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Tools Engineer Jobs (NOW HIRING)

Embedded Software Tools Engineer

Sunnyvale, CA · On-site

$154K - $203K/yr

We are looking for a Senior Embedded Software Tools Engineer to design, build, and maintain the software tools that enable efficient development, testing, manufacturing, and deployment of embedded ...

Senior Unreal Tools Engineer

Renton, WA · On-site

$144K - $216K/yr

Wizards is looking for someone who is interested in building Unreal plugins, engine code, and tools to assist our game developers to speed up the development cycle and deliver the highest quality ...

Build interactive visualization tools for algorithm performance analysis, trend qualification ... Create reusable toolkits and templates that enable algorithm developers and clinical scientists to ...

We are seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team focusing on Character technology from creation, rigging, and animation. Developing and distributing ...

Wizards is looking for someone who is interested in building Unreal plugins, engine code, and tools to assist our game developers to speed up the development cycle and deliver the highest quality ...

New

Build interactive visualization tools for algorithm performance analysis, trend qualification ... Create reusable toolkits and templates that enable algorithm developers and clinical scientists to ...

Build interactive visualization tools for algorithm performance analysis, trend qualification ... Create reusable toolkits and templates that enable algorithm developers and clinical scientists to ...

The Cyber Tools Engineer IV provides support to the customer in the area of Cyber Security. Daily Tasks include, but are not limited to: * Support the Information Security Continuous Monitoring (ISCM ...

Build interactive visualization tools for algorithm performance analysis, trend qualification ... Create reusable toolkits and templates that enable algorithm developers and clinical scientists to ...

The Cyber Tools Engineer IV provides support to the customer in the area of Cyber Security. Daily Tasks include, but are not limited to: * Support the Information Security Continuous Monitoring (ISCM ...

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Tools Engineer information

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$163.5K

How much do tools engineer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for tools engineer in the United States is $109,987.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $123,000.00 per year, depending on experience, location, and employer.

What does a tools engineer do?

A Tools Engineer designs, develops, and maintains software tools that improve workflow efficiency for engineers, designers, and developers. They create automation scripts, internal utilities, and custom applications to streamline development processes. Their role often involves working with game engines, build systems, CI/CD pipelines, or proprietary tools tailored to a company's needs. Strong programming skills, problem-solving abilities, and collaboration with other teams are essential for success in this role.

What are the key skills and qualifications needed to thrive as a tools engineer?

To thrive as a Tools Engineer, you need strong programming abilities, problem-solving skills, and a background in computer science or related technical fields. Experience with scripting languages (such as Python or Bash), source control systems, and build automation tools is often required, and certifications in relevant technologies can be beneficial. Excellent communication, teamwork, and adaptability help tools engineers collaborate efficiently and respond to evolving project needs. These skills are essential for designing and maintaining robust tools that streamline workflows and improve productivity for development teams.

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Infographic showing various Tools Engineer job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $109,987 per year, or $52.9 per hour.

Embedded Software Tools Engineer

Lyte

Sunnyvale, CA • On-site

$154K - $203K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 5 days ago


Job description

About the role
  • We are looking for a Senior Embedded Software Tools Engineer to design, build, and maintain the software tools that enable efficient development, testing, manufacturing, and deployment of embedded systems at scale. This role focuses on creating robust internal tools, workflows, and infrastructure that support firmware, driver, and system engineers across development, validation, factory, and production environments.
    You will work closely with embedded, firmware, silicon, systems, test, and manufacturing teams to understand workflows and pain points, then design tools that improve developer productivity, software quality, test coverage, and system reliability, from early bring-up through factory and field deployment.

