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Temporary 3D Layout Artist Jobs (NOW HIRING)

Temporary Environment Artist

Austin, TX ยท On-site

$60K - $105K/yr

Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and ... What you'll do: * 3D Art Asset Creation: Use commercial and proprietary software to create high ...

Layout Designer

Portland, OR ยท On-site

$74K - $118K/yr

This is a high-autonomy role that blends advanced 3D modeling with meticulous spatial coordination ... For temporary assignments lasting 13 weeks or longer, AllSTEM Connections is pleased to offer major ...

PRINCIPAL DIGITAL ARTIST 3D Visualization | Digital Design | AR/VR | AI-Assisted Creative Location ... Strong artistic and design eye, particularly for lighting, realism, composition, layout, and visual ...

3D Modeler

Corte Madera, CA ยท On-site

$65 - $66.66/hr

Temporary Salary: $65-66.66 Hourly Start Date: Sep 21, 2026 Aquent is partnering with a globally ... artistic integrity and manufacturing precision. You will collaborate closely with industrial ...

This is a temporary one-year, full time remote position. JOB MISSION: This opportunity will provide ... You'llbe mentored by experienced 3DProduction Artists to help you grow your 3D skillset. MAJOR ...

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Temporary 3D Layout Artist information

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$52

How much do temporary 3d layout artist jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for temporary 3d layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What is the difference between Temporary 3D Layout Artist vs 3D Modeler?

AspectTemporary 3D Layout Artist3D Modeler
Primary RoleCreates scene layouts, camera angles, and environment compositions for projectsBuilds detailed 3D models of characters, objects, and environments
Skills & ToolsKnowledge of layout software, scene composition, and basic 3D softwareProficiency in modeling software like Maya, Blender, or 3ds Max
Work EnvironmentFilm, animation, or game pre-production teamsVFX studios, game development, animation companies

While both roles involve 3D software, a Temporary 3D Layout Artist focuses on scene setup and composition, whereas a 3D Modeler specializes in creating detailed models. They often collaborate but serve different stages of the production process.

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Infographic showing various Temporary 3D Layout Artist job openings in the United States as of September 2026, with employment types broken down into 42% Full Time, 29% Part Time, and 29% Temporary. Highlights an 100% In-person job distribution, with an average salary of $51,785 per year, or $24.9 per hour.

Temporary Environment Artist

Austin, TX โ€ข On-site

Gunfire Games
PC Gamesย โ€ขย 11 - 50 employees

$60K - $105K/yr

Temporary

Medical

Posted 16 days ago


Key responsibilities

  • Create high-quality 3D art assets using commercial and proprietary software that meet project specifications.

  • Ensure work aligns with game design, engine capabilities, and platform limitations, and take direction on style and technique.

  • Estimate tasks accurately, deliver assets on time, and implement feedback to refine work.


Job description

Description:

 What We Do: At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series, and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.
Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and breathtaking environments for our upcoming titles. The ideal candidate has a deep understanding of texture creation, shape language, and world-building. Required to be a self-starter, must be motivated and willing to work with minimal supervision. The position may be performed remotely (within the United States), although the ability to be on-site is preferred.
What you'll do:

  • 3D Art Asset Creation: Use commercial and proprietary software to create high-quality 3D art assets that meet the project’s functional, artistic, and technical specifications.
  • Understand Game Design and Technical Requirements: Leverage your understanding of game design, engine capabilities, and platform limitations to ensure your work aligns with both creative and technical goals.
  • Adapt to Style and Technique: Take direction on style and technique, aligning your work with the project's artistic direction and maintaining consistency across assets.
  • Implement Feedback: Implement feedback efficiently and effectively, refining your work to meet project objectives without compromising the overall vision.
  • Maintain Communication: Keep communication consistent among the art team, production, and design, ensuring all teams are aligned and working toward the same goals.
  • Task Estimation and Delivery: Estimate tasks with high accuracy, break down steps to completion, and deliver on time while maintaining the highest quality.

Who you are:

  • You have 1+ years of professional art experience in game development, honing your skills and contributing to engaging game worlds and assets.
  • You are proficient with Unreal Engine, Substance Painter, Zbrush, and 3ds Max, leveraging these tools to create high-quality 3D assets and environments.
  • You possess strong modeling and texturing skills, ensuring your work is both visually stunning and optimized for game performance.
  • You have a solid understanding of artistic principles and apply this knowledge to create visually appealing, functional assets.
  • You have expertise in world- and level-building, with the ability to create immersive levels that meet design and gameplay needs while enhancing the overall player experience.
  • You have experience with physically based materials, using them to create realistic and visually striking textures and surfaces.
  • You demonstrate solid organizational skills, adhering to asset budgets and management practices to ensure the project's efficiency and scalability.
  • You have excellent communication skills, can articulate your process clearly, and welcome critical feedback to continuously improve your work.
  • You have a strong willingness to learn and adapt to new commercial and proprietary software, always seeking ways to enhance your skill set and contribute to the team’s success.
  • You are physically based in the U.S. and legally able to work without employer sponsorship for an indefinite period of time.

Bonus XP:

  • Shipped an AAA game
  • Unreal Engine 5 experience

The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may reasonably be expected.
Note on benefits: While temporary positions have limited benefits, they are eligible for medical coverage.
Pay range: $60,000 - $105,000. Title level and base pay offered will be based on the candidate’s skills, experience, and other professional considerations.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law. 

Requirements: