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Developer Tools Engineer Jobs (NOW HIRING)

DevOps Engineer - Developer Tools

Austin, TX · On-site

$52.25 - $71.50/hr

... Engineer to join our efforts in improving autonomous driving technology development experience. You will be improving CI/CD processes in our large mono-repository and development tools used there.

... design tools and methodologies that accelerate innovation and enable hardware optimized ... Improve developer experience and reliability: reproducible builds, better error messages, faster ...

The Cyber Tools Engineer IV provides support to the customer in the area of Cyber Security. Daily Tasks include, but are not limited to: * Support the Information Security Continuous Monitoring (ISCM ...

DevOps Engineer - Developer Tools

Austin, TX · On-site

$52.25 - $71.50/hr

... Engineer to join our efforts in improving autonomous driving technology development experience. You will be improving CI/CD processes in our large mono-repository and development tools used there.

... tools. • Experience integrating enterprise platforms using APIs, webhooks, SSO, RBAC, cloud ... Jellyfish, Amplitude, Azure DevOps, GitHub, Jira • AI-DLC, AI-QE & AI AppOps: LangSmith ...

The Cyber Tools Engineer IV provides support to the customer in the area of Cyber Security. Daily Tasks include, but are not limited to: * Support the Information Security Continuous Monitoring (ISCM ...

The Cyber Tools Engineer IV provides support to the customer in the area of Cyber Security. Daily Tasks include, but are not limited to: * Support the Information Security Continuous Monitoring (ISCM ...

Java Tools Engineer

Burbank, CA · On-site

$55.25 - $76/hr

The Sr. Tools Engineer works as part of this Platform team and is responsible for designing and developing the components and platform solutions that help enable our internal and cloud application ...

The Hardware Tools Engineer role involves developing and evolving the tooling ecosystem that ... • Improve developer experience and reliability: reproducible builds, better error messages ...

Hardware Tools Engineer

San Francisco, CA · On-site

$225K - $445K/yr

By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more ... Improve developer experience and reliability: reproducible builds, better error messages, faster ...

Software Tools Engineer 1

Fort George G Meade, MD

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The Tools Engineer shall work with teams to identify, engineer, and implement the most optimum automated solution that follows approved processes for a given project or infrastructure. In addition ...

IT Tools Engineer

Auburn Hills, MI

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Serve as the expert on Quality digital tools, leading the development from an end-user perspective to simplify and maximize functionality. Utilize data analysis and object-oriented programming to ...

... tools, while learning established operational procedures and processes. * Stand up and configure ... Partner with senior engineers to follow documented procedures and progressively assume greater ...

Serve as the expert on Quality digital tools, leading the development from an end-user perspective to simplify and maximize functionality. Utilize data analysis and object-oriented programming to ...

Showing results 21-40

Developer Tools Engineer information

See salary details

$20

$61

$79

How much do developer tools engineer jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for developer tools engineer in the United States is $61.49, according to ZipRecruiter salary data. Most workers in this role earn between $55.29 and $68.03 per hour, depending on experience, location, and employer.

What is the difference between Developer Tools Engineer vs Software Engineer?

AspectDeveloper Tools EngineerSoftware Engineer
Required CredentialsBachelor's in CS or related field; experience with development toolsBachelor's in CS or related field; programming skills
Work EnvironmentFocus on creating and maintaining developer tools and IDE integrationsDeveloping applications, systems, or platforms across various domains
Industry UsageTech companies, especially those building developer platforms or toolsBroad industry roles including tech, finance, healthcare, etc.

Developer Tools Engineers specialize in building and improving tools that assist developers, such as IDEs, debuggers, and build systems. Software Engineers have a broader scope, developing software applications or systems across various industries. While both roles require programming skills and a computer science background, Developer Tools Engineers focus more on developer experience and tooling, whereas Software Engineers work on end-user or system software.

What are the key skills and qualifications needed to thrive as a developer tools engineer, and why are they important?

To thrive as a Developer Tools Engineer, you need strong programming skills (often in languages like Python, JavaScript, or Go), experience with build systems, and a solid understanding of software development processes, typically supported by a degree in computer science or a related field. Familiarity with CI/CD pipelines, version control systems such as Git, and automation tools like Jenkins or Docker is highly valued. Excellent problem-solving, collaboration, and communication skills help you understand developer needs and deliver user-friendly tooling. These competencies ensure the creation and maintenance of reliable tools that enhance developer productivity and streamline workflows.

What is a developer tools engineer?

Developer Tools Engineers are professionals who design, build, and maintain tools and infrastructure that help software developers work more efficiently. They create and support systems such as build tools, continuous integration pipelines, testing frameworks, and code analysis utilities. Their main goal is to streamline the software development process, reduce friction, and improve the productivity of engineering teams. They work closely with developers to understand their needs and ensure that the tools provided enhance workflow and code quality.

