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Full Time Texture Artist Jobs (NOW HIRING)

... full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

Build, texture, and light 3D product models with material accuracy and high visual fidelity ... Job - Marketing Schedule - Full time Shift - No shift premium (United States of America) Travel ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Technical Artist III

Las Vegas, NV · On-site

$116K - $139K/yr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

... full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

... full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

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Painter - Scenic

Aberdeen, NC · On-site

$16 - $18/hr

If you are a talented artist who loves to bring stories to life through color and texture, we want ... Job Type: Full-Time or Part-Time, Permanent * Pay Rate: Starting at $16 - $18, depending on ...

Professional Graphic Artist

Tampa, FL · On-site

$65K - $70K/yr

Broadcast Motion Designer (+Emerging Tech & AI) Full Time/Regular - (Tampa, FL) Overview FOX ... Experience with 3D software (Cinema 4D, Blender) and how it intersects with AI-driven textures or ...

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Full Time Texture Artist information

See salary details

$11K

$153K

How much do full time texture artist jobs pay per year?

As of Jul 8, 2026, the average yearly pay for full time texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Texture Artist vs Part Time Texture Artist?

AspectFull Time Texture ArtistPart Time Texture Artist
Work HoursTypically 40 hours/week, full scheduleFewer hours, flexible schedule
Employment StatusPermanent, benefits includedTemporary or freelance, limited benefits
Work EnvironmentStudio or office settingRemote or freelance projects
Required SkillsProficiency in texturing software, consistent qualitySimilar skills, but may work on varied projects

Full Time Texture Artists are employed on a permanent basis with regular hours and benefits, working primarily in studio environments. Part Time Texture Artists work fewer hours, often remotely, and may handle freelance or short-term projects. Both roles require strong texturing skills, but full-time positions typically demand more consistency and availability.

What are full time texture artists?

Full time texture artists are professionals who create and apply textures to 3D models in the gaming, film, animation, or visual effects industries. Their job is to make digital objects look realistic or stylized by designing the surface details, such as color, bumpiness, and reflectivity. They use specialized software like Substance Painter, Photoshop, and Maya to craft these textures and ensure they fit seamlessly with the overall visual style of the project. Texture artists work closely with modelers, lighting artists, and art directors as part of a larger creative team. Being full time means they are employed on a permanent or long-term basis rather than working as freelancers or on short-term contracts.

What are the key skills and qualifications needed to thrive as a Full Time Texture Artist, and why are they important?

To thrive as a Full Time Texture Artist, you need strong artistic ability, a deep understanding of color theory, and proficiency in creating detailed textures for 3D models, often supported by a degree in art, design, or a related field. Expertise in industry-standard software such as Adobe Photoshop, Substance Painter, and 3D modeling tools like Maya or Blender is typically required. Attention to detail, creativity, and effective collaboration are crucial soft skills for delivering high-quality assets and integrating feedback. These abilities ensure that visual assets meet project standards, enhance realism, and contribute to a cohesive visual experience in games, films, or digital media.

How does a Full Time Texture Artist typically collaborate with other members of a game or film production team?

As a Full Time Texture Artist, you’ll work closely with 3D modelers, concept artists, and technical directors to bring visual assets to life. Collaboration often involves interpreting concept art, discussing feedback from art leads, and ensuring textures meet both artistic and technical requirements. You’ll also regularly attend team meetings to align on project goals and resolve any integration issues with shaders or game engines. Effective communication and receptiveness to feedback are essential to successfully integrate your work into the larger production pipeline.
More about Full Time Texture Artist jobs
What cities are hiring for Full Time Texture Artist jobs? Cities with the most Full Time Texture Artist job openings:
What are the most commonly searched types of Texture Artist jobs? The most popular types of Texture Artist jobs are:
What job categories do people searching Full Time Texture Artist jobs look for? The top searched job categories for Full Time Texture Artist jobs are:

3D Artist (Environment)

Scattermesh

Herndon, VA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Job description

Job Summary

Scattermesh is expanding its team and we are looking to hire experienced Environment Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of environments. We’re looking for an artist who specializes in photorealistic models of both interior and exterior film ready environments. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering. 

 

Responsibilities and Duties

  • Recreate Reality - Achieve convincing, photorealistic, 3d environments using a combination of reference, purchased assets, and uniquely authored assets.
  • Tell Stories - Locations carry life, portray the backstory of an environment through its details
  • Solve Problems – Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Deliver – Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Qualifications and Skills

  • Mastery of topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to create realistic regional foliage and architecture
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Environment modeling skills/knowledge is a plus
  • Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites


Benefits and Perks

Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.

 

Benefits

  • Competitive Market Leading Pay 
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest

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