This role offers flexible work options, including remote, hybrid or in-office arrangements ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Support the full environment art pipeline, including modeling, UVs, baking, texturing, material ...
Senior VFX Artist
Frisco, TX · Remote
Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Senior VFX Artist
Frisco, TX · Remote
Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...
Game Development / Environment Artist - Idaho, US (Freelance - Remote)
Idaho Falls, ID · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Idaho, US (Freelance - Remote)
Idaho Falls, ID · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Alaska, US (Freelance - Remote)
Clear, AK · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Alaska, US (Freelance - Remote)
Clear, AK · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Philadelphia, US (Freelance - Remote)
Philadelphia, PA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Philadelphia, US (Freelance - Remote)
Philadelphia, PA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Colorado, US (Freelance - Remote)
Colorado Springs, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Colorado, US (Freelance - Remote)
Colorado Springs, CO · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Portland, US (Freelance - Remote)
Portland, OR · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Portland, US (Freelance - Remote)
Portland, OR · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Iowa, US (Freelance - Remote)
Iowa City, IA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Iowa, US (Freelance - Remote)
Iowa City, IA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Jacksonville, US (Freelance - Remote)
Jacksonville, FL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Jacksonville, US (Freelance - Remote)
Jacksonville, FL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Delaware, US (Freelance - Remote)
Delaware, OH · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Delaware, US (Freelance - Remote)
Delaware, OH · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Seattle, US (Freelance - Remote)
Seattle, WA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Seattle, US (Freelance - Remote)
Seattle, WA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Indiana, US (Freelance - Remote)
Indianapolis, IN · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Indiana, US (Freelance - Remote)
Indianapolis, IN · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Columbus, US (Freelance - Remote)
Columbus, OH · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Columbus, US (Freelance - Remote)
Columbus, OH · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Arizona, US (Freelance - Remote)
Arizona City, AZ · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Arizona, US (Freelance - Remote)
Arizona City, AZ · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Chicago, US (Freelance - Remote)
Chicago, IL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Chicago, US (Freelance - Remote)
Chicago, IL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Boston, US (Freelance - Remote)
Boston, MA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Boston, US (Freelance - Remote)
Boston, MA · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Austin, US (Freelance - Remote)
Austin, TX · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Austin, US (Freelance - Remote)
Austin, TX · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Game Development / Environment Artist - Miami, US (Freelance - Remote)
Miami, FL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Quick apply
Game Development / Environment Artist - Miami, US (Freelance - Remote)
Miami, FL · Remote
$15 - $30/hr
Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools
Remote Texture Artist information
See salary details
$11K - $23.9K
0% of jobs
$23.9K - $36.8K
0% of jobs
$36.8K - $49.7K
0% of jobs
$49.7K - $62.6K
0% of jobs
$62.6K - $75.5K
0% of jobs
$75.5K - $88.5K
0% of jobs
$88.5K - $101.4K
0% of jobs
$101.4K - $114.3K
0% of jobs
$114.3K - $127.2K
0% of jobs
$127.2K - $140.1K
0% of jobs
$143.3K is the 25th percentile. Wages below this are outliers.
$140.1K - $153K
100% of jobs
$11K
$153K
How much do remote texture artist jobs pay per year?
What are the key skills and qualifications needed to thrive as a Remote Texture Artist, and why are they important?
What are Remote Texture Artists?
What is the difference between Remote Texture Artist vs 3D Modeler?
| Aspect | Remote Texture Artist | 3D Modeler |
|---|---|---|
| Required Skills | Texturing, UV mapping, shading, software proficiency (Substance Painter, Photoshop) | Modeling, topology, software proficiency (Maya, Blender) |
| Work Environment | Remote, collaborative teams in gaming, film, or animation | Remote or studio-based, in gaming, film, or visualization industries |
| Common Usage | Creating surface details and textures for 3D assets | Building 3D models from concepts or references |
Remote Texture Artists focus on applying textures and surface details to 3D models, while 3D Modelers create the initial 3D shapes. Both roles often work remotely within the gaming, film, or animation industries and require proficiency in industry-standard software. Understanding the distinction helps employers and job seekers target the right skills and responsibilities in the digital content creation process.
How do Remote Texture Artists typically collaborate with 3D modelers and other team members to ensure visual consistency in projects?

Full-time
Posted 23 days ago
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US