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3D Modeling Texture Artist Jobs (NOW HIRING)

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

Light, texture, position, compose and render photorealistic, premium-quality images that ... Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

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3D Modeling Texture Artist information

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How much do 3d modeling texture artist jobs pay per hour?

As of Jul 22, 2026, the average hourly pay for 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a typical day look like for a 3D Modeling Texture Artist on a production team?

A typical day for a 3D Modeling Texture Artist involves collaborating closely with art directors, animators, and other team members to develop and refine 3D assets for games, films, or other digital projects. You’ll spend your time sculpting models, applying and adjusting textures, and ensuring assets meet both visual and technical specifications. Daily tasks often include team meetings to discuss feedback, prioritizing tasks based on project timelines, and troubleshooting challenges with shading or material compatibility. The role combines independent creative work with regular teamwork, offering a dynamic balance between artistic expression and technical problem-solving.

What are the key skills and qualifications needed to thrive in the 3D Modeling Texture Artist position, and why are they important?

To thrive as a 3D Modeling Texture Artist, you need strong proficiency in creating detailed 3D models and realistic textures, often supported by a bachelor's degree in game design, animation, or a related field. Expertise with industry-standard tools like Autodesk Maya, Blender, ZBrush, Substance Painter, and Adobe Photoshop—and familiarity with game engines such as Unreal Engine or Unity—is highly valuable. Attention to detail, creativity, problem-solving, and effective communication with cross-disciplinary teams are key soft skills. These abilities are vital to producing visually compelling digital assets that meet project requirements and support smooth collaboration in fast-paced production environments.

What is a 3D Modeling Texture Artist job?

A 3D Modeling Texture Artist creates detailed 3D models and applies textures to make them appear realistic or stylized for films, games, or other digital media. They use software like Maya, Blender, ZBrush, and Substance Painter to sculpt, paint, and refine assets. Their work ensures that objects, characters, and environments look visually appealing and fit the artistic direction of a project. This role requires strong artistic skills, a good understanding of materials, and knowledge of lighting and shading techniques.

More about 3D Modeling Texture Artist jobs
What cities are hiring for 3D Modeling Texture Artist jobs? Cities with the most 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most 3D Modeling Texture Artist jobs? States with the most job openings for 3D Modeling Texture Artist jobs include:
Infographic showing various 3D Modeling Texture Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Spencer's rating

5.5

Company rating: 5.5 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

70th of 104 rated fashion retailers


Job description

Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all. One Team / One Goal We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness. We offer a comprehensive benefits package that includes: Flexible work environment Career advancement Competitive base salary Bonus opportunity Vacation, Personal, Sick and Holiday pay Medical, Dental, Vision, Disability, Life and AD&D insurance 401k with a company match 30% merchandise discount Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes. Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes Leverage Substance Painter / Designer and emerging AI workflows Manage and review outsourced assets Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines Qualifications Experienced 3D Texture/Lookdev artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer Clear understanding of color space, shading, lighting, rendering, and texture baking methods Proficient in Adobe Photoshop and Illustrator Strong organizational skills, ability to coordinate multiple projects seamlessly Strong communication skills and ability to work in a team environment Self-starter; comfortable leading the charge with projects and deadlines 3D character art experience is a plus Experience in games, toys, fashion, or other product development is a plus Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop Blender, Maya, Mesh Mixer preferred The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000

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