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Temp 3D Weapon Artist Jobs (NOW HIRING)

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

You bring deep expertise in leading 3D modeling, rendering, and image editing software, and you ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

You bring deep expertise in leading 3D modeling, rendering, and image editing software, and you ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

CGI Artist

San Francisco, CA · On-site

$3.0K/wk

You bring deep expertise in leading 3D modeling, rendering, and image editing software, and you ... temporary), work schedule, and applicable holiday policies, and are subject to the terms of the ...

... 3D printing in clay * Comfort teaching mixed-level classes and adjusting curriculum as needed ... hr for part-time/temporary employees or $90/hr for contractors, who must provide their own ...

Production Artist 4

Redmond, WA · On-site

$50 - $52/hr

Temporary Salary: $50-52 Hourly $50/hr - $52/hr Start Date: Aug 10, 2026 This is a hybrid role in ... We are seeking a dynamic 3D & Concept Artist with a strong social-first acumen to join a central ...

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Temp 3D Weapon Artist information

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$19

$39

$68

How much do temp 3d weapon artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for temp 3d weapon artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Temp 3D Weapon Artist vs 3D Environment Artist?

AspectTemp 3D Weapon Artist3D Environment Artist
Primary FocusCreating detailed 3D weapon models and texturesDesigning and building 3D environments and scenes
Skills & ToolsModeling, texturing, UV mapping, weapon-specific softwareEnvironment modeling, texturing, layout, scene composition
Work EnvironmentGame studios, VFX companies, freelance projectsGame studios, architectural visualization, film production

While both roles involve 3D modeling and texturing, a Temp 3D Weapon Artist specializes in creating weapon assets, whereas a 3D Environment Artist focuses on designing entire scenes and environments. Both roles require similar technical skills but differ in their specific focus areas within the 3D art domain.

More about Temp 3D Weapon Artist jobs
What cities are hiring for Temp 3D Weapon Artist jobs? Cities with the most Temp 3D Weapon Artist job openings:
What are the most commonly searched types of 3D Weapon Artist jobs? The most popular types of 3D Weapon Artist jobs are:
What states have the most Temp 3D Weapon Artist jobs? States with the most job openings for Temp 3D Weapon Artist jobs include:
Infographic showing various Temp 3D Weapon Artist job openings in the United States as of July 2026, with employment types broken down into 18% Full Time, 36% Part Time, and 46% Temporary. Highlights an 82% In-person, 9% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Principal Visual Development Artist - Temp (SFD / Cinematics)

Blizzard Entertainment, Inc.

Irvine, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 2 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

3rd of 75 rated media


Job description

Team Name:
Creative Development
Job Title:
Principal Visual Development Artist - Temp (SFD / Cinematics)
Requisition ID:
R027764
Job Description:
Blizzard is seeking a Principal Visual Development (Visdev) Artist to join its visual development team. The Principal Visdev Artist will play a crucial role in establishing the overall look of cinematic concepts for asset development, design, and illustration for an unannounced title, as well as other various projects as required.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This role is roughly a 6-month temporary position.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Work with Supervisors, Art Directors, Cinematic Directors, and, as required, Game Team counterparts
  • Interpret briefs/descriptions by concepting environments, props, and other various assets through traditional and 3D, and generative AI tools, as needed.

Minimum Requirements
Experience
  • Minimum of 13+ years of extensive film/tv and/or industry experience
  • Proven experience creating digital art in a professional environment
  • Experience in graphic design, fine arts, and 2D/3D modeling
  • Experience collaborating with producers and directors to create visuals that meet the specific requirements of the project

Knowledge & Skills
  • Strong foundational skills including anatomy, color theory, composition, etc.
  • Familiar with the distinctive visual style of Blizzard's IPs
  • Incorporate 3D problem-solving into your concept design process, including working with others' models to modify, render, and composite them to communicate the best solutions
  • Create high-quality concept art for characters and environments, ranging from loose exploration sketches to fully rendered designs
  • Strong understanding of figure sculpting and color blending
  • Expert knowledge of Photoshop, Illustrator, and Z Brush
  • Able to understand and address requests for revisions; also, able to anticipate requests and work in a proactive manner under minimal supervision

Key Attributes
  • Exercise discernment in interactions with teammates and stakeholders and are trusted to represent the team with artistic and professional excellence
  • Self-motivated, strong interpersonal skills, with a professional and collaborative attitude, working with a diverse range of personalities
  • A passion for Blizzard games and a willingness to work with others to create outstanding art

Extra Points
  • 3D software experience, such as Blender, Maya, or 3D Studio Max
  • Significant experience in the Visual Development processes for animation, VFX, or gaming

Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $119,280.00 - $220,700.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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