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Trainee 3D Layout Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Exemplary taste and excellence in graphic design & image creation (photoshop), layout, and ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... photoshop), layout, and typography • Sharp eye for detail, composition, and hierarchy • ...

Be Seen First

... 3D concepts ... Perform image retouching, photo cleanup, color correction, typography, and page layout design.

New

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... image layout for print catalogs a plus. * Knowledge of translating 2D templates into 3D digital ...

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... image layout for print catalogs a plus. * Knowledge of translating 2D templates into 3D digital ...

SUMMARY The Production Artist is responsible for creating final digital and print-ready mechanical ... image layout for print catalogs a plus. * Knowledge of translating 2D templates into 3D digital ...

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Trainee 3D Layout Artist information

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How much do trainee 3d layout artist jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for trainee 3d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Trainee 3D Layout Artist vs Junior 3D Modeler?

AspectTrainee 3D Layout ArtistJunior 3D Modeler
Required SkillsBasic 3D software knowledge, understanding of scene compositionModeling skills, proficiency in 3D software
Work EnvironmentTraining programs, supervised projectsProduction environment, independent modeling tasks
Industry UsageEntry-level, learning role in animation and game studiosEntry to mid-level, focused on creating 3D assets

The Trainee 3D Layout Artist typically focuses on learning scene composition and layout, working under supervision, while a Junior 3D Modeler concentrates on creating detailed 3D models with more independence. Both roles are entry-level but differ in core responsibilities and skill focus.

What are the key skills and qualifications needed to thrive as a Trainee 3D Layout Artist, and why are they important?

To thrive as a Trainee 3D Layout Artist, you need a foundational understanding of 3D animation principles, spatial composition, and a relevant qualification in animation or visual effects. Familiarity with industry-standard software such as Autodesk Maya, Blender, or similar 3D layout tools is typically required. Strong attention to detail, creativity, and the ability to collaborate effectively with other team members are essential soft skills. These competencies ensure the accurate visualization of scenes and contribute to the seamless production of high-quality animated content.

What are some common challenges faced by Trainee 3D Layout Artists, and how can they overcome them?

Trainee 3D Layout Artists often encounter challenges such as adapting to new software, meeting tight production deadlines, and translating storyboards into effective 3D scenes. To overcome these, it’s important to actively seek feedback from senior artists, dedicate time to mastering industry-standard tools like Maya or Blender, and develop strong organizational habits to manage multiple tasks. Collaborating regularly with animators and directors can also help trainees better understand the creative vision and improve their scene compositions.

What is a Trainee 3D Layout Artist?

A Trainee 3D Layout Artist is an entry-level professional in the animation, film, or gaming industry who assists in creating the visual groundwork for 3D scenes. Their primary role involves setting up camera angles, composing shots, and arranging digital assets to establish the look and flow of animated sequences. Trainees work under the guidance of senior artists to learn industry-standard software and techniques, gaining hands-on experience to progress toward more advanced positions. This role is ideal for individuals looking to start a career in 3D animation or visual effects.
What cities are hiring for Trainee 3D Layout Artist jobs? Cities with the most Trainee 3D Layout Artist job openings:
What are the most commonly searched types of 3D Layout Artist jobs? The most popular types of 3D Layout Artist jobs are:
What states have the most Trainee 3D Layout Artist jobs? States with the most job openings for Trainee 3D Layout Artist jobs include:

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted 25 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist