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Remote 3D Weapon Artist Jobs (NOW HIRING)

Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross ... This position can be remote or in Salt Lake City. Red Games Co. is an equal-opportunity employer ...

New

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

Explore new artistic styles and methods of rendering 3D models through various filters. * Believe ... Remote Environment * Full Benefits Package * 401K Vesting Immediately * Psychological Safety

This role reports to the 3D Modeling Manager and works closely with experienced 3D artists who ... This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and ...

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive Floor Plans ... In this remote position, the Artist must remain reliable and able to work independently, while ...

Salary: MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive ... In this remote position, the Artist must remain reliable and able to work independently, while ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Create high-quality real-time assets including characters, environments, vehicles, weapons, and ...

Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Work closely with developers, artists, and researchers to convert requirements into efficient and ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

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Remote 3D Weapon Artist information

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$37K

$123.1K

$196K

How much do remote 3d weapon artist jobs pay per year?

As of Jun 17, 2026, the average yearly pay for remote 3d weapon artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are common challenges faced by Remote 3D Weapon Artists and how can they be addressed?

A common challenge for Remote 3D Weapon Artists is maintaining clear communication with art directors and other team members, especially when collaborating across time zones or using different software. To address this, artists should establish regular check-ins, use project management tools, and maintain detailed documentation of feedback and revisions. Staying organized and proactively sharing progress updates helps ensure that creative vision and technical standards are consistently met, even when working independently.

What are the key skills and qualifications needed to thrive as a Remote 3D Weapon Artist, and why are they important?

To thrive as a Remote 3D Weapon Artist, you need expertise in 3D modeling, texturing, and rendering, often demonstrated through a strong portfolio and a background in game art or a related field. Proficiency with tools like Autodesk Maya, Blender, Substance Painter, and familiarity with game engines such as Unreal Engine or Unity are typically required. Creativity, attention to detail, and effective communication are crucial soft skills, especially when collaborating remotely with development teams. These skills ensure the creation of high-quality, visually compelling weapon assets that meet both artistic and technical standards for games.

What is a Remote 3D Weapon Artist?

A Remote 3D Weapon Artist is a digital artist who specializes in designing, modeling, and texturing weapons for video games, films, or other interactive media while working from a remote location. They use 3D software such as Blender, Maya, or 3ds Max to create detailed and realistic weapon models based on concept art or design briefs. This role often requires close collaboration with other artists, animators, and game developers through online communication tools to ensure the weapons fit the project's technical and artistic requirements.
More about Remote 3D Weapon Artist jobs
What cities are hiring for Remote 3D Weapon Artist jobs? Cities with the most Remote 3D Weapon Artist job openings:
What are the most commonly searched types of 3D Weapon Artist jobs? The most popular types of 3D Weapon Artist jobs are:
What states have the most Remote 3D Weapon Artist jobs? States with the most job openings for Remote 3D Weapon Artist jobs include:
What job categories do people searching Remote 3D Weapon Artist jobs look for? The top searched job categories for Remote 3D Weapon Artist jobs are:
Infographic showing various Remote 3D Weapon Artist job openings in the United States as of June 2026, with employment types broken down into 73% Full Time, and 27% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
3D Artist

3D Artist

Red Games Co.

Salt Lake City, UT • On-site, Remote

Full-time

Posted 2 days ago


Job description

Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross-disciplinary team to concept, design, and build games for mobile and other platforms. We are looking for a proactive and self-motivated candidate with solid 3D capabilities including both modeling and texturing. Understanding code, user experience, and game design is a big plus.
Role and Responsibilities:
  • Participate in creative ideation, strategy, and brainstorming
  • Translate creative concepts into compelling designs and models
  • Stay current with the latest gaming trends and technology
  • Willing to supplement knowledge of creative authoring tools
  • Collaborate with and inspire other artists
  • Work closely with producers to understand production plan, timing, and deliverables

Qualifications:
  • Extensive experience working with Maya, preferably in a mobile gaming environment
  • Stellar portfolio demonstrating design and 3D modeling
  • Portfolio demonstrating concept art a plus
  • Familiarity with Unity
  • Desire to learn, grow, and contribute in a creative, collaborative environment
  • Ability to work autonomously and adapt quickly
  • Capable of articulating and presenting creative ideas
  • Authorized to work lawfully in the United States of America as Red Games Co. does not engage in immigration sponsorship at this time.
  • This position can be remote or in Salt Lake City.

Red Games Co. is an equal-opportunity employer and is committed to the full inclusion of all qualified individuals. No recruiters, please.