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Part Time 3D Weapon Artist Jobs (NOW HIRING)

... 3D printing in clay * Comfort teaching mixed-level classes and adjusting curriculum as needed ... hr for part-time/temporary employees or $90/hr for contractors, who must provide their own ...

... 3D printing in clay * Comfort teaching mixed-level classes and adjusting curriculum as needed ... hr for part-time/temporary employees or $90/hr for contractors, who must provide their own ...

This is a part-time (adjunct) faculty position. Candidates will be interviewed and hired on an as ... Department: Creative Arts Location: College-Wide Reports To: Associate Dean Recruitment Type:

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Part Time 3D Weapon Artist information

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$19

$39

$68

How much do part time 3d weapon artist jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for part time 3d weapon artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a part time 3D weapon artist?

Part Time 3D Weapon Artists are professionals who create detailed 3D models of weapons for use in video games, films, and virtual simulations, typically working less than full-time hours. They use specialized software like Blender, Maya, or 3ds Max to design, model, texture, and sometimes animate weapons, ensuring they meet artistic and technical requirements. These artists often collaborate with game developers, animators, and other artists to bring realistic or stylized weapons to life. Part-time roles may offer flexible schedules and are ideal for freelancers or students looking to build a portfolio.

What are the key skills and qualifications needed to thrive as a part time 3D weapon artist, and why are they important?

To thrive as a Part Time 3D Weapon Artist, you need strong 3D modeling and texturing skills, a portfolio showcasing weapon assets, and familiarity with game art pipelines. Proficiency in software such as Blender, Maya, ZBrush, and Substance Painter, as well as understanding of real-time rendering engines like Unity or Unreal Engine, is typically required. Attention to detail, creativity, and effective communication help artists interpret briefs and collaborate with other team members. These skills and qualities are vital for producing high-quality, game-ready weapon assets that meet both artistic and technical standards.

What are the typical collaboration processes for a part time 3D weapon artist working with remote game development teams?

As a Part Time 3D Weapon Artist, you’ll often collaborate remotely with concept artists, animators, and game designers using project management tools and regular virtual meetings. Communication is key—expect to share progress updates, receive feedback, and iterate on weapon models based on team requirements. File sharing via version control systems like Git or Perforce is common, and you may need to follow specific asset guidelines to ensure consistency. This collaborative structure helps maintain workflow efficiency and ensures your work integrates smoothly into the larger game development pipeline.

What is the difference between Part Time 3D Weapon Artist vs Part Time 3D Character Artist?

AspectPart Time 3D Weapon ArtistPart Time 3D Character Artist
Required SkillsModeling weapons, texturing, low-poly/high-poly assetsModeling characters, rigging, texturing
Work EnvironmentGame studios, animation companies, freelance projectsGame studios, animation studios, freelance work
Common Certifications3D modeling, texturing, software proficiency (Maya, Blender)3D modeling, character design, software proficiency

Both roles involve 3D modeling and texturing but focus on different asset types. The Weapon Artist specializes in creating detailed weapon models, while the Character Artist focuses on character models. They share similar skills and work environments, making them closely related but distinct roles within the game and animation industries.

What cities are hiring for Part Time 3D Weapon Artist jobs?

Cities with the most Part Time 3D Weapon Artist job openings:

What are the most commonly searched types of 3D Weapon Artist jobs?

The most popular types of 3D Weapon Artist jobs are:

What states have the most Part Time 3D Weapon Artist jobs?

States with the most job openings for Part Time 3D Weapon Artist jobs include:

Infographic showing various Part Time 3D Weapon Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

POOL - Simulation and Game Development Artist Instructor (Part-time)

Fayetteville, NC

Fayetteville Technical Community College
Colleges, Universities, and Professional Schools • 1 - 5K employees

Part-time

Re-posted 8 days ago


Job description

Candidate(s) recommended for hire are subject to a criminal background check.
First Section
Pool Title POOL - Simulation and Game Development Artist Instructor (Part-time) Pool Number F34-23 Announcement Summary
This is a continuous recruitment pool not specifically advertised. 
The pool is continuous in order to develop a qualified pool of interested candidates. 
We invite applications to be submitted for potential openings. 
Qualified candidates will possess excellent computer skills and document 3D modeling experience. 
Duties
Classroom/laboratory teaching of Simulation and Game Development classes including 3D modeling, animation, and 2D graphic design; days, evenings, and weekends, both on and off campus, online. Incorporate latest instructional & interactive learning technologies in course delivery. 

Minimum Qualifications
 A Bachelor's degree in Simulation and Game Development, Digital Technologies, Computer Science, or related field and one year of relevant work experience. Must demonstrate (via a portfolio) with 3D modeling and animation software (Maya), and graphic design software (Photoshop). Communication, both oral and written, skills necessary. Must be proficient in Microsoft Office (Access, Excel, PowerPoint, and Word). 
An Associate Degree with extensive experience directly related to the position duties, well documented in the application packet, may be considered in lieu of the bachelor degree requirement. 
Preferred Qualifications
Teaching experience at the community college or four-year college. On-line teaching experience.
Full or Part Time Part Time Special Instructions to Applicants
Experience in Simulation and Game Development should be documented in the resume and cover letter.
NOTE: All applicants under consideration for employment at Fayetteville Technical Community College will be required to complete a consent form that allows FTCC to conduct a criminal background check on your behalf so that you may be considered further for the position for which you have applied.
Announcement Details
EEO Statement

The Fayetteville Technical Community College is an Equal Opportunity Educational Institution/Employer.

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