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Technical Game Designer Jobs in Virginia (NOW HIRING)

This includes designing and implementing Real-Time Data Fabric and pipeline architectures and data ... Lead technical captures related to data, AI or analytics * Lead and drive proposal development

This includes designing and implementing Real-Time Data Fabric and pipeline architectures and data ... Lead technical captures related to data, AI or analytics * Lead and drive proposal development

... to document technical designs and processes Qualifications : Required : • TS/SCI Full Poly ... Game Development, Information Systems, Applied Computing, Computational Science, Human-Computer ...

... designing or evaluating qualitative, quantitative, or mixed-methods research ... Experience preparing technical reports, briefing materials, scientific communications, and ...

... to document technical designs and processes Qualifications : Required : • TS/SCI Full Poly ... Game Development, Information Systems, Applied Computing, Computational Science, Human-Computer ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 7 years of software development ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 2 years of software development ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 7 years of software development ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 2 years of software development ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 7 years of software development ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Game Development, or a related technical field * Minimum of 7 years of software development ...

Wargame Developer

Quantico, VA · On-site

$85K - $141K/yr

... in game play and operate complex digital tools during wargame execution, translating technical ... Partner with designers and developers to refine mechanics that accurately reflect Marine Corps ...

Wargame Developer

Quantico, VA · On-site

$85K - $141K/yr

... in game play and operate complex digital tools during wargame execution, translating technical ... Partner with designers and developers to refine mechanics that accurately reflect Marine Corps ...

... designing or evaluating qualitative, quantitative, or mixed-methods research ... Experience preparing technical reports, briefing materials, scientific communications, and ...

Showing results 21-40

Technical Game Designer information

See Virginia salary details

$35.2K

$79.6K

$124.9K

How much do technical game designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for technical game designer in Virginia is $79,576.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,400.00 and $91,200.00 per year, depending on experience, location, and employer.

What is a technical game designer?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the typical daily responsibilities of a technical game designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the key skills and qualifications needed to thrive in the technical game designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the most commonly searched types of Technical Game Designer jobs in Virginia?

The most popular types of Technical Game Designer jobs in Virginia are:

What are popular job titles related to Technical Game Designer jobs in Virginia?

For Technical Game Designer jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Technical Game Designer jobs in Virginia look for?

The top searched job categories for Technical Game Designer jobs in Virginia are:

Infographic showing various Technical Game Designer job openings in Virginia as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $79,576 per year, or $38.3 per hour.

Full-time

Re-posted 7 days ago


Koniag Government Services rating

8.6

Company rating: 8.6 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

57th of 495 rated business services


Job description

Job Summary:
Koniag Government Services is seeking a Mid-level Engineer to support KMS and their government customer at the Pentagon. The role involves engineering experience in operations analysis and systems engineering, focusing on developing software tools and conducting structured experiments.
Responsibilities:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
Qualifications:
Required:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
• Bachelor’s degree from an accredited college or university in an engineering or physical science discipline (e.g., engineering, chemistry, physics, biology, computer science, Information Technology, data science, robotics, computer architecture and machine learning)
• TS/SCI clearance
Preferred:
• Experience with C++.
• Experience with the Unified Architecture Framework (UAF), Department of Defense Architecture Framework (DoDAF), and Tactical Open Government Architecture Framework (TOGAF).
• Experience with the Unified Modeling Language (UML) and System Modeling Language (SysML).
• Experience with MagicDraw, IBM Rational Rhapsody, Sparx Enterprise Architecture (EA), Cameo EA Suite, CORE, Cameo Systems Modeler, and MapleMBSE.
Company:
Koniag Government Services is a Professional Services and Operational Management to Federal Government. Founded in 1971, the company is headquartered in Chantilly, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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