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Commission 3D Production Artist Jobs (NOW HIRING)

Production Artist 4

Redmond, WA · Remote

$46 - $49/hr

Production artist 4 Location: Remote and must work PST hours Pay Range: $46-$49/hr w2 What's the ... You will create high-quality 3D artwork, visual concepts, mockups, sketches, key visuals, and ...

New

Produce electronic artwork for print and 3D products on the Art Department's MAC Operating System ... and Lead Production Artists. * Produce/create artwork for seasonal catalogs, marketing, and ...

Produce electronic artwork for print and 3D products on the Art Department's MAC Operating System ... and Lead Production Artists. * Produce/create artwork for seasonal catalogs, marketing, and ...

Produce electronic artwork for print and 3D products on the Art Department's MAC Operating System ... and Lead Production Artists. * Produce/create artwork for seasonal catalogs, marketing, and ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Our 3D Artists create 3D product animation for incredible brands. As a 3D Artist at MarketScale we encourage you to be a storyteller, turning the 3D designs, into animations, finished with voiceover ...

Production Artist 4

Redmond, WA · On-site

$50 - $52/hr

We are seeking a dynamic 3D & Concept Artist with a strong social-first acumen to join a central ... Develop concept artwork, environmental imagery, product visualizations, campaign assets, and ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Our 3D Artists create 3D product animation for incredible brands. As a 3D Artist at MarketScale we encourage you to be a storyteller, turning the 3D designs, into animations, finished with voiceover ...

The Role We're hiring an artist to help build the 3D world of Tolan ... You'll create beautiful, production-ready models and textures yourself, then help bring them into ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a leader in new product development and medical education in orthopedics. Arthrex is actively searching ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Ensure the product meets brand standards and expectations in all aspects. * Create and maintain ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... We inspire through storytelling and enable through product. Our work takes shape through ...

Flame Artist

New York, NY · On-site

$125K - $295K/yr

Flame Artist is a top-tier VFX and finishing specialist who uses Autodesk Flame to lead high-end ... Familiarity with the broader post-production pipeline, including integration with Maya, 3D S Max ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a leader in new product development and medical education in orthopedics. Arthrex is actively searching ...

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Commission 3D Production Artist information

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How much do commission 3d production artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for commission 3d production artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are some common challenges Commission 3D Production Artists face when working with multiple clients and projects simultaneously?

Commission 3D Production Artists often juggle several client projects at once, which can present challenges in managing varying artistic styles, deadlines, and client expectations. Effective time management and clear communication are essential to ensure each project stays on track and meets quality standards. Balancing creative vision with client feedback and revisions can also require flexibility and strong problem-solving skills. Many artists use project management tools and maintain detailed schedules to help prioritize tasks and deliver high-quality work on time.

What are the key skills and qualifications needed to thrive as a Commission 3D Production Artist, and why are they important?

To thrive as a Commission 3D Production Artist, you need a strong background in 3D modeling, texturing, lighting, and rendering, often supported by a degree in art, design, or animation. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite, along with a solid portfolio, is essential. Creativity, attention to detail, effective communication, and the ability to work well with clients and teams are standout soft skills. These abilities ensure the delivery of high-quality, client-focused 3D assets that meet project specifications and tight deadlines.

What is a Commission 3D Production Artist?

A Commission 3D Production Artist is a digital artist who creates three-dimensional models, textures, and visual assets for clients on a commission or project basis. These artists typically work in industries such as video games, film, advertising, and product design, turning concepts into detailed 3D representations. Responsibilities may include modeling, texturing, lighting, and rendering 3D assets according to client specifications. They often collaborate closely with art directors, designers, and other team members to deliver high-quality visual content within set deadlines.
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What cities are hiring for Commission 3D Production Artist jobs? Cities with the most Commission 3D Production Artist job openings:
What are the most commonly searched types of 3D Production Artist jobs? The most popular types of 3D Production Artist jobs are:
What states have the most Commission 3D Production Artist jobs? States with the most job openings for Commission 3D Production Artist jobs include:
What job categories do people searching Commission 3D Production Artist jobs look for? The top searched job categories for Commission 3D Production Artist jobs are:
Infographic showing various Commission 3D Production Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Production Artist 4

Experis

Redmond, WA • Remote

$46 - $49/hr

Other

Posted 3 days ago

New


Job description

Our client is seeking a Production artist 4 to join their team. As a Production artist 4, you will be part of the Web/Content Development supporting the Creative and Design team. 

 

Job Title: Production artist 4 

Location: Remote and must work PST hours 

Pay Range: $46-$49/hr w2

What’s the Job?

We’re looking for a 3D & Concept Artist who understands how Minecraft shows up in pop culture and knows how to turn ideas, stories, and strategic concepts into compelling visual artwork that people want to engage with, share, and remember.
This is a hands on creator role supporting Minecraft’s global marketing and social efforts across owned, earned, and paid channels. You will create high-quality 3D artwork, visual concepts, mockups, sketches, key visuals, and presentation ready creative that supports social media, paid media, marketing campaigns, franchise moments, and broader storytelling initiatives. You will partner closely with Creative, Marketing and Social teams to help bring ideas to life in ways that feel playful, relevant, and unmistakably Minecraft.
The focus is visual storytelling and concept development. You will help transform ideas into tangible creative expressions that can be used across marketing campaigns, social content, events, product launches, and community initiatives. Whether creating polished key art, visual explorations, concepts, or campaign mockups, your work will help shape how audiences experience Minecraft around the world.
We’re looking for someone who thinks like both an artist and a visual communicator. You know how to take a creative brief, define a visual direction, and articulate concepts through sketches, mockups, and finished artwork. You are comfortable working across multiple levels of fidelity, from rapid concept exploration to final execution, and are excited to experiment with new tools, workflows, and AI enabled creative processes.
You’ll be part of a highly collaborative team, working with Creative, Marketing, Social and Production partners to help Minecraft feel alive, current, and deeply connected to the community that plays it.
SCOPE OF WORK
1. Create high-quality 3D artwork, visual concepts, key visuals, sketches, mockups, and creative explorations that support social media, paid media, marketing campaigns, franchise initiatives, and community activations.
2. Translate creative briefs, business objectives, franchise moments, and marketing strategies into compelling visual concepts that clearly communicate ideas and inspire stakeholders.
3. Develop concept artwork, environmental imagery, product visualizations, campaign assets, and creative mockups that help define and evolve visual directions for projects.
4. Create presentation ready visual materials that help communicate ideas during planning, pitching, and creative development phases.
5. Produce artwork that can be adapted across multiple channels and formats, including social media, paid media, websites, events, marketing campaigns, presentations, and partner materials.
6. Collaborate closely with Creative Directors, Art Directors, Marketing teams, Social teams and Producers to ensure artwork aligns with strategic objectives and brand standards.
7. Explore multiple visual directions and iterations, balancing speed and creativity while maintaining a high-quality bar.
8. Stay current on design, gaming, entertainment, technology, and cultural trends, proactively bringing forward new ideas, techniques, and visual opportunities.
9. Experiment with new tools, workflows, and formats, including AI enabled creative workflows, to improve efficiency, creative exploration, and concept development.
10. Ensure all artwork aligns with Microsoft and Mojang Studios standards around brand integrity, accessibility, confidentiality, and community guidelines.
REQUIREMENTS
1. 5 to 7+ years of experience in 3D art, concept art, visual development, entertainment art, marketing design, gaming, or related creative fields. Exceptional portfolios can outweigh years of experience.
2. A strong portfolio demonstrating expertise in 3D artwork, concept development, visual storytelling, mockups, sketches, key visuals, or campaign creative.
3. Proven ability to take ideas from concept through execution, using visual thinking and artistic craft to communicate direction and intent.
4. Strong understanding of composition, lighting, color, form, storytelling, and visual communication.
5. Experience creating artwork that supports both marketing objectives and audience engagement across a variety of channels and touchpoints.
6. Ability to work across different levels of fidelity, from rapid sketches and visual explorations to polished presentation materials and final artwork.
7. Proficiency in industry standard 3D and creative tools used for modeling, rendering, visual development, and image creation.
8. Experience developing mockups, visual prototypes, and concept materials that help stakeholders understand and align around creative ideas.
9. Strong collaboration skills with experience partnering across Creative, Marketing, Social, Production, Community, and leadership teams.
10. Comfort working in rapid creative cycles. You can incorporate feedback efficiently, explore multiple directions quickly, and maintain quality under tight timelines.
11. Strong understanding of brand consistency and good judgment around creating work for a global audience and a passionate community.
12. Experience with AI enabled creative workflows is a strong plus, for example accelerating ideation, concept development, design exploration, rendering workflows, or iteration, while maintaining quality and originality.
13. Experience with Minecraft is highly desired.

If this is a role that interests you and you’d like to learn more, click apply now and a recruiter will be in touch with you to discuss this great opportunity. We look forward to speaking with you!

 

About ManpowerGroup, Parent Company of:  Manpower, Experis and Talent Solutions

Experis® is a global leader in technology services and part of the ManpowerGroup® (NYSE: MAN) family of brands. We connect skilled technology professionals with meaningful opportunities where they can grow their careers, expand their expertise and make a real impact. Guided by the belief that it takes Human Ingenuity to unlock the true potential of technology, Experis helps people gain experience with leading organizations, build sought-after skills and take the next step toward a brighter future. Backed by ManpowerGroup's 75+ years of workforce expertise and global reach across more than 70 countries and territories, Experis brings the scale, insight and opportunity to help people and businesses thrive. ManpowerGroup is consistently recognized for its commitment to inclusion, ethics and responsible business, including being named one of the World's Most Ethical Companies. Learn more at Experis.com.