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Technical Game Designer Jobs (NOW HIRING)

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... technical implementation to balancing and testing. Who you are: * Game systems architect: You ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

OR · On-site

$120K - $145K/yr

Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems ... Drive iteration between disciplines, balancing creative vision, technical feasibility, and player ...

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Technical Game Designer information

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$35.5K

$80.3K

$126K

How much do technical game designer jobs pay per year?

As of Jun 16, 2026, the average yearly pay for technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a Technical Game Designer job?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the key skills and qualifications needed to thrive in the Technical Game Designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the typical daily responsibilities of a Technical Game Designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What cities are hiring for Technical Game Designer jobs? Cities with the most Technical Game Designer job openings:
What are the most commonly searched types of Technical Game Designer jobs? The most popular types of Technical Game Designer jobs are:
What states have the most Technical Game Designer jobs? States with the most job openings for Technical Game Designer jobs include:
Infographic showing various Technical Game Designer job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 5% Part Time, and 10% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.
Senior UI Technical Game Designer (CONTRACT)

Senior UI Technical Game Designer (CONTRACT)

PlayStation Global

San Mateo, CA • On-site

$59.55 - $107.20/hr

Full-time

Medical, Dental, Vision

Posted 16 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
CONTRACT ROLE
San Diego Studio seeks a highly skilled User Interface Technical Designer to build and support our game's front-end user interfaces. Here, you will partner with interface artists by using redlines and mock-ups to develop and implement flexible interface systems. Occasionally, tasks may include some ambiguity, so we seek designers able to consider the entire picture and eager to overcome complex tasks. If this is you, please apply.
Responsibilities:
  • Implement interface screens pixel-perfect to mock-ups and redlines crafted by interface artists.
  • Work alongside UI Artists and Game Designers to ensure mock-ups are technically feasible.
  • Collaborate with the engineering team to put in place data contracts for screen development.
  • Assist building wireframes or mock-ups as the opportunities arise.

Qualifications:
  • Professional work history developing user interfaces for video games (or related) and work within UI frameworks.
  • Strong technical skills and the knowledge of the industry's newest technology, workflows and software.
  • Basic knowledge of software programming's standard methodologies and terminology.
  • Experience working on AAA console games or mobile experiences.
  • Strong verbal and written communication skills, able to clearly explain technical requirements.
  • Ability to produce high quality work quickly within strict deadlines and time constraints.
  • Ability to iterate and adapt to feedback from design and playtest results.

Nice to have:
  • Familiarity with C++ or other programming languages
  • Knowledge of animation standard methodologies.
  • Multi-platform experience developing for mobile or responsive web.
  • Intermediate knowledge of Figma and Photoshop.
  • Strong understanding of user experiences, including UX, design, animation, art and tooling.

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$59.55-$107.20 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.