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Junior Texture Artist Jobs (NOW HIRING)

Collaborate with modelers, animators, and tech artists for seamless texture integration * Mentor junior artists on texturing techniques, workflows, and best practices Qualifications Requirements * 3 ...

Lookdev Artist

Los Angeles, CA · On-site

$60 - $80/hr

Lookdev Artist: every tier, every band, every signal The lookdev path covers shader authoring ... You build the material, not the textures that feed it. Milestones 6 Est. arc 7-10 yrs Junior ...

Senior Material Artist

Austin, TX · On-site

$80 - $100/hr

Create physically based Materials/Textures for use on props, environments, and characters with ... Mentor more junior artists on technique and process * Help streamline material creation workflows ...

Jr. Designer

Salinas, CA · Hybrid

$22.12 - $25.28/hr

Associate's Arts Degree or equivalent will be considered. * Council for Interior Design ... Basic knowledge of design principles: texture, color, form, and function. * Beginner proficiency in ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Full Texturing ability (Diffuse, Normal, Displacement etc). * Able to work effectively and ...

Jr. Designer

Salinas, CA · On-site

$22.12 - $25.28/hr

Associate's Arts Degree or equivalent will be considered. * Council for Interior Design ... Basic knowledge of design principles: texture, color, form, and function. * Beginner proficiency in ...

VAD Supervisor

Los Angeles, CA · On-site

$100 - $125/hr

This position will be the glue that makes our artists' work and our clients' ambitions remain ... Build, texture, and light photoreal environments inside Unreal Engine using its full suite of ...

Apply and refine textures, details, and surface treatments to achieve artistic accuracy and realism ... Train, mentor, or support junior team members as needed. * Participate in cross-department ...

Pantry Chef

Wayne, PA · On-site

$14.50 - $17.50/hr

Create visually stunning and artistic food presentations that align with the operation's style and ... Train and mentor junior culinary team members on cold food preparation techniques, plating ...

You will ensure that every dish meets our standards for taste, texture, and presentation ... Certification in food safety or culinary arts. * Experience working in a high-volume barbecue ...

Pantry Chef

Wayne, PA · On-site

$14.50 - $17.50/hr

Create visually stunning and artistic food presentations that align with the operation's style and ... Train and mentor junior culinary team members on cold food preparation techniques, plating ...

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Junior Texture Artist information

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$19K

$52.5K

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How much do junior texture artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for junior texture artist in the United States is $52,462.00, according to ZipRecruiter salary data. Most workers in this role earn between $36,000.00 and $57,500.00 per year, depending on experience, location, and employer.

What is a junior texture artist?

A Junior Texture Artist is an entry-level role in the gaming, film, or animation industry responsible for creating textures and materials for 3D models. They work under the guidance of senior artists to apply realistic or stylized surface details that enhance visual appeal. Their tasks may include painting textures, adjusting UV maps, and integrating assets into a game engine or rendering pipeline. Strong skills in software like Photoshop, Substance Painter, and Maya are essential. This role helps build foundational experience for higher-level texture or material artist positions.

What are the typical daily responsibilities of a junior texture artist?

A Junior Texture Artist typically spends their day creating and applying textures to 3D models, adjusting maps for color, bump, and reflectivity, and ensuring consistency with the project's artistic direction. They often work closely with senior artists, 3D modelers, and animators to integrate textures seamlessly into the overall design. Regular activities may include reviewing feedback, making revisions, organizing texture libraries, and learning new software techniques to improve their workflow. This role offers an excellent opportunity to develop technical skills and gain hands-on experience in a collaborative creative environment.

What are the key skills and qualifications needed to thrive as a junior texture artist?

To thrive as a Junior Texture Artist, you should have a strong understanding of digital art principles, texture painting, UV mapping, and a portfolio showcasing your work, often supported by an art or design degree. Familiarity with industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is highly beneficial. Attention to detail, good communication skills, and the ability to take constructive feedback are important soft skills in this role. These abilities enable Junior Texture Artists to produce high-quality textures that enhance digital environments and collaborate effectively within creative teams.

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What cities are hiring for Junior Texture Artist jobs?

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What are the most commonly searched types of Texture Artist jobs?

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Infographic showing various Junior Texture Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $52,462 per year, or $25.2 per hour.

Texturing Artist

Incessantrain

Rancho Palos Verdes, CA • On-site

$100 - $125/hr

Other

Posted 6 days ago


Job description

About the Role

We're looking for a skilled Texturing Artist to create high-quality, detailed textures for characters, props, and environments. You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices.

Main Responsibilities
  • Create high-quality PBR textures for organic and hard-surface models
  • Use ZBrush, Photoshop, Substance 3D Painter, and Substance Designer
  • Integrate and optimise textures within Unreal Engine
  • Develop benchmark materials using Substance Designer
  • Collaborate with modelers, animators, and tech artists for seamless texture integration
  • Mentor junior artists on texturing techniques, workflows, and best practices
Qualifications Requirements
  • 3 to 5 years of experience in texturing for 3D models and game environments
  • Proficiency in Substance 3D Painter, Substance Designer, ZBrush, and Photoshop
  • Strong understanding of PBR workflows (color, roughness, normal, specular maps)
  • Experience integrating assets into Unreal EngineBachelor's degree or equivalent in Art, Design, 3D Texturing, or related field
Nice to Have
  • Experience with both realistic and stylised texturing styles
  • Familiarity with look development or shader work

Interested? Apply now and join our creative team!

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