What you'll do
  • Design, develop, and maintain embedded software development and test tools used across the organization
  • Build tooling to support:
    • Chip, SoC, and board bring-up
    • Firmware and driver development
    • Characterization of RTOS- and Linux-based embedded systems
  • Develop tools for flashing, provisioning, configuration, calibration, and recovery of embedded devices
  • Create debugging, tracing, and diagnostics tools that interface with:
    • JTAG/SWD and other hardware debug interfaces
    • Target-side firmware, bootloaders, kernels, and drivers
  • Build automation for:
    • Build, test, and deployment pipelines
    • Hardware-in-the-loop (HIL) and system-level testing
    • Factory and manufacturing test systems
  • Design and maintain tooling for factory use cases, including:
    • Board and system-level test automation
    • Production flashing and configuration
    • Validation, calibration, and pass/fail reporting
  • Develop simulation, emulation, and test harnesses to enable faster iteration without physical hardware
  • Integrate toolchains across heterogeneous targets (MCUs, CPUs, DSPs, NPUs, GPUs, custom ASICs)
  • Improve observability of embedded systems through logging, metrics, tracing, and crash analysis
  • Ensure tools are reliable, scalable, secure, and easy for engineers and factory operators to use
  • Collaborate closely with firmware, driver, hardware, test, manufacturing, and systems teams to define requirements and interfaces
  • Support production, manufacturing, and field-debug workflows with robust tooling and root-cause analysis

Required Qualifications
  • Bachelor's degree or higher in Computer Engineering, Computer Science, Electrical Engineering, or a related field
  • 7+ years of experience developing software tools for embedded or systems environments
  • Strong software engineering skills in:
    • Python
    • C and/or C++
    • Shell scripting (Bash or similar)
  • Solid understanding of embedded systems fundamentals:
    • Boot flows, memory, interrupts, and concurrency
    • RTOS- and Linux-based embedded systems
  • Experience working with embedded build systems, cross-compilation toolchains, and flashing workflows
  • Familiarity with firmware and driver development and bring-up processes
  • Experience designing developer- and operator-facing tools with a focus on usability, reliability, and automation
  • Strong debugging and problem-solving skills across hardware and software boundaries
  • Ability to collaborate effectively across hardware, firmware, software, test, and manufacturing teams

Preferred Qualifications
  • Experience with embedded Linux environments:
    • Yocto, Buildroot, cross-compilation toolchains
    • Kernel build and configuration workflows
  • Experience with RTOS-based systems (e.g., FreeRTOS, Zephyr, QNX, ThreadX)
  • Familiarity with hardware debug and trace tools:
    • JTAG/SWD, OpenOCD, GDB, Trace32, Lauterbach
  • Experience building HIL, SIL, and automated factory test frameworks
  • Experience with emulation and simulation tools (QEMU, virtual platforms)
  • Experience with CI/CD systems for embedded software
  • Experience supporting manufacturing, factory, and production test environments
  • Experience working across multiple processor architectures:
    • ARM Cortex-M/R/A, DSPs, NPUs, GPUs, custom accelerators
  • Knowledge of CUDA and GPU programming for tooling, testing, simulation, or acceleration use cases
  • Background in robotics, autonomous systems, or other complex embedded products
Tools, Practices, and Documentation
  • Modern development workflows:
    • Git-based version control, code reviews, CI pipelines
  • Build systems and tooling:
    • CMake, Make, Bazel, or similar
  • Debugging, profiling, and tracing tools for embedded and Linux systems
  • Automation frameworks for development, test, and factory workflows
  • Strong documentation practices:
    • Tool usage guides, onboarding docs, factory procedures, and troubleshooting manuals
  • Embedded software best practices:
    • Reproducible builds
    • Deterministic tooling and test results
    • Robust error handling and diagnostics
    • Long-term maintainability and scalability of tooling and infrastructure

Benefits (subject to location and local regulations)
  • Competitive salary and equity
  • Comprehensive medical, dental, and vision coverage
  • 401(k) retirement plan
  • Flexible vacation and time-off policy
  • Collaborative, fast-paced, and inclusive work environment
  • Opportunity to work on cutting-edge technologies with a highly cross-functional team

About Lyte
Lyte builds perception systems for Physical AI operating in complex environments. The company combines custom silicon, integrated sensors, and software into a unified platform for robotics, mobility, and next-generation automation. Lyte is headquartered in Sunnyvale, California, with a global presence. For more information, visit www.lyte.ai
If you're excited about building impactful technology in a dynamic, hands-on environment, we'd love to hear from you!