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Senior Game Developer Jobs in Quebec (NOW HIRING)

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing ... Work closely with other game developers to define and implement the vision of our game. * Maintain ...

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to ... You'll collaborate with a passionate group of game developers including our Lead Rendering ...

Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push ... We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe ...

Track and report risks or blockers to senior Release Managers. * Participate in post-release ... Exciting projects with opportunities for creating positive change to our game engineering ecosystem.

Senior Backend Engineer

Montreal, QC · On-site

CA$140K - CA$160K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Prior experience working on internal platforms or developer-facing tools. $140,000 - $160,000 a ...

Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push ... We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe ...

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Senior Game Developer information

See Quebec salary details

$75.5K

$108.9K

$158K

How much do senior game developer jobs pay per year?

As of Jun 16, 2026, the average yearly pay for senior game developer in Quebec is $108,916.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

The 80/20 rule in game development suggests that approximately 80% of a game's value comes from 20% of its features or content. Senior game developers often focus on optimizing core mechanics and key features to maximize player engagement while minimizing unnecessary work on less impactful elements.

What are the typical responsibilities of a Senior Game Developer on a game development team?

As a Senior Game Developer, you are often responsible for designing core gameplay systems, writing and reviewing code, and ensuring technical quality across multiple components of the game. You will mentor junior developers, help establish development best practices, and work closely with artists, designers, and project managers to bring gameplay concepts to life. The role frequently involves troubleshooting complex issues, optimizing performance, and participating in strategic planning for current and future projects. Your work will have a significant impact on both the technical direction and overall success of the game, making collaboration and leadership important aspects of the job.

How much does a senior game dev make?

A senior game developer typically earns between $80,000 and $130,000 annually, depending on experience, location, and company size. They often have expertise in programming languages like C++ or C# and use game engines such as Unity or Unreal Engine.

What is a Senior Game Developer job?

A Senior Game Developer is responsible for designing, developing, and optimizing game mechanics, systems, and features. They lead technical and creative aspects of game development, guide junior developers, and collaborate with designers, artists, and producers to ensure high-quality gameplay experiences. Their role often includes coding, debugging, performance optimization, and mentorship. Additionally, they contribute to architectural decisions, maintain best coding practices, and stay updated with industry trends.

Is 30 too old to get into game dev?

Senior game developers come from diverse backgrounds and ages, and entering the field at 30 is common. Success depends on skills, portfolio, and experience with game engines like Unity or Unreal, rather than age. Many developers start or transition into game development later in life and find opportunities in the industry.

Is AI replacing game devs?

AI is increasingly used as a tool to assist game developers in tasks like procedural content generation, testing, and animation, but it does not replace the need for skilled game developers. Senior game developers continue to design, program, and oversee game projects, integrating AI tools to enhance productivity and creativity. Human expertise remains essential for creative direction, problem-solving, and ensuring quality in game development.

What are the key skills and qualifications needed to thrive in the Senior Game Developer position, and why are they important?

To thrive as a Senior Game Developer, you need extensive experience in programming languages (such as C++, C#, or Java), a deep understanding of game engines (like Unity or Unreal Engine), and a strong portfolio demonstrating completed projects. Familiarity with version control systems (e.g., Git), collaborative development tools (such as JIRA or Perforce), and relevant certifications add to your technical proficiency. Leadership, problem-solving, and effective communication skills help you guide teams and collaborate across disciplines. These skills and qualities are vital for delivering polished games, driving innovation, and ensuring cohesive teamwork in a fast-paced industry.

What are the most commonly searched types of Game Developer jobs in Quebec? The most popular types of Game Developer jobs in Quebec are:
What are popular job titles related to Senior Game Developer jobs in Quebec? For Senior Game Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Senior Game Developer jobs in Quebec look for? The top searched job categories for Senior Game Developer jobs in Quebec are:
What cities in Quebec are hiring for Senior Game Developer jobs? Cities in Quebec with the most Senior Game Developer job openings:
What are popular job titles related to Senior Game Developer jobs in QC? For Senior Game Developer jobs in QC, the most frequently searched job titles are:
Infographic showing various Senior Game Developer job openings in Quebec as of June 2026, with employment types broken down into 3% As Needed, 65% Full Time, 24% Part Time, 3% Temporary, and 5% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $108,916 per year, or $52.4 per hour.

Other

Posted 11 days ago


Job description

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. You have extensive Unreal Engine experience, preferably in a Core Tech or Systems Programming capacity. Your generalist programming skills and previous experience in C++ will allow you to contribute meaningfully to multiple aspects of our Core Tech Features. By joining our talented, distributed development team, you will collaborate with members of the other Core Tech Features to holistically approach and ensure the smooth operation of the game team to bring the richly imagined world of BioShock to life. 

What You'll Do:

  • Provide technical designs for new features and/or changes in the engine.
  • Collaborate with programming and production teams to devise optimal programming solutions.
  • Work in Unreal 5 to build new technology and adapt existing systems to fulfill the project's technical requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Participate in the development of low-level systems like streaming, generic serialization, and more.
  • Write code that fulfills the functional and technical requirements of the project.
  • Work closely with other game developers to define and implement the vision of our game.
  • Maintain and manage our core engine and assist with integrations from Epic.
  • Partner with the engine vertical team to envision and execute the strategy of how we can modify the engine to better serve the needs of this project.
  • Own and drive performance related-issues.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 5+ years programming with Unreal Engine on commercial game projects.
  • At least 1 shipped AAA game as a senior or principal systems programmer.
  • Previous experience developing for games; preferably action, FPS, or 3PS titles.
  • Knowledge and understanding of multiprocessor programming.
  • Familiarity working on core engine systems.
  • Previous experience working on multi-platform software projects.
  • Expert in C/C++.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Capable of working independently and efficiently under reasonable deadlines.
  • Analytical and strategic thinker with the communication skills to express complex ideas clearly and concisely to both technical and non technical audiences.
  • Excellent written and verbal communication skills.
  • Collaborative and dependable with an eye for problem solving.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

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