2

Full Time Texture Artist Jobs (NOW HIRING)

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Skilled in realistic character creation, including sculpting, texturing, hair grooming, shading and ...

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Skilled in realistic character creation, including sculpting, texturing, hair grooming, shading and ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Sculpt, model, and texture characters to meet the artistic and technical requirements of the ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Senior 3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of realistic character creation, including sculpting, texturing, hair grooming, shading and ...

Senior 3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of realistic character creation, including sculpting, texturing, hair grooming, shading and ...

Technical Artist

Frisco, TX · On-site +1

$100K - $185K/yr

Technical Artist Department: Tech Art Employment Type: Full Time Location: United States ... A solid understanding of modeling, texture and material creation pipelines * Advanced knowledge of ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

... full time basis on-site in Herndon, VA. This role requires an artist with strong technical ... The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

... full time basis on-site in Herndon, VA. This role requires an artist with strong technical ... The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ...

Hair Artist

Manhattan, NY · On-site

$800 - $1K/wk

Comfortable working with different hair types and textures * Motivated to grow clientele and ... Team player with a positive attitude Schedule: Full-time or part-time opportunities available.

Hair Artist

Manhattan, NY · On-site

$800 - $1K/wk

Comfortable working with different hair types and textures * Motivated to grow clientele and ... Team player with a positive attitude Schedule: Full-time or part-time opportunities available.

... full time basis on-site in Herndon, VA. The role requires a skilled artist with strong ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

... full time basis on-site in Herndon, VA. The role requires a skilled artist with strong ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

Comfortable working with different hair types and textures * Motivated to grow clientele and ... Team player with a positive attitude Schedule: Full-time or part-time opportunities available.

next page

Showing results 1-20

Full Time Texture Artist information

See salary details

$11K

$153K

How much do full time texture artist jobs pay per year?

As of Jun 8, 2026, the average yearly pay for full time texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Texture Artist vs Part Time Texture Artist?

AspectFull Time Texture ArtistPart Time Texture Artist
Work HoursTypically 40 hours/week, full scheduleFewer hours, flexible schedule
Employment StatusPermanent, benefits includedTemporary or freelance, limited benefits
Work EnvironmentStudio or office settingRemote or freelance projects
Required SkillsProficiency in texturing software, consistent qualitySimilar skills, but may work on varied projects

Full Time Texture Artists are employed on a permanent basis with regular hours and benefits, working primarily in studio environments. Part Time Texture Artists work fewer hours, often remotely, and may handle freelance or short-term projects. Both roles require strong texturing skills, but full-time positions typically demand more consistency and availability.

What are full time texture artists?

Full time texture artists are professionals who create and apply textures to 3D models in the gaming, film, animation, or visual effects industries. Their job is to make digital objects look realistic or stylized by designing the surface details, such as color, bumpiness, and reflectivity. They use specialized software like Substance Painter, Photoshop, and Maya to craft these textures and ensure they fit seamlessly with the overall visual style of the project. Texture artists work closely with modelers, lighting artists, and art directors as part of a larger creative team. Being full time means they are employed on a permanent or long-term basis rather than working as freelancers or on short-term contracts.

What are the key skills and qualifications needed to thrive as a Full Time Texture Artist, and why are they important?

To thrive as a Full Time Texture Artist, you need strong artistic ability, a deep understanding of color theory, and proficiency in creating detailed textures for 3D models, often supported by a degree in art, design, or a related field. Expertise in industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is typically required. Attention to detail, creativity, and effective collaboration are crucial soft skills for delivering high-quality assets and integrating feedback. These abilities ensure that visual assets meet project standards, enhance realism, and contribute to a cohesive visual experience in games, films, or digital media.

How does a Full Time Texture Artist typically collaborate with other members of a game or film production team?

As a Full Time Texture Artist, you’ll work closely with 3D modelers, concept artists, and technical directors to bring visual assets to life. Collaboration often involves interpreting concept art, discussing feedback from art leads, and ensuring textures meet both artistic and technical requirements. You’ll also regularly attend team meetings to align on project goals and resolve any integration issues with shaders or game engines. Effective communication and receptiveness to feedback are essential to successfully integrate your work into the larger production pipeline.
More about Full Time Texture Artist jobs
What cities are hiring for Full Time Texture Artist jobs? Cities with the most Full Time Texture Artist job openings:
What are the most commonly searched types of Texture Artist jobs? The most popular types of Texture Artist jobs are:
What job categories do people searching Full Time Texture Artist jobs look for? The top searched job categories for Full Time Texture Artist jobs are:

3D Character Artist

Scattermesh

Herndon, VA • On-site

$124K - $130K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 2 days ago


Job description

Scattermesh is a fast-paced small company looking to disrupt, transform, and innovate on behalf of our clients. We are inventors, technologists, artisans, problem solvers, and collaborators seeking to redefine the content experience by changing how content is managed and delivered to clients. We have an amazing team and we want to add a few talented revolutionaries who want to make a difference solving hard problems. Create your story and start making an indelible impact today.
Job Summary
Scattermesh is expanding its team and we are looking to hire experienced 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong foundation in anatomy, sculpting, and character design. The ideal candidate will have experience creating photorealistic human characters of various demographic backgrounds, xgen hair/groom, and painting detailed realistic texture maps.
Responsibilities and Duties
  • Surpassing Uncanny Valley - Create believable and detailed 3D characters applying your strong understanding of anatomy, modeling, sculpting and texturing expertise from scratch or scan data based on concept art.
  • Deliver Results - Conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving.
  • Collaborate - Work alongside your fellow artists and studio managers to meet production goals.

Qualifications and Skills
  • 5+ years' experience as a 3D artist or relevant portfolio
  • Strong artistic fundamentals - scale, composition, perspective, proportion, mass and volume, light and color, and surface properties
  • Strong understanding of human facial anatomy, including eyes, skin and hair
  • Skilled in realistic character creation, including sculpting, texturing, hair grooming, shading and rendering
  • Understanding of FACS, facial blendshapes, facial performance animation, and wrinkle-map systems is a plus.
  • Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc.
  • Experience with Metahuman to Maya tools a plus
  • Experience working within an established studio pipeline and file structure
  • Is self-motivated and self-reliant
  • Must have a learning mind-set
  • Excellent organizational, communication, and interpersonal skills
  • US citizenship required

Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.
Benefits
  • Competitive Market Leading Pay
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest