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Technical Game Designer Jobs in Virginia (NOW HIRING)

... technical operations and deployments. Position Overview: The Web Designer supports the design ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

... technical operations and deployments. Position Overview: The Web Designer supports the design ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

If so, you would be an awesome Game Room Technician ! This position is known internally as ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

If so, you would be an awesome Game Room Technician ! This position is known internally as ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

Technical Manager

Dale City, VA · On-site

$21 - $25/hr

If so, you would be an awesome Game Room Technician ! This position is known internally as ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

Technical Manager

Dale City, VA · On-site

$21 - $25/hr

If so, you would be an awesome Game Room Technician ! This position is known internally as ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

... designs are effectively transitioned into scalable, highquality manufacturing operations. Key ... We push boundaries to deliver sustainable, game-changing solutions that shape a brighter, more ...

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Technical Game Designer information

See Virginia salary details

$35.2K

$79.6K

$124.9K

How much do technical game designer jobs pay per year?

As of Jul 28, 2026, the average yearly pay for technical game designer in Virginia is $79,576.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,400.00 and $91,200.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game design?

The 80/20 rule in game design suggests that approximately 80% of player engagement comes from 20% of the game content or features. As a technical game designer, understanding this principle helps prioritize core mechanics and optimize development efforts to enhance player experience efficiently.

What is a Technical Game Designer job?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

How much does a technical game designer make?

A technical game designer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Senior roles or those with specialized skills in scripting, programming, or tools like Unreal Engine or Unity may earn higher compensation.

What are the key skills and qualifications needed to thrive in the Technical Game Designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

Is game design math heavy?

Game design, including for a technical game designer role, involves some math skills such as understanding probabilities, physics, and algorithms, but it is not solely focused on advanced mathematics. Creativity, problem-solving, and knowledge of game mechanics are equally important, and familiarity with tools like scripting languages can also be beneficial.

What does a game Technical Designer do?

A game Technical Designer bridges the gap between design and programming by implementing gameplay features, scripting interactions, and optimizing performance. They often work with game engines like Unity or Unreal and possess skills in scripting languages such as C# or C++. Their role ensures that design concepts are technically feasible and function correctly within the game environment.

What are the typical daily responsibilities of a Technical Game Designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the most commonly searched types of Technical Game Designer jobs in Virginia? The most popular types of Technical Game Designer jobs in Virginia are:
What job categories do people searching Technical Game Designer jobs in Virginia look for? The top searched job categories for Technical Game Designer jobs in Virginia are:
Infographic showing various Technical Game Designer job openings in Virginia as of July 2026, with employment types broken down into 86% Full Time, 9% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $79,576 per year, or $38.3 per hour.
Technical Instructional Systems Designer with Security Clearance

Technical Instructional Systems Designer with Security Clearance

Cornerstone Defense

Chantilly, VA • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

Technical Instructional Systems Designer: *Clearance: *Active TS/SCI w/ Polygraph needed to apply * Company Overview: Cornerstone Defense is the Employer of Choice within the Intelligence, Defense, and Space communities of the U.S. Government. Realizing early on that our most prized assets are our employees, we continually focus our attention on improving the overall work/life experience they have supporting the mission. Our Team is pushed every day to use their industry leading knowledge to provide end-to-end solutions to combat our nation's toughest and most secure problems. If you are looking for a place to not only be professionally challenged, but encouraged and supported by a company that cares, don't look any further than Cornerstone Defense. Benefits Overview : Cornerstone Defense offers a very comprehensive benefits package including, but not limited to: Medical, Dental and Vision Plans * Generous PTO Policy * 401(k) * HSA and FSA options * Life and Disability Insurance * Tuition Reimbursement and Training * Perks at Work Discount Program * Referral Program * Leads Generation Program * CollegeAmerica 529 * Fitness Reimbursement Program * Travel Assistance * Norton Lifelock Benefit Solutions * Life Planning Financial & Legal Services * Seeking an experienced Technical Instructional Systems Designer (TISD) to support an innovative training program for the Customer's main technical training office. The candidate will provide TISD support to technical training classes to develop occupational skillsets and help generate dynamic content and design class activities in conjunction with other instructional designers and instructors. The candidate will support multiple training efforts, and work will revolve around content design and development of courses for technical occupational cadres, including scenario-based learning. The candidate will also be responsible for creating lesson plans and learning requirements, along with maintaining the currency of course materials and conducting course reviews to gather feedback and implement adjustments to training material. S/he will utilize project management skills to ensure effective course development and delivery. The position is located in Chantilly, VA. Qualifications * Active TS/SCI clearance with polygraph. * Bachelors degree (four years of relevant experience may substitute in lieu of a degree) and (15) years or more of related experience. Masters and (13) years or more experience; PhD or JD and (10) years or more experience. * An ISD certification with 5 years course development experience in the past 7 years after the certificate award. * 3 years of experience required of adult learning in any of the following areas: instructional design, instructional technology, experiential learning, or closely related field. * 3 years of experience of creating instructional content for adult learners supporting a broad range of training modalities (synchronous, asynchronous, instructor led, web-based training, virtual learning, and/or blended courses). * 1 year experience with the IC working in a technical mission area. * Demonstrated experience designing technical course content for the IC. * Knowledge of multimedia production tools and methodology, such as Learning Management Systems, collaboration tools, MS One Note, WordPress, Adobe Captivate, Multimedia tools including the Adobe Creative Suite, and a strong, technical aptitude to quickly learn new software and hardware. Desired Qualifications: * Certificate in Instructional Design from an accredited institution or a degree in Education. * Advanced degree in Science, Engineering, or Education. * Experience incorporating technology such as gaming, Augmented Reality/Virtual Reality, AI/ML modalities in course content.