We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team ...
... designer- and artist-facing components and tools Ability to work autonomously and drive technical ... Gameplay Networking
OR · On-site
... game feel, and expressive communication? We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You ...
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... technical goals. * Ensures consistency in design systems across the whole game experience by ...
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... technical goals. * Ensures consistency in design systems across the whole game experience by ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126K - $151K/yr
... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...
Principal Technical Artist, Games R&D - Tech Lab
OR · On-site +1
$126K - $151K/yr
... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...
OR · On-site
Production experience designing and building backend game services * Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and ...
And are you excited to build the systems and tools to help others create a rich, innovative game ... Provide technical guidance to teammates on how to build code and content to work nicely with our ...
OR · On-site
$230K - $360K/yr
You will work with Producers, Program Managers, Product Managers, Designers, Engineers, and others ... Whether you are having strategic conversations with Netflix Product or font conversations with game ...
Experience in technical footwear design - Performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
Experience in technical footwear design - Performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
Experience in technical footwear design - Performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
Experience in technical footwear design - Performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
... game felt every time he laced up his J's. Jordan Design is a high performing team that works ... They thrive under pressure and are eager to take on technical projects across a streetware and ...
... game felt every time he laced up his J's. Jordan Design is a high performing team that works ... They thrive under pressure and are eager to take on technical projects across a streetware and ...
Technical Marketing Engineer - Omniverse
OR · On-site +1
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... designers, and enterprises build connected, intelligent 3D pipelines. We work across industries ...
Technical Marketing Engineer - Omniverse
OR · On-site +1
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... designers, and enterprises build connected, intelligent 3D pipelines. We work across industries ...
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... Conduct prototype review sessions, provide feedback, and ensure designs meet fit, construction, and ...
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... Conduct prototype review sessions, provide feedback, and ensure designs meet fit, construction, and ...
Experience in technical footwear design - performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
Experience in technical footwear design - performance footwear experience design is a plus ... We expect you to explore new opportunities, take risks, and change the game! In your day to day ...
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... ensure designs meet fit, construction, and quality standards. • Raise awareness of potential ...
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... ensure designs meet fit, construction, and quality standards. • Raise awareness of potential ...
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... ensure designs meet fit, construction, and quality standards. · Raise awareness of potential ...
Quick apply
... on time for game time! We have simplified the hassle of outfitting youth sports teams with ... ensure designs meet fit, construction, and quality standards. · Raise awareness of potential ...
Principal Product Manager - Games, Social Platform
OR · On-site +1
Collaborate closely with engineers to execute on the development of back-end systems for game ... You partner well with data analysts, researchers, and product designers to clearly identify the ...
Principal Product Manager - Games, Social Platform
OR · On-site +1
Collaborate closely with engineers to execute on the development of back-end systems for game ... You partner well with data analysts, researchers, and product designers to clearly identify the ...
OR · On-site
$466K - $750K/yr
Lead the technical integration of GenAI tools and techniques into existing game engines (Unity/Unreal/Proprietary) and development workflows. Feature Prototyping: Work directly with designers to ...
... designing and building networked game systems related to long-term player pursuits Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate ...
OR · On-site
$388K - $558K/yr
... game engines such as Unity and Unreal, native plugins, and bindings Deep understanding of the technical landscape of mobile development and can introduce new paradigms and practices Experience ...
Technical Game Designer information
See Oregon salary details
$37.5K - $46.2K
5% of jobs
$46.2K - $54.9K
5% of jobs
$54.9K - $63.6K
6% of jobs
$68.3K is the 25th percentile. Wages below this are outliers.
$63.6K - $72.3K
16% of jobs
$72.3K - $81K
15% of jobs
The median wage is $82.4K / yr.
$81K - $89.7K
20% of jobs
$94.7K is the 75th percentile. Wages above this are outliers.
$89.7K - $98.4K
15% of jobs
$98.4K - $107.1K
6% of jobs
$107.1K - $115.8K
4% of jobs
$115.8K - $124.5K
5% of jobs
$124.5K - $133.2K
3% of jobs
$37.5K
$84.9K
$133.2K
How much do technical game designer jobs pay per year?
What is the 80 20 rule in game design?
What is a Technical Game Designer job?
A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.
How much does a technical game designer make?
What are the key skills and qualifications needed to thrive in the Technical Game Designer position, and why are they important?
To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.
Is game design math heavy?
What does a game Technical Designer do?
What are the typical daily responsibilities of a Technical Game Designer?
A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

Other
Re-posted 13 days ago
Job description
Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
Intuitive understanding of how second-to-second action games work and why people play them
Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
Outstanding oral and written communication skills
PREFERRED EXPERIENCE
Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
Experience delegating work or ownership of an area to multi-disciplinary peers
Knowledge and perspective from playing competitive team games