaging slot games.
  • Write and maintain C# code within the Unity game engine.
  • Implement gameplay features and systems based on design specifications.
  • Assist in debugging, troubleshooting, and resolving technical issues.
  • Participate in code reviews and follow engineering best practices.
  • Support the development of internal tools and process improvements.
  • Contribute ideas and solutions to technical and design challenges.
  • Leverage AI-assisted development tools to accelerate feature implementation, improve code quality, and explore innovative solutions.

Skills/Requirements
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.
  • Experience developing projects in Unity (academic, personal, or professional).
  • Proficiency in C# or other object-oriented programming languages.
  • Strong understanding of software development fundamentals, including debugging and testing.
  • Eagerness to learn, grow, and collaborate in a team environment.
  • Self-motivated with strong problem-solving skills.
  • Ability to adapt to feedback, iteration, and evolving project requirements.
  • Demonstrated use of or strong interest in AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to enhance productivity

Nice to Have
  • Experience completing or shipping Unity projects (school, personal, or professional).
  • Internship or prior experience in the gaming industry.
  • Experience using AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to accelerate coding, generate tests, or solve engineering problems.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS in an equal opportunity employer.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    06/11/2026

About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.
Job Snapshot
  • Location:
    Atlanta, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    06/11/2026

Job Description
Job Summary
AGS is looking for a motivated Software Engineer who is passionate about problem solving and excited about building games in Unity. This is an entry-level engineering role ideal for someone eager to grow their skills while contributing to high-quality slot game experiences. We are actively seeking candidates who use AI-assisted development tools and are enthusiastic about incorporating AI into their workflow.
Working closely with Game Designers, Artists, Sound Designers, and fellow Engineers, you will help bring game concepts to life. You will contribute to the development of new features, tools, and technologies that support AGS's future game portfolio while continuing to build your technical expertise.
Responsibilities
  • Collaborate with a cross-functional team of Designers, Artists, Sound Designers, and Engineers to develop engaging slot games.
  • Write and maintain C# code within the Unity game engine.
  • Implement gameplay features and systems based on design specifications.
  • Assist in debugging, troubleshooting, and resolving technical issues.
  • Participate in code reviews and follow engineering best practices.
  • Support the development of internal tools and process improvements.
  • Contribute ideas and solutions to technical and design challenges.
  • Leverage AI-assisted development tools to accelerate feature implementation, improve code quality, and explore innovative solutions.

Skills/Requirements
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.
  • Experience developing projects in Unity (academic, personal, or professional).
  • Proficiency in C# or other object-oriented programming languages.
  • Strong understanding of software development fundamentals, including debugging and testing.
  • Eagerness to learn, grow, and collaborate in a team environment.
  • Self-motivated with strong problem-solving skills.
  • Ability to adapt to feedback, iteration, and evolving project requirements.
  • Demonstrated use of or strong interest in AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to enhance productivity

Nice to Have
  • Experience completing or shipping Unity projects (school, personal, or professional).
  • Internship or prior experience in the gaming industry.
  • Experience using AI-assisted development tools (e.g., GitHub Copilot, Cursor, or ChatGPT) to accelerate coding, generate tests, or solve engineering problems.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS in an equal opportunity employer.
About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.