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Junior 3D Layout Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... photoshop), layout, and typography • Sharp eye for detail, composition, and hierarchy • ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... photoshop), layout, and typography • Sharp eye for detail, composition, and hierarchy • ...

Junior Designer

Neptune City, NJ · Remote

$45K - $60K/yr

Paid time off Junior Designer / Production Artist -- Retail, E-Commerce & Marketing About Monmouth ... A portfolio showing strong layout, production, branding, retail, e-commerce, or marketing work.

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

Junior Designer

$45K - $60K/yr

Paid time off Junior Designer / Production Artist - Retail, E-Commerce & Marketing About Monmouth ... A portfolio showing strong layout, production, branding, retail, e-commerce, or marketing work.

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Junior 3D Layout Artist information

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How much do junior 3d layout artist jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for junior 3d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a Junior 3D Layout Artist on a production team?

As a Junior 3D Layout Artist, your primary responsibilities often include interpreting storyboards to set up camera angles, staging, and basic scene blocking within a 3D environment. You will work closely with animators, directors, and other layout artists to ensure that the visual storytelling aligns with the project's narrative and style requirements. The role usually involves frequent iterations based on feedback, attention to continuity, and collaborating within a fast-paced production pipeline. This hands-on experience helps you develop the technical skills and understanding of production processes needed to advance in 3D animation or layout roles.

What is a Junior 3D Layout Artist job?

A Junior 3D Layout Artist is responsible for setting up the initial stages of a 3D animated scene by positioning characters, cameras, and props to establish composition and storytelling. They work closely with senior layout artists and directors to ensure scenes align with the visual and narrative goals of a project. Their tasks may include blocking out shots, adjusting camera angles, and maintaining continuity. This role requires a strong understanding of cinematography, perspective, and 3D software such as Maya or Blender. It's an entry-level position that helps build foundational skills for advancing in animation and VFX production.

What are the key skills and qualifications needed to thrive in the Junior 3D Layout Artist position, and why are they important?

To thrive as a Junior 3D Layout Artist, you need a fundamental understanding of 3D animation principles, spatial composition, and an educational background in animation, visual arts, or a related field. Experience with industry-standard software like Autodesk Maya, Blender, or 3ds Max is often required, with additional familiarity with storyboarding or camera layout tools being a plus. Attention to detail, receptiveness to feedback, and strong communication skills are important for collaborating within a creative team. These abilities are essential for ensuring visual continuity and translating storyboards into compelling animated scenes that meet production standards.

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What cities are hiring for Junior 3D Layout Artist jobs? Cities with the most Junior 3D Layout Artist job openings:
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Infographic showing various Junior 3D Layout Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $51,785 per year, or $24.9 per hour.
3D Artist (Remote)

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted 18 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist