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Technical Game Designer Jobs in Oregon (NOW HIRING)

Game Designer

$154K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Collaborate with other game designers to provide gameplay feedback and recommendations for ...

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the ...

... designer- and artist-facing components and tools Ability to work autonomously and drive technical ... Gameplay Networking

... game feel, and expressive communication? We are seeking a highly technical, creative, and team-oriented contract Staff Gameplay Designer to contribute a new multiplayer action game on teamLFG. You ...

Associate Mathematician

$15 - $19.75/hr

In this role, you'll work with an experienced Game Designer to create new slot game math models ... technical concepts to stakeholders across the globe * Passion for games and learning industry ...

In this role, you'll work with an experienced Game Designer to create new slot game math models ... technical concepts to stakeholders across the globe * Up-to-date knowledge of industry trends ...

... games. From concept to execution, we combine creativity with technical excellence to shape the ... Designer * Playtest and provide feedback on game math, mechanics, game flow, and visual ...

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... technical goals. * Ensures consistency in design systems across the whole game experience by ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical ...

OR · On-site

$128K - $166K/yr

The Games Technical Program Management (TPM) team, an integral part of Games Engineering, is ... designers, data scientists, and game studio teams to deliver social features that are delightful ...

Production experience designing and building backend game services * Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and ...

And are you excited to build the systems and tools to help others create a rich, innovative game ... Provide technical guidance to teammates on how to build code and content to work nicely with our ...

OR

$230K - $360K/yr

You will work with Producers, Program Managers, Product Managers, Designers, Engineers, and others ... Whether you are having strategic conversations with Netflix Product or font conversations with game ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... designers, and enterprises build connected, intelligent 3D pipelines. We work across industries ...

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Showing results 1-20

Technical Game Designer information

See Oregon salary details

$37.5K

$84.9K

$133.2K

How much do technical game designer jobs pay per year?

As of Jul 28, 2026, the average yearly pay for technical game designer in Oregon is $84,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,700.00 and $97,300.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game design?

The 80/20 rule in game design suggests that approximately 80% of player engagement comes from 20% of the game content or features. As a technical game designer, understanding this principle helps prioritize core mechanics and optimize development efforts to enhance player experience efficiently.

What is a Technical Game Designer job?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

How much does a technical game designer make?

A technical game designer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Senior roles or those with specialized skills in scripting, programming, or tools like Unreal Engine or Unity may earn higher compensation.

What are the key skills and qualifications needed to thrive in the Technical Game Designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

Is game design math heavy?

Game design, including for a technical game designer role, involves some math skills such as understanding probabilities, physics, and algorithms, but it is not solely focused on advanced mathematics. Creativity, problem-solving, and knowledge of game mechanics are equally important, and familiarity with tools like scripting languages can also be beneficial.

What does a game Technical Designer do?

A game Technical Designer bridges the gap between design and programming by implementing gameplay features, scripting interactions, and optimizing performance. They often work with game engines like Unity or Unreal and possess skills in scripting languages such as C# or C++. Their role ensures that design concepts are technically feasible and function correctly within the game environment.

What are the typical daily responsibilities of a Technical Game Designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the most commonly searched types of Technical Game Designer jobs in Oregon? The most popular types of Technical Game Designer jobs in Oregon are:
What are popular job titles related to Technical Game Designer jobs in Oregon? For Technical Game Designer jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Technical Game Designer jobs? Cities in Oregon with the most Technical Game Designer job openings:
Infographic showing various Technical Game Designer job openings in Oregon as of July 2026, with employment types broken down into 90% Full Time, 6% Part Time, 1% Temporary, and 3% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $84,863 per year, or $40.8 per hour.

$154K/yr

Full-time

Posted 9 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games, and we’re looking for an experienced Game Designer to drive the vision for our games.
In this role, you’ll collaborate with a small multidisciplinary team to lead the creation of new games from the ground up with a strong focus on delivering standout themes and high-performing mechanics.
 
WHAT YOU’LL BE DOING
  • Define and deliver the overall game vision, including game mechanics, play style, and theme
  • Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game to life
  • Playtest and iterate on your game’s math, mechanics, game flow, and visual presentation with an eye toward creating the best player experience possible
  • Produce and maintain clear design documentation for your game
  • Collaborate with other game designers to provide gameplay feedback and recommendations for improvement on each other’s games
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • 5+ years of experience designing real-money slot games for iGaming or land-based markets
  • Degree in Mathematics, Game Design, or a related field, or equivalent experience
  • Excellent written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • Familiarity with wireframing software such as Figma or Balsamiq
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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