How does a developer tools engineer typically collaborate with software development teams to improve workflows?

Developer Tools Engineers work closely with software developers, QA engineers, and DevOps professionals to identify pain points in the development lifecycle. They often gather feedback through code reviews, team meetings, and direct communication to understand workflow bottlenecks. By designing, building, and maintaining internal tools, they streamline processes such as builds, deployments, and testing. This collaborative approach not only boosts productivity but also ensures the tools are user-friendly and meet the evolving needs of the team.
More about Developer Tools Engineer jobs
Infographic showing various Developer Tools Engineer job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, 12% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $127,901 per year, or $61.5 per hour.

Senior to Staff Tools Engineer, Simulation

1X Technologies AS

San Carlos, CA • On-site

$190K - $280K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

Senior to Staff Tools Engineer, Simulation
San Carlos, CA (On-site)
About 1X
We're building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it's not.
To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you're inspired by this, you'll thrive here. We've been at this since 2014 and we're at the point where the hard problems are behind us and the hard work is in front of us.
NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We're not demoing it - we're shipping it. We're excited to meet you, if this excites you.
If you've spent your career working on problems that matter and want to see them actually reach the world - this is that moment. We're scaling, we're hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all.
About the Team
The Tooling team builds the tools, pipelines, and infrastructure that speed up iteration and give us confidence our software works properly before it reaches physical robots. This team turns our simulator into a first-class tool that is easy to use, extensible by developers, and accurate to our robot's unique hardware - leveraging game engine assets and expertise to accelerate the development of embodied AI.
Your Charter
Build the next generation of simulation tooling that powers robotics development at 1X. You will improve the simulator, developer workflows, and content pipelines that allow engineers to rapidly create environments, manage assets, automate testing, and validate robot behavior at scale. This role blends game engine engineering, developer tooling, technical art workflows, CI/CD infrastructure, and simulation platform development to create a world-class robotics development environment.
Key Outcomes
  • Design and build scalable tooling that enables robotics engineers to efficiently create, manage, and test simulation environments throughout the development lifecycle.
  • Improve end-to-end simulation content pipelines, including asset ingestion, environment creation, versioning, validation, and deployment workflows.
  • Integrate simulators into automated testing frameworks and CI/CD pipelines that continuously validate robot behaviors across large simulation environments before production deployment.
  • Build internal tools that improve developer productivity, reliability, and engineering velocity across all 1X software teams.
  • Establish scalable platform architecture and engineering best practices that support long-term growth of the simulation ecosystem.

Key Competencies
  • Deep expertise building developer tooling, simulation platforms, or game engine infrastructure.
  • Strong systems thinking with experience designing scalable content pipelines and engineering workflows.
  • Experience creating easy to use tools that empowers developers, designers, or technical artists.
  • Excellent software engineering skills with a focus on performance, maintainability, and automation.
  • Comfortable driving technical direction across multidisciplinary teams in a fast-moving startup environment.

Minimum Requirements
  • 6+ years of professional experience (Senior) or 10+ years (Staff) developing game engine tooling, simulation platforms, developer tools, or large-scale content pipelines.
  • Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field.
  • Strong proficiency in C++, C#, Python, or similar programming languages.
  • Experience developing tools within Unreal Engine, Unity, proprietary game engines, or large-scale simulation environments.
  • Experience building CI/CD pipelines, automated testing frameworks, or deployment systems for engineering workflows.

Preferred Skills
  • Experience building simulation platforms for robotics, autonomous systems, gaming, or digital twins.
  • Experience developing end-to-end asset and content management pipelines, including import, validation, versioning, packaging, and deployment.
  • Background as a Technical Artist, Tools Engineer, Build Engineer, or Engine Programmer with strong software engineering fundamentals.
  • Familiarity with source control systems, build automation, cloud infrastructure, and continuous integration technologies.
  • Experience developing tools for large multidisciplinary teams, including engineers, artists, designers, researchers, or simulation developers.
  • Familiarity with ROS/ROS2, robotics simulation platforms (Isaac Sim, Gazebo, MuJoCo), or physics engines.

What does a successful 1X Team Member look like:
Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it's the one thing you can't get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect.
Compensation Range
$190,000 - $280,000 + Equity
Benefits
  • Comprehensive medical, dental, and vision coverage
  • Generous paid time off, company holidays, and parental leave
  • 401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)
  • Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) options
  • Commuter benefits (transit and parking)
  • Short-term and long-term disability, and life insurance
  • Employee Assistance Program (EAP) for mental health, financial, and personal support
  • Onsite snacks and catered lunches

Equal Opportunity Employer
1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law.