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3D Modeling Texture Artist Jobs (NOW HIRING)

Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience. * Tune materials, shaders, lighting setups, and VFX to create a stylized ...

Models will be used in Unity 3D and Unreal game engines for virtual training applications ... The artist will primarily be responsible for modeling and texturing photo realistic, low poly ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... and texture baking is essential. RESPONSIBILITIES * Hard Surface Modeling: * Model assets with a ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

Create and edit technically accurate medical 3D models and textures. These will be used in Medical ... Job title: 3D Artist II Arthrex Location:

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

... that lies in the creation of 3D models. We're looking for an artist who specializes in ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

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How much do 3d modeling texture artist jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a typical day look like for a 3D Modeling Texture Artist on a production team?

A typical day for a 3D Modeling Texture Artist involves collaborating closely with art directors, animators, and other team members to develop and refine 3D assets for games, films, or other digital projects. You’ll spend your time sculpting models, applying and adjusting textures, and ensuring assets meet both visual and technical specifications. Daily tasks often include team meetings to discuss feedback, prioritizing tasks based on project timelines, and troubleshooting challenges with shading or material compatibility. The role combines independent creative work with regular teamwork, offering a dynamic balance between artistic expression and technical problem-solving.

What are the key skills and qualifications needed to thrive in the 3D Modeling Texture Artist position, and why are they important?

To thrive as a 3D Modeling Texture Artist, you need strong proficiency in creating detailed 3D models and realistic textures, often supported by a bachelor's degree in game design, animation, or a related field. Expertise with industry-standard tools like Autodesk Maya, Blender, ZBrush, Substance Painter, and Adobe Photoshop—and familiarity with game engines such as Unreal Engine or Unity—is highly valuable. Attention to detail, creativity, problem-solving, and effective communication with cross-disciplinary teams are key soft skills. These abilities are vital to producing visually compelling digital assets that meet project requirements and support smooth collaboration in fast-paced production environments.

What is a 3D Modeling Texture Artist job?

A 3D Modeling Texture Artist creates detailed 3D models and applies textures to make them appear realistic or stylized for films, games, or other digital media. They use software like Maya, Blender, ZBrush, and Substance Painter to sculpt, paint, and refine assets. Their work ensures that objects, characters, and environments look visually appealing and fit the artistic direction of a project. This role requires strong artistic skills, a good understanding of materials, and knowledge of lighting and shading techniques.

More about 3D Modeling Texture Artist jobs
What cities are hiring for 3D Modeling Texture Artist jobs? Cities with the most 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most 3D Modeling Texture Artist jobs? States with the most job openings for 3D Modeling Texture Artist jobs include:
Infographic showing various 3D Modeling Texture Artist job openings in the United States as of June 2026, with employment types broken down into 87% Full Time, and 13% Part Time. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist

Tolan

San Francisco, CA • On-site

Full-time

Posted 5 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.