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3D Modeling Texture Artist Jobs (NOW HIRING)

3D Modeler

Winter Garden, FL · On-site

$57K - $104K/yr

... 3D modeling package • Solid understanding of PBR workflows, texturing tools (Substance Suite ... Mari, Photoshop) and geometry optimization • Ability to interpret technical reference, scan data ...

3D Modeler

Orlando, FL · On-site

$57K - $104K/yr

... 3D modeling package • Solid understanding of PBR workflows, texturing tools (Substance Suite ... Mari, Photoshop) and geometry optimization • Ability to interpret technical reference, scan data ...

Arthrex is actively searching for a 3D Artist to collaborate in the production process of ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

3D Artist

San Rafael, CA · On-site

$37 - $56/hr

What We Need We are looking for an exceptionally skilled 3D Character Artist to join us and process ... model, texture, topology, rigging, animation, and rendering * Produce animation ROM playblast ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ...

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3D Modeling Texture Artist information

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How much do 3d modeling texture artist jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a typical day look like for a 3D Modeling Texture Artist on a production team?

A typical day for a 3D Modeling Texture Artist involves collaborating closely with art directors, animators, and other team members to develop and refine 3D assets for games, films, or other digital projects. You’ll spend your time sculpting models, applying and adjusting textures, and ensuring assets meet both visual and technical specifications. Daily tasks often include team meetings to discuss feedback, prioritizing tasks based on project timelines, and troubleshooting challenges with shading or material compatibility. The role combines independent creative work with regular teamwork, offering a dynamic balance between artistic expression and technical problem-solving.

What are the key skills and qualifications needed to thrive in the 3D Modeling Texture Artist position, and why are they important?

To thrive as a 3D Modeling Texture Artist, you need strong proficiency in creating detailed 3D models and realistic textures, often supported by a bachelor's degree in game design, animation, or a related field. Expertise with industry-standard tools like Autodesk Maya, Blender, ZBrush, Substance Painter, and Adobe Photoshop—and familiarity with game engines such as Unreal Engine or Unity—is highly valuable. Attention to detail, creativity, problem-solving, and effective communication with cross-disciplinary teams are key soft skills. These abilities are vital to producing visually compelling digital assets that meet project requirements and support smooth collaboration in fast-paced production environments.

What is a 3D Modeling Texture Artist job?

A 3D Modeling Texture Artist creates detailed 3D models and applies textures to make them appear realistic or stylized for films, games, or other digital media. They use software like Maya, Blender, ZBrush, and Substance Painter to sculpt, paint, and refine assets. Their work ensures that objects, characters, and environments look visually appealing and fit the artistic direction of a project. This role requires strong artistic skills, a good understanding of materials, and knowledge of lighting and shading techniques.

More about 3D Modeling Texture Artist jobs
What cities are hiring for 3D Modeling Texture Artist jobs? Cities with the most 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most 3D Modeling Texture Artist jobs? States with the most job openings for 3D Modeling Texture Artist jobs include:
Infographic showing various 3D Modeling Texture Artist job openings in the United States as of June 2026, with employment types broken down into 87% Full Time, and 13% Part Time. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Visual Effects Animation Artist

Visual Effects Animation Artist

Anatomage, Inc.

Santa Clara, CA • On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 15 days ago


Key responsibilities

  • Create digital environments using 3D modeling, texturing, and lighting skills.

  • Develop real-time simulations and character animations within Unreal Engine, utilizing the Niagara system and Houdini for scientifically accurate special effects.

  • Handle character rigging and animation for MetaHumans and ensure all assets are technically optimized for interactive platforms.


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world’s first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.