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Temporary 3D Layout Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

Temp-to-Hire * Pay: $28-$30/hr Responsibilities: * Update and create member ID cards using ... Perform page layout, formatting, and document revisions as needed * Review work for accuracy and ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... photoshop), layout, and typography • Sharp eye for detail, composition, and hierarchy • ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Exemplary taste and excellence in graphic design & image creation (photoshop), layout, and ...

Layout Designer

Portland, OR · On-site

$74K - $118K/yr

This is a high-autonomy role that blends advanced 3D modeling with meticulous spatial coordination ... For temporary assignments lasting 13 weeks or longer, AllSTEM Connections is pleased to offer major ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... This is a temporary, project-based role and an Expression of Interest for upcoming needs.

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Temporary 3D Layout Artist information

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How much do temporary 3d layout artist jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for temporary 3d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Temporary 3D Layout Artist vs 3D Modeler?

AspectTemporary 3D Layout Artist3D Modeler
Primary RoleCreates scene layouts, camera angles, and environment compositions for projectsBuilds detailed 3D models of characters, objects, and environments
Skills & ToolsKnowledge of layout software, scene composition, and basic 3D softwareProficiency in modeling software like Maya, Blender, or 3ds Max
Work EnvironmentFilm, animation, or game pre-production teamsVFX studios, game development, animation companies

While both roles involve 3D software, a Temporary 3D Layout Artist focuses on scene setup and composition, whereas a 3D Modeler specializes in creating detailed models. They often collaborate but serve different stages of the production process.

More about Temporary 3D Layout Artist jobs
What cities are hiring for Temporary 3D Layout Artist jobs? Cities with the most Temporary 3D Layout Artist job openings:
What are the most commonly searched types of 3D Layout Artist jobs? The most popular types of 3D Layout Artist jobs are:
What states have the most Temporary 3D Layout Artist jobs? States with the most job openings for Temporary 3D Layout Artist jobs include:
What job categories do people searching Temporary 3D Layout Artist jobs look for? The top searched job categories for Temporary 3D Layout Artist jobs are:
Infographic showing various Temporary 3D Layout Artist job openings in the United States as of July 2026, with employment types broken down into 42% Full Time, 29% Part Time, and 29% Temporary. Highlights an 100% In-person job distribution, with an average salary of $51,785 per year, or $24.9 per hour.

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted 25 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist