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Technical Game Designer Jobs in Indiana (NOW HIRING)

Engineering Manager, Gameplay

Warsaw, IN · On-site

$118.73 - $163.10/hr

Collaborate with game designers and cross‑functional teams to design and deliver engaging ... Debug, profile, optimize, and resolve technical issues in collaboration with QA and other ...

Senior Engineer, Gameplay

Warsaw, IN · On-site

$71 - $112/hr

Collaborate with designers and other specialists to create engaging gameplay mechanics. * Partner with design, QA, production, and other teams to define technical scope, priorities, and delivery ...

Piping Designer

Crown Point, IN · Hybrid

$36.06 - $57.69/hr

Provide technical support to estimating, procurement, and construction teams. Responsibilities ... The office includes a simulator and a video game room for breaks. Job Type & Location This is a ...

Hourly $18.00 Please note this is not designed to cover or contain a comprehensive listing of ... Gaming License (preferred) Technical Experience (preferred) Experience in Casino Industry ...

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Technical Game Designer information

See Indiana salary details

$33.8K

$76.4K

$119.9K

How much do technical game designer jobs pay per year?

As of Aug 26, 2026, the average yearly pay for technical game designer in Indiana is $76,377.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,900.00 and $87,500.00 per year, depending on experience, location, and employer.

What is a technical game designer?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the typical daily responsibilities of a technical game designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the key skills and qualifications needed to thrive in the technical game designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the most commonly searched types of Technical Game Designer jobs in Indiana?

The most popular types of Technical Game Designer jobs in Indiana are:

What are popular job titles related to Technical Game Designer jobs in Indiana?

For Technical Game Designer jobs in Indiana, the most frequently searched job titles are:

Infographic showing various Technical Game Designer job openings in Indiana as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $76,377 per year, or $36.7 per hour.

Engineering Manager, Gameplay

CD Project

Warsaw, IN • On-site

$118.73 - $163.10/hr

Other

Medical, Dental, Life, Retirement, PTO

Posted 5 days ago


Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Engineering Manager to join the team working on The Witcher 4. In this role, you'll lead a gameplay engineering team focused on delivering cutting‑edge systems in animation, locomotion, and camera. You’ll collaborate closely with designers, animators, and QA to ensure top‑quality gameplay experiences. This is a unique opportunity to contribute to the next chapter of one of the most beloved RPG series in the world. We’re looking for someone with strong technical expertise, leadership experience, and a deep passion for games.

(This position requires working in our Warsaw Hub. Hybrid working mode available)

Daily Responsibilities:

  • Support, maintain, and extend gameplay and engine systems.
  • Design, implement, and maintain core gameplay features, including systems such as locomotion, animation, and camera.
  • Develop tools and debugging utilities that support gameplay development.
  • Collaborate with game designers and cross‑functional teams to design and deliver engaging gameplay mechanics.
  • Write, improve, and maintain automated and gameplay‑focused tests.
  • Debug, profile, optimize, and resolve technical issues in collaboration with QA and other disciplines.
  • Work closely with designers, animators, QA, production, and other teams to deliver cohesive gameplay experiences.
  • Write clean, maintainable, and well‑tested code.
  • Support and mentor other engineers by sharing knowledge, providing feedback, and fostering technical growth.
  • Collaborate with the Product Owner and engineering team to help define technical priorities and support project goals.
Qualifications
  • At least 5 years of experience working in Unreal Engine, ideally on AA or AAA projects.
  • Direct experience working on gameplay topics such as locomotion, combat, and camera systems.
  • Proven experience leading a development team of around 7 members or similar scale.
  • Credited on at least one shipped AA or AAA title in a lead or management role.
  • Proficiency in C++ and Unreal Engine 5.
  • Solid understanding of gameplay systems (e.g. motion matching, animation systems).
  • Strong communication and team leadership skills.
  • Experience in risk management and team development.
  • Strong working proficiency in English (spoken and written).
  • Values open, constructive feedback and respectful dialogue.
  • Brings their own perspective while remaining collaborative.
  • Comfortable navigating challenges and problem‑solving as a team.
Additional Information

Working mode

  • In-office in a hybrid or full‑time capacity in Warsaw, Poland. Relocation is required.

Relocation Support

  • Relocation package — flight ticket, company apartment for your first month, relocating your pet and family, shipping your belongings. It’s all covered.
  • Relocation assistance — processing your legalization operations for you and tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday per year, and paid sick leave.
  • Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives.
  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual screenings for cancer prevention covered by the company.
  • Psychological and psychiatrist care — free mental health support and various well‑being initiatives.
  • Sports card — gain access to a wide number of sporting and fitness facilities across the city.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family‑friendly events.
  • RED Summer Camp for Kids — a fun summer program for children aged 5–12, majoritively paid by the company.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures, and courses — workshops and trainings for each employee, knowledge‑sharing initiatives, online tutorials, and e‑learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog‑friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — canteens.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well‑equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress‑code — we like to keep it casual.

Estimated pay range for this position: 39 800 – 54 670 PLN gross monthly. This role may be eligible for a long term incentive program (option to purchase CDPR stock after the vesting period). Final offers are dependent on job‑related factors like experience and qualifications.
Type of contract: Employment Contract ("Umowa o pracę").

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