This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
Orlando, FL · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for ...
New
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
Redwood City, CA · On-site +1
$104.40K - $157.40K/yr
... Model Remote Description & Requirements Electronic Arts creates next-level entertainment ... Expertise in modeling & texturing in-game characters, heads, Uniforms, gear, and apparel
Redwood City, CA · On-site +1
$104.40K - $157.40K/yr
... Model Remote Description & Requirements Electronic Arts creates next-level entertainment ... Expertise in modeling & texturing in-game characters, heads, Uniforms, gear, and apparel
Los Angeles, CA · On-site +1
$136.80K - $163.80K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Los Angeles, CA · On-site +1
$136.80K - $163.80K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Los Angeles, CA · On-site +1
$136.80K - $163.80K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Los Angeles, CA · On-site +1
$136.80K - $163.80K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
OR · On-site +1
$126.90K - $151.80K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...
OR · On-site +1
$126.90K - $151.80K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...
$130K - $155.60K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
$130K - $155.60K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
$130K - $155.60K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
$130K - $155.60K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
OR · On-site +1
$126.90K - $151.80K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
OR · On-site +1
$126.90K - $151.80K/yr
Create game assets - textures, models, shaders, and effects - that can ship in a real game with a ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time. This contract position includes the ...
Redmond, WA · On-site +1
$43 - $64.10/hr
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time. This contract position includes the ...
Los Angeles, CA · Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
Quick apply
Los Angeles, CA · Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
Participates in assigned illustrations, 3D models, and textures for characters, environments, and ... This position is not open to fully remote status at this time.
Participates in assigned illustrations, 3D models, and textures for characters, environments, and ... This position is not open to fully remote status at this time.
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
$81K - $114K/yr
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ... We look forward to meeting you! #L1-Remote
Manhattan, NY · On-site +1
$85K - $95K/yr
... studio, remote within Canada, and hybrid work arrangements as permanent options to our employees ... texturing tools. Strong communication skills and a collaborative, artist-first mindset Pluses ...
Manhattan, NY · On-site +1
$85K - $95K/yr
... studio, remote within Canada, and hybrid work arrangements as permanent options to our employees ... texturing tools. Strong communication skills and a collaborative, artist-first mindset Pluses ...
Redmond, WA · On-site +1
$31 - $47/hr
Participates in assigned illustrations, 3D models, and textures for characters, environments, and ... This position is not open to fully remote status at this time. This contract position includes the ...
Redmond, WA · On-site +1
$31 - $47/hr
Participates in assigned illustrations, 3D models, and textures for characters, environments, and ... This position is not open to fully remote status at this time. This contract position includes the ...
Manhattan, NY · On-site +1
Fully remote role within ±2 hours of CET. Team Joining our Gaming games team means collaborating ... Create high-quality 3D models, textures, and materials for mobile puzzle games, ensuring a polished ...
Manhattan, NY · On-site +1
Fully remote role within ±2 hours of CET. Team Joining our Gaming games team means collaborating ... Create high-quality 3D models, textures, and materials for mobile puzzle games, ensuring a polished ...
This position is hybrid or remote, depending on the applicant's location.This position is ... texturing. Hourly Rates: Compensation will be based on experience and expertise. Please provide ...
Quick apply
This position is hybrid or remote, depending on the applicant's location.This position is ... texturing. Hourly Rates: Compensation will be based on experience and expertise. Please provide ...
Mclean, VA · On-site +1
This position is hybrid or remote, depending on the applicant's location.This position is ... texturing. Hourly Rates: Compensation will be based on experience and expertise. Please provide ...
Mclean, VA · On-site +1
This position is hybrid or remote, depending on the applicant's location.This position is ... texturing. Hourly Rates: Compensation will be based on experience and expertise. Please provide ...
$11K - $23.9K
0% of jobs
$23.9K - $36.8K
0% of jobs
$36.8K - $49.7K
0% of jobs
$49.7K - $62.6K
0% of jobs
$62.6K - $75.5K
0% of jobs
$75.5K - $88.5K
0% of jobs
$88.5K - $101.4K
0% of jobs
$101.4K - $114.3K
0% of jobs
$114.3K - $127.2K
0% of jobs
$127.2K - $140.1K
0% of jobs
$143.3K is the 25th percentile. Wages below this are outliers.
$140.1K - $153K
100% of jobs
$11K
$153K
| Aspect | Remote Texture Artist | 3D Modeler |
|---|---|---|
| Required Skills | Texturing, UV mapping, shading, software proficiency (Substance Painter, Photoshop) | Modeling, topology, software proficiency (Maya, Blender) |
| Work Environment | Remote, collaborative teams in gaming, film, or animation | Remote or studio-based, in gaming, film, or visualization industries |
| Common Usage | Creating surface details and textures for 3D assets | Building 3D models from concepts or references |
Remote Texture Artists focus on applying textures and surface details to 3D models, while 3D Modelers create the initial 3D shapes. Both roles often work remotely within the gaming, film, or animation industries and require proficiency in industry-standard software. Understanding the distinction helps employers and job seekers target the right skills and responsibilities in the digital content creation process.

Full-time
Medical, Dental, Vision, Retirement, PTO
Posted 2 days ago
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
ResponsibilitiesRequirements
Nice to Have
Please note: if your portfolio is mostly isolated effects in presentation scenes without runtime gameplay context, this may not be the right fit. We are looking for artists who understand how VFX function inside real-time gameplay, not just how they look in isolation.
How to applyThis position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), and Utah (UT).
While applicants from all listed states will be considered, the ideal candidate will be located in Orlando (FL) Austin (TX) or New Orleans (LA). Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $70,000 USD to $75,000 USD
Benefits
What's in it for you?GameSim is an equal opportunity employer. We welcome applicants of all backgrounds and identities and evaluate candidates based on skills, experience, and alignment with the role.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organizacion Participa en E-Verify
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Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Arts, entertainment, and recreation
10,000+ Employees
Burbank, CA, US