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Senior Game Artist Jobs (NOW HIRING)

Senior Game Developer Location: Greenville, NC Department: NC Game Development Reports To: Game ... You will work closely with designers, artists, audio, QA, developer leads, and other developers to ...

Senior Game Developer Location: Wilmington, NC Department: NC Game Development Reports To: Game ... You will work closely with designers, artists, audio, QA, developer leads, and other developers to ...

About Proxima Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We ... We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ...

The Senior Game Designer leads the development of new slot game designs, themes, game flow, and overall vision, ensuring high-quality execution by artists, animators, and developers.

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

As a Game Capture Artist, you will be part of the Marketing Creative department supporting creative ... Collaborate with senior artists, creative leads, and project directors on creative concepts and ...

$100K - $125K/yr

Senior Game Producer Level Ex Games (Powered by Relevate Health) is a fast-growing game studio that ... Join a team of top artists, engineers, designers, and others who've joined us from prominent gaming ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

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Senior Game Artist information

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$37K

$123.1K

$196K

How much do senior game artist jobs pay per year?

As of Jul 13, 2026, the average yearly pay for senior game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

How does a Senior Game Artist typically collaborate with other departments during game development?

As a Senior Game Artist, you will work closely with game designers, programmers, and animators to ensure that the visual elements align with the game's vision and technical constraints. Regular meetings and feedback sessions are common, allowing you to provide artistic input while addressing the needs of the development and design teams. You'll also mentor junior artists, review their work, and help set visual standards, making cross-functional communication and teamwork critical to project success.

What are the key skills and qualifications needed to thrive as a Senior Game Artist, and why are they important?

To thrive as a Senior Game Artist, you need advanced proficiency in 2D/3D art creation, a strong portfolio, and a deep understanding of game art pipelines, often supported by a degree in art, design, or a related field. Mastery of industry-standard tools such as Adobe Creative Suite, Autodesk Maya or 3ds Max, ZBrush, and game engines like Unity or Unreal Engine is typically required. Strong communication, leadership, and creative problem-solving skills distinguish top performers in this role. These skills are vital to producing high-quality visual assets, guiding junior artists, and ensuring cohesive artistic vision in collaborative game development environments.

What is the difference between Senior Game Artist vs Concept Artist?

AspectSenior Game ArtistConcept Artist
Primary FocusCreating in-game assets, environments, and character visualsDeveloping initial visual concepts and designs for characters, environments, and objects
Required Skills3D modeling, texturing, animation, proficiency with game enginesDrawing, illustration, visual storytelling, creative ideation
Work EnvironmentGame development studios, collaborative with designers and developersDesign studios, freelance, or concept art teams
Industry UsageUsed throughout game production for asset creationUsed mainly in pre-production for visual development

The main difference is that Senior Game Artists focus on creating assets used directly in games, while Concept Artists develop the initial visual ideas and designs. Both roles require strong artistic skills, but their responsibilities and stages in the development process differ.

What does a Senior Game Artist do?

A Senior Game Artist is responsible for creating high-quality visual assets for video games, including characters, environments, textures, and animations. They often lead or mentor other artists, ensuring that the visual style aligns with the game's creative vision. Senior Game Artists collaborate closely with designers, programmers, and other team members throughout the production process. Their expertise helps maintain consistency and polish across all visual elements of the game.
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Senior Game Developer

Valicy

Greenville, NC

Full-time

Posted 19 days ago


Job description

Job Title: Senior Game Developer
Location: Greenville, NC
Department: NC Game Development
Reports To: Game Developer Lead
Status: Exempt
WHO WE ARE:
We are Valicy.
We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY:
The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced developer who can own a game’s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.
Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow-through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production-ready games.
This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.
QUALIFICATIONS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Own the technical implementation of assigned casino games from initial setup through release.
- Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
- Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay.
- Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
- Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
- Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
- Debug, maintain, and improve existing games, including legacy products, conversions, and post-release support needs.
- Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross-functional partners.
- Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
- Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed.
- Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
- Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
- 8+ years of Unity and C# Game Development experience
- Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
- Experience owning substantial features, systems, or products from implementation through completion.
- Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
- Solid understanding of gameplay systems, object-oriented programming, and practical software architecture.
- Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
- Practical understanding of Unity performance considerations and common optimization techniques. · Experience using Git or similar source control in a professional development environment.
- Ability to work well in a collaborative, cross-disciplinary team environment.
- Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
- Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
- Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
- Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non-technical teammates.
- Interest in helping junior and mid-level developers grow through technical support, feedback, and example-setting.
Preferred Requirements:
- Experience in the casino gaming industry or other regulated gaming environments.
- Experience building or maintaining the production of casino games, slot-style games, mobile games, or other Unity-based commercial products.
- Experience working on small teams where individual developers own large portions of a game or product.
- Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
- Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
- Experience reviewing code and providing practical technical feedback to other developers. · Interest in AI-assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
- Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.