Remote Employment Type: Full-Time Start Date: ASAP About Silverspoon: Silverspoon is a leading ... Produce high-quality textures and materials for 3D models using Substance Painter and other ...
Remote Employment Type: Full-Time Start Date: ASAP About Silverspoon: Silverspoon is a leading ... Produce high-quality textures and materials for 3D models using Substance Painter and other ...
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Quick apply
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Model, texture, shade, and light assets for high-quality scientific and technical visualization ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...
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As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
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Quick apply
3D Character Artist - Talent Pool (N Americas)
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$123.90K - $130K/yr
As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...
Remote 3D Modeling Texture Artist information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do remote 3d modeling texture artist jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Remote 3D Modeling Texture Artist, and why are they important?
How does a Remote 3D Modeling Texture Artist typically collaborate with other team members across different locations?
What is a Remote 3D Modeling Texture Artist?
What is the difference between Remote 3D Modeling Texture Artist vs Remote 3D Modeler?
| Aspect | Remote 3D Modeling Texture Artist | Remote 3D Modeler |
|---|---|---|
| Primary Focus | Creating textures and surface details for 3D models | Building and shaping 3D models from scratch or references |
| Skills Required | Texturing, shading, UV mapping, software like Substance Painter, Photoshop | Modeling, topology, sculpting, software like Blender, Maya |
| Work Environment | Typically collaborates with modelers and art teams in game/film industries | Works on creating 3D assets for games, movies, or visualization projects |
While both roles involve 3D art creation, the Remote 3D Modeling Texture Artist specializes in adding surface details and textures to models, whereas the Remote 3D Modeler focuses on creating the overall shape and structure of 3D assets. Both roles often work together in the production pipeline, but their core skills and tasks differ.

Full-time
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Job description
Maya/Substance Texture Artist
Job Title: Maya/Substance Texture Artist
Company: Silverspoon
Location: Remote
Employment Type: Full-Time
Start Date: ASAP
About Silverspoon: Silverspoon is a leading company in the field of real-time Augmented Reality (AR) broadcast, specializing in creating captivating and immersive experiences using Unreal Engine. We are a team of passionate professionals dedicated to pushing the boundaries of AR technology. As we continue to expand our operations, we are looking for a skilled Maya/Substance Texture Artist to join our team and contribute to the development of cutting-edge AR content.
Job Description
As a Maya/Substance Texture Artist at Silverspoon, you will play a crucial role in crafting high-quality 3D assets and textures for our real-time AR broadcasts. You will work closely with our creative and technical teams to ensure that our AR experiences are visually stunning and engaging.
Key Responsibilities
- Texture Creation: Produce high-quality textures and materials for 3D models using Substance Painter and other industry-standard software.
- UV Mapping: Create efficient UV maps for 3D assets to ensure optimal texture placement and quality.
- Asset Integration: Collaborate with 3D modelers and animators to seamlessly integrate textures into 3D assets within Maya and Unreal Engine.
- Material Shading: Develop and implement shading materials to achieve the desired look and feel of assets in real-time AR environments.
- Quality Control: Ensure the visual quality and consistency of textures across different platforms and devices.
Nice-to-Have Skills
While the following skills and qualifications are not mandatory, they would be considered a significant advantage:
- Experience with Unreal Engine: Familiarity with Unreal Engine and the ability to work within its material and shading systems.
- 3D Modeling Knowledge: Understanding of 3D modeling principles and the ability to collaborate effectively with 3D modelers.
- Scripting and Coding: Basic scripting or coding skills in languages such as Python or Blueprint scripting within Unreal Engine.
- VR/AR Experience: Prior experience in creating content for VR or AR applications.
- Strong Portfolio: A portfolio showcasing previous work in texture creation and material shading.
Qualifications
- Bachelor's degree in Computer Graphics, Animation, or a related field (or equivalent experience).
- Proven experience as a Texture Artist in a professional setting, with a focus on Maya and Substance Painter.
- Proficiency in industry-standard software such as Maya, Substance Painter, and Substance Designer.
- Strong attention to detail and the ability to produce high-quality textures and materials.
- Effective communication and teamwork skills.
Silverspoon is committed to fostering diversity and encourages candidates from all backgrounds to apply. We offer a dynamic and collaborative work environment where creativity and innovation thrive.
If you are a talented Maya/Substance Texture Artist who is passionate about creating stunning AR content and possesses a keen interest in Unreal Engine, we would love to hear from you. Join us in shaping the future of AR broadcasting!