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Home Based 3D Modeling Texture Artist Jobs (NOW HIRING)

This role reports to the 3D Modeling Manager and works closely with experienced 3D artists who ... A dedicated home office space that is noise- and distraction-free. The space should have strong ...

Revise models based on feedback from project teams * Support integration of models into larger ... Basic understanding of materials, textures, and lighting for visualization * Knowledge of file ...

... 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and conceptualizing new ideas • Work with cross-functional teams create 3D ...

... 3D modeling , lighting, texturing and rendering as per communicated design • Understanding the project requirements and conceptualizing new ideas • Work with cross-functional teams create 3D ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

The ideal candidate excels in creating precise, visually compelling models of product-based objects ... Expertise in retopology, UV creation, and texture baking is essential. RESPONSIBILITIES * Hard ...

Your Role As a 3D Artist specializing in Real Time 3D technologies, you will bring environments ... Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept ...

... Mac-based; while you can work on your preferred OS, your deliverables must be fully compatible with a Mac-centric workflow. * Technical Skillset: Strong proficiency in 3D modeling, texturing ...

Proven experience with 3D modeling and texturing software (e.g., Blender, Maya, 3ds Max, ZBrush ... Solid understanding of low-poly optimization, topology, UV unwrapping, and PBR (Physically Based ...

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How much do home based 3d modeling texture artist jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for home based 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are Home Based 3D Modeling Texture Artists?

Home Based 3D Modeling Texture Artists are professionals who create and apply textures to 3D models from their home or remote workspace. They work on the surface details of digital models, adding realism, color, and detail to objects used in video games, movies, animation, and other digital media. These artists use specialized software like Blender, Maya, or Substance Painter to design textures and ensure they fit seamlessly on 3D models. Working remotely allows them to collaborate with studios and clients worldwide, often as freelancers or part of distributed teams.

What are the key skills and qualifications needed to thrive as a Home Based 3D Modeling Texture Artist, and why are they important?

To thrive as a Home Based 3D Modeling Texture Artist, you need solid skills in 3D modeling, texturing, and digital art, often backed by a portfolio and a degree or coursework in art, design, or a related field. Proficiency with industry-standard software such as Blender, Autodesk Maya, ZBrush, and Adobe Substance Painter is essential. Strong self-motivation, time management, and communication skills help remote artists excel in meeting deadlines and collaborating with clients or teams. These skills and qualities are important for producing high-quality, detailed assets efficiently and maintaining professional reliability in a remote work setting.

What are typical collaboration methods for a home-based 3D modeling texture artist working with remote teams?

As a home-based 3D modeling texture artist, you'll often collaborate with other artists, animators, and project managers using digital communication tools. File sharing platforms like Dropbox or Google Drive are commonly used to exchange assets, while project management tools such as Trello or Asana help track progress. Regular meetings via video calls and feedback sessions through chat apps ensure that your work aligns with the project's artistic direction and deadlines. Clear communication and responsiveness are key to successfully contributing to remote teams in this role.
What cities are hiring for Home Based 3D Modeling Texture Artist jobs? Cities with the most Home Based 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most Home Based 3D Modeling Texture Artist jobs? States with the most job openings for Home Based 3D Modeling Texture Artist jobs include:
3D Modeling Internship

3D Modeling Internship

WebstaurantStore

Lititz, PA • On-site, Remote

Full-time, Internship

Retirement

Posted yesterday


WebstaurantStore rating

7.9

Company rating: 7.9 out of 10

Based on 62 frontline employees who took The Breakroom Quiz

92nd of 337 rated retail wholesalers


Job description

Job Summary

As a 3D Modeling Intern, you will work fully remotely as part of WebstaurantStore’s 3D team, supporting AR related modeling projects and product visualization needs. This role reports to the 3D Modeling Manager and works closely with experienced 3D artists who provide direction, feedback, and support throughout the modeling process.


A typical day may include reviewing assigned tasks, creating or modifying 3D models in Blender, preparing assets for AR use, applying feedback from reviews, and providing progress updates during team check-ins. This position helps the department produce accurate, optimized, and high quality 3D assets that support WebstaurantStore’s digital product experience and broader business goals.


This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and software, and support from a collaborative 3D team.

Responsibilities
  • Create and modify 3D models using Blender (ZBrush experience is a plus)
  • Assist in preparing and optimizing models for AR applications
  • Follow established workflows, naming conventions, and quality standards
  • Collaborate with team members to complete assigned tasks and meet deadlines
  • Incorporate feedback from team leadership into revisions
  • Participate in team check-ins and progress updates
  • Support general modeling needs across AR-related projects
  • Provide accurate time estimates for tasks, including iteration and review time.
  • Consistently deliver work that meets quantitative and quality KPI goals.
Physical Requirements
  • Work is performed while sitting/standing and interfacing with a personal computer.
  • Requires the ability to communicate effectively using speech, vision, and hearing.
  • Requires the regular use of hands for simple grasping and fine manipulations.
  • Requires occasional bending, squatting, crawling, climbing, and reaching.
  • Requires the ability to occasionally lift, carry, push, or pull medium weights, up to 50lbs.
Remote Work Qualifications
  • Access to a reliable and secure high-speed internet connection. Cable or fiber internet connections (at least 75mbps download/10mbps upload) are preferred, as satellite connections often cannot support the technologies used to perform day-to-day tasks.
  • Access to a home router and modem.
  • A dedicated home office space that is noise- and distraction-free. The space should have strong wireless connection or a wired Ethernet connection (wired connection is preferred, if possible).
  • A valid, physical address (apartment, suite, etc.). PO Boxes are not supported, as a physical address is required for you to receive your computer equipment.
  • The desire and ability to work and communicate with other team members via chat, webcam, etc.
  • Legal residents of one of the following states: (AK, AL, AR, AZ, CT, DE, FL, GA, IA, ID, IN, KS, KY, LA, MD, ME, MI, MN, MO, MS, MT, NC, ND, NE, NH, NM, NV, OH, OK, PA, SC, SD, TN, TX, UT, VA, VT, WI, WV, or WY). H-1B Visa Sponsorship Not Available, W2 only.
Experience
  • Coursework or academic experience in 3D modeling, digital art, or a related field
  • Exposure to 3D tools such as Blender, ZBrush, or similar (through school or personal projects)
  • Basic understanding of modeling, UVs, and texturing principles
  • Familiarity with real-time workflows (game engines, AR/VR, or similar) is a plus
  • Strong interest in 3D content creation, product visualization
Education

This role does not require a degree. We value relevant skills and experience and alignment with our core values above all else.

Desired Traits & Skills
  • Basic to intermediate experience with Blender
  • Foundational understanding of 3D modeling principles (topology, scale, UVs)
  • Willingness to learn, take feedback, and improve skills
  • Strong attention to detail and time management
  • Ability to work in a remote, team-based environment
  • Excellent problem-solving skills
  • Outstanding communication and interpersonal skills
Company Overview

The foodservice professional’s premier source for restaurant equipment, supplies, and knowledge online. Our purpose is to empower and equip people to run their businesses more profitably and efficiently.

Benefits
  • 401(k) matching
  • Employee Assistance Program
  • Company Discounts
Available at HQ Locations Only
  • On-Site Fitness Centers
  • Dog-friendly Offices

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