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Part Time 3D Weapon Artist Jobs (NOW HIRING)

... 3D printing in clay * Comfort teaching mixed-level classes and adjusting curriculum as needed ... hr for part-time/temporary employees or $90/hr for contractors, who must provide their own ...

New

... 3D printing in clay * Comfort teaching mixed-level classes and adjusting curriculum as needed ... hr for part-time/temporary employees or $90/hr for contractors, who must provide their own ...

This is a part-time (adjunct) faculty position. Candidates will be interviewed and hired on an as ... Department: Creative Arts Location: College-Wide Reports To: Associate Dean Recruitment Type:

MD · On-site

... part-time faculty member teachingIntroduction to 3D Design and/or Sculpture I We are seeking an ... Experience teaching college level visual arts courses (Graduate school teaching assistantship or ...

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Part Time 3D Weapon Artist information

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$19

$39

$68

How much do part time 3d weapon artist jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for part time 3d weapon artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are Part Time 3D Weapon Artists?

Part Time 3D Weapon Artists are professionals who create detailed 3D models of weapons for use in video games, films, and virtual simulations, typically working less than full-time hours. They use specialized software like Blender, Maya, or 3ds Max to design, model, texture, and sometimes animate weapons, ensuring they meet artistic and technical requirements. These artists often collaborate with game developers, animators, and other artists to bring realistic or stylized weapons to life. Part-time roles may offer flexible schedules and are ideal for freelancers or students looking to build a portfolio.

What are the key skills and qualifications needed to thrive as a Part Time 3D Weapon Artist, and why are they important?

To thrive as a Part Time 3D Weapon Artist, you need strong 3D modeling and texturing skills, a portfolio showcasing weapon assets, and familiarity with game art pipelines. Proficiency in software such as Blender, Maya, ZBrush, and Substance Painter, as well as understanding of real-time rendering engines like Unity or Unreal Engine, is typically required. Attention to detail, creativity, and effective communication help artists interpret briefs and collaborate with other team members. These skills and qualities are vital for producing high-quality, game-ready weapon assets that meet both artistic and technical standards.

What is the difference between Part Time 3D Weapon Artist vs Part Time 3D Character Artist?

AspectPart Time 3D Weapon ArtistPart Time 3D Character Artist
Required SkillsModeling weapons, texturing, low-poly/high-poly assetsModeling characters, rigging, texturing
Work EnvironmentGame studios, animation companies, freelance projectsGame studios, animation studios, freelance work
Common Certifications3D modeling, texturing, software proficiency (Maya, Blender)3D modeling, character design, software proficiency

Both roles involve 3D modeling and texturing but focus on different asset types. The Weapon Artist specializes in creating detailed weapon models, while the Character Artist focuses on character models. They share similar skills and work environments, making them closely related but distinct roles within the game and animation industries.

What are the typical collaboration processes for a Part Time 3D Weapon Artist working with remote game development teams?

As a Part Time 3D Weapon Artist, you’ll often collaborate remotely with concept artists, animators, and game designers using project management tools and regular virtual meetings. Communication is key—expect to share progress updates, receive feedback, and iterate on weapon models based on team requirements. File sharing via version control systems like Git or Perforce is common, and you may need to follow specific asset guidelines to ensure consistency. This collaborative structure helps maintain workflow efficiency and ensures your work integrates smoothly into the larger game development pipeline.
More about Part Time 3D Weapon Artist jobs
What cities are hiring for Part Time 3D Weapon Artist jobs? Cities with the most Part Time 3D Weapon Artist job openings:
What are the most commonly searched types of 3D Weapon Artist jobs? The most popular types of 3D Weapon Artist jobs are:
What states have the most Part Time 3D Weapon Artist jobs? States with the most job openings for Part Time 3D Weapon Artist jobs include:
Infographic showing various Part Time 3D Weapon Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Motion Design 1- Adjunct Faculty- Traditional Ground - College of Arts and Media

3D Motion Design 1- Adjunct Faculty- Traditional Ground - College of Arts and Media

Grand Canyon University

Phoenix, AZ

Part-time

Medical, Retirement

Re-posted 14 days ago


Grand Canyon University rating

7.8

Company rating: 7.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

203rd of 555 rated colleges and universities


Job description

Make a Difference at Grand Canyon University

Grand Canyon University is a private Christian university located in Phoenix, Arizona.

The College of Arts and Media offers exciting opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus.

Why Work at GCU:

  • Education Benefits and Tuition Assistance
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus located in Phoenix, AZ:

  • Courses are in-person and on-campus for the Fall 2026 semester (Class start date 09/08/2026)

Course: 3D Motion Design 1

This course focuses on introducing the principles and production of 3D modeling and 3D motion using industry standard software and processes. Students demonstrate three-dimensional concepts, theories, design, and application while creating products for use in motion graphics.

What You Will Do:

  • Facilitate classroom lecture and discussions while incorporating innovative teaching strategies.
  • Engage students in cutting-edge technologies and industry trends.
  • Assess student performance and mentor classroom success to prepare them for their chosen career path.
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.

What You Will Bring:

  • Acandidate with a bachelor's degree in animation, motion graphics, 3D modeling, graphic design, advertising, or an equivalent degree in the visual arts.
  • A Master's degree and 3 or more years' experience in the design industry is preferred.
  • Skills in the following are required:12 Principles of Animation, understanding of graphic design and how it relates to motion graphics, motion graphics trends, motion production pipeline, understanding of typography and its use in motion, modeling, texturing, lighting, and rendering, basic character rigging (IKs and controls), and particle effects.
  • Skills teaching the following software programs are required: Maya, Adobe After Effects, Adobe Photoshop, and Adobe Illustrator.
  • Job titles that fit the criteria: Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
  • Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe and Maya software products. A portfolio of current work examples is required with the application to teach.

Before submitting your application, please attach the following to review:

  • Your unofficial transcript for any applicable conferred graduate degrees

#gcu #highered #faculty #phoenix #artsandmedia #INDLOPESUP


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