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Temporary 3D Layout Artist Jobs (NOW HIRING)

Cinematic Layout Artist

Los Angeles, CA ยท On-site

$70K - $110K/yr

We are seeking a skilled Cinematic Layout Artist to join our dynamic game cinematics team. This ... Process and stage motion capture data for integration into animation sequences, placing 3D ...

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Required Qualifications * 5+ years of experience as a Matchmove, Tracking, or Layout Artist in ...

Lead 3D Tracking Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Required Qualifications * 5+ years of experience as a Matchmove, Tracking, or Layout Artist in ...

3D Artist 2

Olathe, KS ยท On-site

Overview We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas ... layout, design, color, texture * Demonstrates good, working awareness of a vast array of methods ...

Production Artist

East White Plains, NY ยท On-site

$28 - $30/hr

Temp-to-Hire * Pay: $28-$30/hr Responsibilities: * Update and create member ID cards using ... Perform page layout, formatting, and document revisions as needed * Review work for accuracy and ...

$50 - $60/hr

Source 2D/3D assets from internal depots or online resources, and build rough models, rigs, and ... Act as/assist a Layout Artist when previs demands are lighter, including: * Building from and QC ...

Roblox 3D Artist

Los Angeles, CA ยท On-site

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot ...

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Exemplary taste and excellence in graphic design & image creation (photoshop), layout, and ...

3D Designer

Culver City, CA ยท On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... photoshop), layout, and typography โ€ข Sharp eye for detail, composition, and hierarchy โ€ข ...

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Temporary 3D Layout Artist information

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How much do temporary 3d layout artist jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for temporary 3d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Temporary 3D Layout Artist vs 3D Modeler?

AspectTemporary 3D Layout Artist3D Modeler
Primary RoleCreates scene layouts, camera angles, and environment compositions for projectsBuilds detailed 3D models of characters, objects, and environments
Skills & ToolsKnowledge of layout software, scene composition, and basic 3D softwareProficiency in modeling software like Maya, Blender, or 3ds Max
Work EnvironmentFilm, animation, or game pre-production teamsVFX studios, game development, animation companies

While both roles involve 3D software, a Temporary 3D Layout Artist focuses on scene setup and composition, whereas a 3D Modeler specializes in creating detailed models. They often collaborate but serve different stages of the production process.

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Infographic showing various Temporary 3D Layout Artist job openings in the United States as of September 2026, with employment types broken down into 42% Full Time, 29% Part Time, and 29% Temporary. Highlights an 100% In-person job distribution, with an average salary of $51,785 per year, or $24.9 per hour.

Cinematic Layout Artist

Los Angeles, CA โ€ข On-site

$70K - $110K/yr

Other

This job post hasย expired 4 days ago.ย Applications are no longer accepted.


Job description

We are seeking a skilled Cinematic Layout Artist to join our dynamic game cinematics team. This role will support the creation of compelling AAA pre-rendered and in-game cinematics. You will work closely with the Layout Supervisor and cross-functional teams to bring stories to life through exceptional camera work and visual storytelling. If youโ€™re passionate about camera work and delivering stunning cinematic experiences, we want you on our team! 

This is an on-site role located in Los Angeles, CA.


Responsibilities:


  • Collaborate with the Layout Supervisor and production team to bring creative visions to life. Create high-quality layout sequences from scripts, storyboards, and existing assets; collaborating closely with the Layout Supervisor and creative teams
  • Implement and maintain cinematic scenes within Maya / Unreal Engine
  • Design and implement dynamic camera sequences that enhance storytelling and emotional impact
  • Set up and refine technical camera parameters, including depth of field, focal length, and composition, etc
  • Process and stage motion capture data for integration into animation sequences, placing 3D characters, sets, and props within the virtual scene to ensure correct scale, depth, and spatial continuity between shots
  • Operate virtual cameras and create camera tracks for cinematic sequences
  • Ensure smooth transitions between cinematics and gameplay
  • Maintain scene quality through regular updates and issue tracking
  • Collaborate with animation, art, design, and narrative teams to achieve cohesive visual storytelling
  • Optimize performance for various platforms, ensuring smooth real-time experiences
  • Implement feedback and follow creative direction to enhance the cinematic experience
  • Stay current on industry trends and continuously push the technical and creative boundaries of whatโ€™s possible


Requirements:


  • Minimum 3-5 years experience working on shipped AAA game titles required (additional film/animation industry experience is valued), with a strong portfolio showcasing camera layout work, previsualization, and animation sequences
  • Minimum of 1 shipped title with an established game studio
  • Expert understanding of cinematography principles including shot composition, framing, camera movement, depth of field, lens selection, and visual storytelling
  • Advanced proficiency in Unreal Engine, Maya, and MotionBuilder
  • Demonstrated experience with virtual camera systems and motion capture data integration
  • Strong understanding of actor blocking, performance staging, and scene composition
  • Proven ability to execute and maintain high-quality cinematic sequences from concept to final implementation
  • Experience with editing principles, visual continuity, and seamless gameplay integration
  • Strong problem-solving abilities and technical troubleshooting skills
  • Exceptional communication and collaboration skills, with ability to work effectively across multiple disciplines
  • Detail-oriented with strong organizational skills and ability to adapt to changing project requirements and deadlines


Salary: $70,000โ€“$110,000 per year. Range depends on experience, education, and qualifications.

Location: Onsite. Los Angeles, California

Start Date: Late September 2026

Contract: Initial 3โ€“4 week contract, with a strong likelihood of extension for up to one year based on project needs, performance, and business requirements.