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Developer Tools Engineer Jobs (NOW HIRING)

Senior Developer Tools Engineer

Santa Clara, CA · On-site

$143K - $189K/yr

Responsibilities : • Design and build developer tools for profiling, debugging, and performance introspection across our compiler stack. • Create client-side tooling that transforms server-side ...

Senior Developer Tools Engineer

Santa Clara, CA · On-site

$64 - $84.50/hr

Design and build developer tools for profiling, debugging, and performance introspection across our compiler stack. * Create client-side tooling that transforms server-side compiler telemetry into ...

Senior Developer Tools Engineer

Santa Clara, CA · On-site

$143K - $189K/yr

Design and build developer tools for profiling, debugging, and performance introspection across our compiler stack. * Create client-side tooling that transforms server-side compiler telemetry into ...

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem ...

Principal Graphics Developer Tools Engineer

Seattle, WA · On-site

$159K - $196K/yr

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem ...

Wealth Management Position: DevOps & Tools Engineer Compensation: $115K - $125K + Bonus of $20K-$25K Location: Camas, WA or Plano, TX or Tampa, FL - ON SITE first 90 days and then 1 day a week WFH ...

Experiment with and build AI-powered developer tools and automations using ChatGPT, Claude Code, and other LLM APIs . * Collaborate with infrastructure and product engineering teams to streamline ...

Experiment with and build AI-powered developer tools and automations using ChatGPT, Claude Code, and other LLM APIs . * Collaborate with infrastructure and product engineering teams to streamline ...

Requirements Tools Engineer Location: Pleasanton, CA (100% Onsite) Job ID: #46758 Pay Rate: 90 k - 105k/annum Description The Requirements Tools Engineer will be responsible for enabling and ...

Requirements Tools Engineer Location: Pleasanton, CA (100% Onsite) Job ID: #46758 Pay Rate: 90 k - 105k/annum Description The Requirements Tools Engineer will be responsible for enabling and ...

Wealth Management Position: DevOps & Tools Engineer Compensation: $115K - $125K + Bonus of $20K-$25K Location: Camas, WA or Plano, TX or Tampa, FL - ON SITE first 90 days and then 1 day a week WFH ...

Requirements Tools Engineer Location: Pleasanton, CA 94588 Duration: 12 Months WHAT YOU LL DO * The Requirements Tools Engineer will be responsible for enabling and supporting requirements management ...

Wealth Management Position: DevOps & Tools Engineer Compensation: $115K - $125K + Bonus of $20K-$25K Location: Camas, WA or Plano, TX or Tampa, FL - ON SITE first 90 days and then 1 day a week WFH ...

Wealth Management Position: DevOps & Tools Engineer Compensation: $115K - $125K + Bonus of $20K-$25K Location: Camas, WA or Plano, TX or Tampa, FL - ON SITE first 90 days and then 1 day a week WFH ...

IPAM Tools Engineer

Laurel, MD · On-site

$195K - $205K/yr

The Tools Engineer shall work with teams to identify, engineer, and implement the most optimum automated solution that follows approved processes for a given project or infrastructure. * In addition ...

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How much do developer tools engineer jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for developer tools engineer in the United States is $61.49, according to ZipRecruiter salary data. Most workers in this role earn between $55.29 and $68.03 per hour, depending on experience, location, and employer.

What is the difference between Developer Tools Engineer vs Software Engineer?

AspectDeveloper Tools EngineerSoftware Engineer
Required CredentialsBachelor's in CS or related field; experience with development toolsBachelor's in CS or related field; programming skills
Work EnvironmentFocus on creating and maintaining developer tools and IDE integrationsDeveloping applications, systems, or platforms across various domains
Industry UsageTech companies, especially those building developer platforms or toolsBroad industry roles including tech, finance, healthcare, etc.

