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Remote 3D Modeling Texture Artist Jobs (NOW HIRING)

Create models and set dress these landscapes to support the narrative * Collaborate with project ... Active and passionate Sky player This position is available for remote work for candidates within ...

Senior Technical Artist

Redwood City, CA · Remote

$170K - $225K/yr

Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ... Experience working with 3D modeling tools (Maya, Blender, 3ds Max) and 2D software (Photoshop ...

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ... Experience working with 3D modeling tools (Maya, Blender, 3ds Max) and 2D software (Photoshop ...

PROJECT DESIGNER - REMOTE, NORTHEAST

NC · Remote

$90K - $100K/yr

... 3D Modeling & Environments: Create detailed models of interiors, exteriors, and custom furniture/fixtures, integrating lighting, textures, and materials for hyper-realistic results. * Virtual ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ...

Autodesk 3DS Max Tutor

Kingsport, TN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

IA · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Charlotte, NC · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Paramus, NJ · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Charleston, SC · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Nashville, TN · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Cedar City, UT · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

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Remote 3D Modeling Texture Artist information

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How much do remote 3d modeling texture artist jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for remote 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Modeling Texture Artist, and why are they important?

To thrive as a Remote 3D Modeling Texture Artist, you need strong proficiency in 3D modeling, texturing, and UV mapping, often demonstrated by a portfolio and a degree in art, design, or a related field. Expertise in software such as Autodesk Maya, Blender, ZBrush, and Adobe Substance Painter is typically required, along with familiarity with version control systems like Git or Perforce. Attention to detail, creativity, strong communication, and self-motivation are standout soft skills for remote collaboration and delivering high-quality assets. These abilities ensure the creation of visually compelling and technically sound assets that meet project requirements and deadlines in a distributed work environment.

What is a Remote 3D Modeling Texture Artist?

A Remote 3D Modeling Texture Artist is a digital artist who works from a remote location to create and apply textures to 3D models used in video games, movies, animations, or virtual environments. Their primary responsibilities include designing surface details like color, patterns, and material qualities to make 3D objects look realistic or stylized. They collaborate with other artists and developers online, using specialized software like Blender, Maya, or Substance Painter. This role requires a strong understanding of art fundamentals, texture mapping, and digital sculpting techniques.

How does a Remote 3D Modeling Texture Artist typically collaborate with other team members across different locations?

As a Remote 3D Modeling Texture Artist, you'll often collaborate with other artists, animators, and project managers using digital tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular video meetings, shared asset repositories, and clear documentation are essential for staying in sync on project requirements and feedback. You'll frequently share your work-in-progress for review and iterate based on input from art directors and team leads. Strong communication skills and proactive updates help ensure smooth collaboration despite the physical distance.

What is the difference between Remote 3D Modeling Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Modeling Texture ArtistRemote 3D Modeler
Primary FocusCreating textures and surface details for 3D modelsBuilding and shaping 3D models from scratch or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentTypically collaborates with modelers and art teams in game/film industriesWorks on creating 3D assets for games, movies, or visualization projects

While both roles involve 3D art creation, the Remote 3D Modeling Texture Artist specializes in adding surface details and textures to models, whereas the Remote 3D Modeler focuses on creating the overall shape and structure of 3D assets. Both roles often work together in the production pipeline, but their core skills and tasks differ.

More about Remote 3D Modeling Texture Artist jobs
What cities are hiring for Remote 3D Modeling Texture Artist jobs? Cities with the most Remote 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
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Infographic showing various Remote 3D Modeling Texture Artist job openings in the United States as of July 2026, with employment types broken down into 82% Full Time, 9% Part Time, and 9% Temporary. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Environment Artist (Sky)

$60K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description

The award winning team behind Journey, flOw, and Flower are looking to expand their team on Sky: Children of the Light with a Generalist. This position reports to the Art team while working closely with the Design team.
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and other Environment Artists to create landscapes, spaces, and models for the world of Sky: Children of the Light. The ideal candidate understands that making an environment is more than creating beautiful content to fill spaces but is also an opportunity to tell the story behind the world players inhabit. If this sounds exciting to you, we'd love to have you join our team!
Responsibilities
  • Create landscapes using our own proprietary terrain system
  • Create models and set dress these landscapes to support the narrative
  • Collaborate with project leads, concept artists, and designers
  • Brainstorm ideas and create rapid prototypes during the concept phase
  • Support the rest of the art team to create 3D assets
  • Review and fix bugs

Must Haves:
  • 3+ years of experience in the games industry
  • Proficient in Autodesk Maya
  • Great artistic sensibility and excellent eye for design, color, lighting, composition,
    and attention to detail
  • Strong communication skills with an ability to take constructive feedback
  • Self-motivated and a team player
  • Open to learning new skills and programs

Nice to Haves:
  • Familiarity with our games and visual style
  • Ability to concept
  • Love and affinity for video games
  • Ability to visualize and communicate ideas
  • Active and passionate Sky player

This position is available for remote work for candidates within the USA.
Please submit a resume and portfolio to be considered.
Perks:
• Paid Time Off, Holidays, and Two Weeks Winter Break
• Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
• Pet Insurance for those who need it too.
• Compassionate leave for employees who needs to take care of their family members
• Pre-tax wellness stipend
• Pre-tax work from home stipend
• Access our savings plan (401K program) with company match
• Mental health resources including Headspace membership and Employee Assistance Program (EAP)
• Discount portal for everyday goods and services
• Employee inclusive and diversity initiatives such as Grow Together
• Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $60,000 USD to $130,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
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