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Technical Game Designer Jobs (NOW HIRING)

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

$150K - $200K/yr

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and ... Responsibilities Serves as the central integrator of narrative, technical, and experiential design ...

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi ...

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi ...

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Technical Game Designer information

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$35.5K

$80.3K

$126K

How much do technical game designer jobs pay per year?

As of Jun 16, 2026, the average yearly pay for technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is a Technical Game Designer job?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the key skills and qualifications needed to thrive in the Technical Game Designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the typical daily responsibilities of a Technical Game Designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What cities are hiring for Technical Game Designer jobs? Cities with the most Technical Game Designer job openings:
What are the most commonly searched types of Technical Game Designer jobs? The most popular types of Technical Game Designer jobs are:
What states have the most Technical Game Designer jobs? States with the most job openings for Technical Game Designer jobs include:
Infographic showing various Technical Game Designer job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 5% Part Time, and 10% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.
Senior Game Designer, Systems (Sand Table)

Senior Game Designer, Systems (Sand Table)

Anduril Industries

Costa Mesa, CA • On-site

Full-time

Posted 12 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE TEAM
The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the future of defense is visualized and understood.
ABOUT THE ROLE
As a Systems Designer on the Sand Table team, you will be instrumental in creating engaging and realistic gameplay systems for our next-generation wargaming and briefing capabilities in XR headsets. You will work closely with our creative director and AI programmers to design, implement, and refine core gameplay features and systems that enable military users to interact meaningfully with complex simulations in immersive environments.
WHAT YOU'LL DO
DESIGN OWNERSHIP & EXECUTION
  • Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
  • Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
  • Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
  • Design scenario creation tools that allow users to quickly build and modify complex military simulations
  • Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
TECHNICAL COLLABORATION
  • Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
  • Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
  • Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
  • Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
  • Prototype gameplay systems to validate concepts before full implementation
STAKEHOLDER ENGAGEMENT & COMMUNICATION
  • Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
  • Collaborate with business teams and defense subject matter experts to scope system design deliverables
  • Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
  • Partner with project managers to ensure design deliverables align with program milestones and customer expectations
  • Monitor design scope and iterate based on user feedback, technical constraints, and evolving requirements
LEADERSHIP & INNOVATION
  • Champion best practices for systems design within the organization
  • Mentor junior designers on gameplay systems development
  • Foster a culture of open communication, and continuous improvement
  • Drive innovation in military simulation design by researching and applying emerging game design methodologies
  • Contribute to the overall vision of the Sand Table platform by identifying opportunities for gameplay and usability enhancements
REQUIRED QUALIFICATIONS
  • Bachelor's degree in Game Design, Computer Science, or related field (or equivalent professional experience)
  • 5+ years of professional experience in systems design for games or interactive simulations
  • Strong portfolio demonstrating systems design work for complex interactive applications
  • Experience with behavior trees, finite state machines, and other AI-driven gameplay systems
  • Excellent documentation skills with the ability to create clear design specifications
  • Strong analytical skills for gameplay balancing and iterative design
  • Excellent spoken and written communication with experience presenting design concepts to stakeholders
  • Ability to work in a fast-paced, autonomously driven environment
  • Experience with Custom Game Engines, Unity or Unreal Engine
  • Must be eligible to obtain and maintain a U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience designing RTS Games, military simulations, wargames, or defense applications
  • Knowledge of XR design principles and constraints
  • Background in AI design for games or simulations
  • Experience shipping at least one AAA game title in a similar role
  • Active security clearance

US Salary Range
$166,000-$220,000 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
Benefits
At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you're supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.
Protecting Yourself from Recruitment Scams
Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information.
To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind:
  • No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates.
  • Please always verify communications:
    • Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address.
    • Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com.
  • Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links.
  • What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com. Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts.

Data Privacy
To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/.
By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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