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Technical Game Designer Jobs in Alabama (NOW HIRING)

Provide pre-game assistance for the set up of Intramural sports * Assist in setting up equipment ... Competencies Technical Competencies * Basic computer competency. Human Relations: * Interaction ...

Responsibilities Provide pre-game assistance for the set up of Intramural sports * Assist in ... Competencies Technical Competencies * Basic computer competency. Human Relations: * Interaction ...

Overview i3 Defense Technical Services (DTS) is seeking a Program Manager with an extensive DoD ... designs meet requirements, and responsible for delivering high-quality services. * Be an advocate ...

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Technical Game Designer information

See Alabama salary details

$32.2K

$72.8K

$114.2K

How much do technical game designer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for technical game designer in Alabama is $72,751.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,900.00 and $83,400.00 per year, depending on experience, location, and employer.

What is a technical game designer?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the key skills and qualifications needed to thrive in the technical game designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the typical daily responsibilities of a technical game designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the most commonly searched types of Technical Game Designer jobs in Alabama?

The most popular types of Technical Game Designer jobs in Alabama are:

What are popular job titles related to Technical Game Designer jobs in Alabama?

For Technical Game Designer jobs in Alabama, the most frequently searched job titles are:

What job categories do people searching Technical Game Designer jobs in Alabama look for?

The top searched job categories for Technical Game Designer jobs in Alabama are:

Infographic showing various Technical Game Designer job openings in Alabama as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $72,751 per year, or $35 per hour.

Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

MSSI

Huntsville, AL • On-site, Remote

Full-time

Re-posted 25 days ago


Job description

Title: Graphic Specialist/(2D/3D) Designer – Intermediate

Location: APG, MD or remote

Responsibilities:

  • Provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives.
  • Proficiency in necessary programs and software products required to perform these functions.
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive products—such as posters, infographics, and print materials—that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.
  • Ability to design and develop new 3D concept, review and improve existing designs and products, create documentation for concepts.
  • Demonstrates an understanding of video game design, forensic animation, architectural modelling, film production, marketing and advertising, and 3D printing.
  • Provide support to website design, development and maintenance desired. Back up support to other digital and creative design efforts.

Education/Experience:

  • Bachelor’s Degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • A minimum of five (5) years’ experience in the field of 3D design or other related fields
  • Substitution: Associates degree and minimum seven (7) years' experience in the field of 3D design or other related fields. Additional years’ experience can substitute for field of study.
  • Portfolio of work may be requested
  • Must be able to create various deign layouts and concepts for project with CAD tools. Must be able to use the latest 3D modelling tools and technology, including but not limited to SketchUp, Autodesk, and Altium Designer.
  • A secret security clearance is required.