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Entry Level 3D Weapon Artist Jobs (NOW HIRING)

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Entry-Level Scenic & Event Designer Pulse Studio LLC is a design previsualization firm based in ... We are looking for a strong 3D Designer to help us create stunning presentation visuals and digital ...

Entry Level Staff Engineer

Reston, VA · On-site

$70 - $100/hr

... weapons systems, naval vessels as well as infrastructure assets. * Duties vary by project ... Experience with LabVIEW, CAD/3D modeling, Minitab, computer programming, and electronic circuitry ...

Entry Level Staff Engineer

Reston, VA · On-site

$70 - $100/hr

... weapons systems, naval vessels as well as infrastructure assets. * Duties vary by project ... Experience with LabVIEW, CAD/3D modeling, Minitab, computer programming, and electronic circuitry ...

Entry Level Staff Engineer

Reston, VA · On-site

$70K - $100K/yr

... weapons systems, naval vessels as well as infrastructure assets. * Duties vary by project ... Experience with LabVIEW, CAD/3D modeling, Minitab, computer programming, and electronic circuitry ...

Entry Level Staff Engineer

Reston, VA · On-site

$70K - $100K/yr

... weapons systems, naval vessels as well as infrastructure assets. * Duties vary by project ... Experience with LabVIEW, CAD/3D modeling, Minitab, computer programming, and electronic circuitry ...

$70 - $100/hr

... weapons systems, naval vessels as well as infrastructure assets. * Duties vary by project ... Experience with LabVIEW, CAD/3D modeling, Minitab, computer programming, and electronic circuitry ...

Work with digital workflows (scanning, CAD design, 3D printing, and milling equipment) * Maintain ... Strong visual and manual dexterity; artistic flair is a bonus * Tech-savvy mindset with willingness ...

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Entry Level 3D Weapon Artist information

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$19

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How much do entry level 3d weapon artist jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for entry level 3d weapon artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does an entry level 3D weapon artist do?

An Entry Level 3D Weapon Artist creates digital models of weapons for use in video games, movies, or simulations. They use 3D modeling software to design, texture, and render realistic or stylized weapons based on project requirements. Their work often involves collaborating with other artists and designers to ensure the weapons fit the overall visual style and technical needs of the project. This role is typically suited for those with a passion for both art and gaming, and it provides an opportunity to develop skills and build a portfolio in the entertainment industry.

What are the key skills and qualifications needed to thrive as an entry level 3D weapon artist?

To thrive as an Entry Level 3D Weapon Artist, you need a solid understanding of 3D modeling fundamentals, texturing, and digital sculpting, often supported by a degree or coursework in game art or a related field. Proficiency with industry-standard tools like Blender, Autodesk Maya, ZBrush, and Substance Painter is typically required, along with familiarity with game engines such as Unreal Engine or Unity. Strong attention to detail, creativity, and the ability to collaborate effectively with other artists and developers are valuable soft skills. These competencies ensure that assets are visually appealing, technically optimized, and fit seamlessly within the production pipeline.

What are some common challenges faced by entry level 3D weapon artists when collaborating with game designers and animators?

Entry level 3D weapon artists often encounter challenges such as adapting their designs to meet both the technical requirements and creative vision set by game designers and animators. They may need to balance aesthetic detail with polycount limits and ensure that models are compatible with animation rigs and game engines. Effective communication and openness to feedback are crucial, as revisions are common to achieve seamless integration of weapons into gameplay. Developing proficiency in industry-standard tools and understanding the full production pipeline can help overcome these challenges and foster successful collaboration.

What is the difference between Entry Level 3D Weapon Artist vs Entry Level Character Artist?

AspectEntry Level 3D Weapon ArtistEntry Level Character Artist
Required SkillsModeling, texturing, and optimizing weapon assetsModeling, texturing, and rigging character assets
Work EnvironmentGame studios, animation companies, VFX firmsGame studios, animation companies, VFX firms
Common Industry UsageCreating weapon models for games and filmsCreating character models for games and films
Typical CertificationsPortfolio, basic 3D software proficiencyPortfolio, basic 3D software proficiency

Both roles require foundational 3D modeling skills and industry experience, but the focus differs: weapon artists specialize in weapon assets, while character artists focus on character models. Understanding these distinctions helps candidates target their skills and job searches effectively.

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What are the most commonly searched types of 3D Weapon Artist jobs?

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What states have the most Entry Level 3D Weapon Artist jobs?

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Infographic showing various Entry Level 3D Weapon Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Entry Level Scenic & Event Designer / Production Artist 2026

PULSE STUDIO, LLC

Lisle, IL • On-site

$20 - $30/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 5 hours ago

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Job description

Entry-Level Scenic & Event Designer

Pulse Studio LLC is a design previsualization firm based in Lisle, Illinois. Our designs allow clients to experience what their event or product will look and feel like before it’s ever built. We are looking for a strong 3D Designer to help us create stunning presentation visuals and digital assets for the following areas: Set Design, Exhibit Design, Tradeshow Design, Product/Prototype Renderings, Animations, Interior & Exterior Renderings, Mobile Marketing, Graphics & Web design and AR/VR content creation.

Responsibilities

  • Generate creative designs based on project/client needs
  • Produce high quality renderings for events, scenic stage designs, and product launches
  • Take a design idea from conceptual mood boards to final design
  • Model, texture and light all elements involved with the project
  • Understand the varieties of light setups from clean studio renderings to vibrant stage rendering
  • Coordinate with the rest of the project team in the execution of the project/assignments
  • Post-production work for final renderings

Skills and Abilities

  • Proficient in 3D Studio Max (DO NOT APPLY IF YOU DON'T KNOW THIS PROGRAM)
  • Knowledgeable in Unreal (Blueprints/Programming/Coding not required but is a plus)
  • Can create custom textures and materials for use in models
  • Can dynamically light a scene
  • Proficient in Adobe Creative Cloud, specifically Photoshop & Illustrator
  • Proficiency in Office 365 (Word, Excel and Outlook)
  • Ability to effectively meet deadlines
  • Ability to communicate both verbally and in writing
  • Ability to work in team environment

Qualifications

  • Work experience in Event Design, Trade Show Design, Theater or Architecture is a huge plus.
  • Any programming, C++, or HTML5 experience is not required but is a plus.
  • After Effects for motion graphics creation experience is not required but is a plus.
  • Knowledge of fabrication and tradeshow extrusion systems is not required but is a plus.

Please include a link to your portfolio with your application to be considered. (THIS IS MANDATORY. We need to see what level your skills are at.)

Pulse Studio is an equal opportunity employer (EOE). We support diversity in the workforce.

Job Location - Lisle, Illinois. Ideally you work in our studio but will have flexibility with some days being remote.

Position Type - Contract to start (Hourly) / After 3 months Full Time is possible (Salary)

Our industry is fast paced with quick turnarounds. Our work varies from day to day, occasionally we work late to meet our clients’ expectations. Benefits include medical insurance, 401k with employer match, paid holidays, and vacation time.

Company Description

Pulse Studio got our start creating successful branded corporate events, trade-shows and exhibits. We are passionate about creating branded experiential designs from the overall physical experience down to the content you see on each screen. With our backgrounds in architecture, engineering, film and animation we were able to take our clients ideas and turn them into beautiful designs visualized in 3d. This is all created with fresh modern designs while always working with our clients to make sure we are embodying the message and story they want to tell.

Pulse serves as an extension of your design department. We work with our clients and their brand guidelines to create beautiful renderings, still images, custom video content, and motion graphics. We believe in a collaborative process between our clients and producers ensuring their satisfaction with the design and messaging we are creating. We have taken our roots of designing 3-dimensional branding experience and have evolved to help our clients create everything from the physical design down to the graphics, video content and interactive elements.

Our combined experience has created a base for us to understand our clients brands and turn those brands and stories into customer experiences. We are taking that all a step further to push digital content further for our clients. Environmental branding is no longer just a passive experience of showing static images. We want to interact with our content through touchscreens, VR/AR/MR, motion sensors, tablets, social media integration and more. That is just the beginning, every day we are looking at new technology to help our clients engage their customers. The more engaging the experience, the more brand awareness that create. That makes our clients happy and keeps them calling on Pulse for new projects.