Developer Tools Engineers specialize in building and improving tools that assist developers, such as IDEs, debuggers, and build systems. Software Engineers have a broader scope, developing software applications or systems across various industries. While both roles require programming skills and a computer science background, Developer Tools Engineers focus more on developer experience and tooling, whereas Software Engineers work on end-user or system software.

What are the key skills and qualifications needed to thrive as a Developer Tools Engineer, and why are they important?

To thrive as a Developer Tools Engineer, you need strong programming skills (often in languages like Python, JavaScript, or Go), experience with build systems, and a solid understanding of software development processes, typically supported by a degree in computer science or a related field. Familiarity with CI/CD pipelines, version control systems such as Git, and automation tools like Jenkins or Docker is highly valued. Excellent problem-solving, collaboration, and communication skills help you understand developer needs and deliver user-friendly tooling. These competencies ensure the creation and maintenance of reliable tools that enhance developer productivity and streamline workflows.

What are Developer Tools Engineers?

Developer Tools Engineers are professionals who design, build, and maintain tools and infrastructure that help software developers work more efficiently. They create and support systems such as build tools, continuous integration pipelines, testing frameworks, and code analysis utilities. Their main goal is to streamline the software development process, reduce friction, and improve the productivity of engineering teams. They work closely with developers to understand their needs and ensure that the tools provided enhance workflow and code quality.

How does a Developer Tools Engineer typically collaborate with software development teams to improve workflows?

Developer Tools Engineers work closely with software developers, QA engineers, and DevOps professionals to identify pain points in the development lifecycle. They often gather feedback through code reviews, team meetings, and direct communication to understand workflow bottlenecks. By designing, building, and maintaining internal tools, they streamline processes such as builds, deployments, and testing. This collaborative approach not only boosts productivity but also ensures the tools are user-friendly and meet the evolving needs of the team.
More about Developer Tools Engineer jobs
What job categories do people searching Developer Tools Engineer jobs look for? The top searched job categories for Developer Tools Engineer jobs are:
Infographic showing various Developer Tools Engineer job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $127,901 per year, or $61.5 per hour.
Senior Developer Tools Engineer

Senior Developer Tools Engineer

Lemurian Labs

Santa Clara, CA • On-site

$143K - $189K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Lemurian Labs is reimagining the foundations of computing to make AI accessible to everyone. As the founding member of the Developer Experience team, you will shape how engineers interact with compiler infrastructure and build tools for system performance visibility.
Responsibilities:
• Design and build developer tools for profiling, debugging, and performance introspection across our compiler stack.
• Create client-side tooling that transforms server-side compiler telemetry into clear, actionable information for engineers.
• Develop interfaces that expose hardware performance metrics, and interrupt data in meaningful ways.
• Build GPU debugging capabilities and visualization tools to help engineers understand execution on heterogeneous hardware.
• Define formats and protocols for debug information exchange, working with standard debugger formats (DWARF, JTAG) and object file formats (ELF, COFF).
• Collaborate with internal engineering teams to understand their needs and iterate on tooling, with a path toward external customer-facing tools.
Qualifications:
Required:
• 3+ years of professional experience in systems-level software development.
• Strong proficiency in C++ with experience writing performance-critical code.
• Working knowledge of assembly language and low-level debugging techniques.
• Familiarity with debugger formats (DWARF, JTAG) and object file formats (ELF, COFF).
• Understanding of profiling methodologies and performance analysis tools.
• Ability to work on-site at our Toronto or Santa Clara office.
Preferred:
• Experience with GPU programming and debugging (CUDA, ROCm, or similar).
• Experience with OS-level interfaces including I/O subsystems and interrupt handling.
• Background in compiler development or toolchain infrastructure.
• Experience building developer-facing tools or IDEs.
• Contributions to open-source debugging or profiling tools.
Company:
Any workload. Any hardware. Any scale. Founded in 2018, the company is headquartered in Santa Clara, USA, with a team of 11-50 employees. The company is currently Early Stage.