1

Home Based 3D Modeling Texture Artist Jobs (NOW HIRING)

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... to 3D Models and Textures * Knowledge of Physically-based Rendering (PBR) experience for game ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... of ideal model topology, texturing, shader networks, and physically based rendering.

... meshes and textures * Creating Fur sculpts using Hair Card and Alpha Planes * Physically-based ... A passion for modeling and a dedication to creating AAA quality games. Additional Information ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... of ideal model topology, texturing, shader networks, and physically based rendering.

3D Designer

Culver City, CA · On-site

$50 - $65/hr

... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

Designer, 3D Texture/Surfacing

NJ · On-site

$75K - $85K/yr

... artist Strong PBR (physically based rendering) fundamentals experience Hands-on experience using Substance Painter or Mari Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer ...

next page

Showing results 1-20

People also search for

Home Based 3D Modeling Texture Artist information

See salary details

$19

$39

$68

How much do home based 3d modeling texture artist jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for home based 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are Home Based 3D Modeling Texture Artists?

Home Based 3D Modeling Texture Artists are professionals who create and apply textures to 3D models from their home or remote workspace. They work on the surface details of digital models, adding realism, color, and detail to objects used in video games, movies, animation, and other digital media. These artists use specialized software like Blender, Maya, or Substance Painter to design textures and ensure they fit seamlessly on 3D models. Working remotely allows them to collaborate with studios and clients worldwide, often as freelancers or part of distributed teams.

What are the key skills and qualifications needed to thrive as a Home Based 3D Modeling Texture Artist, and why are they important?

To thrive as a Home Based 3D Modeling Texture Artist, you need solid skills in 3D modeling, texturing, and digital art, often backed by a portfolio and a degree or coursework in art, design, or a related field. Proficiency with industry-standard software such as Blender, Autodesk Maya, ZBrush, and Adobe Substance Painter is essential. Strong self-motivation, time management, and communication skills help remote artists excel in meeting deadlines and collaborating with clients or teams. These skills and qualities are important for producing high-quality, detailed assets efficiently and maintaining professional reliability in a remote work setting.

What are typical collaboration methods for a home-based 3D modeling texture artist working with remote teams?

As a home-based 3D modeling texture artist, you'll often collaborate with other artists, animators, and project managers using digital communication tools. File sharing platforms like Dropbox or Google Drive are commonly used to exchange assets, while project management tools such as Trello or Asana help track progress. Regular meetings via video calls and feedback sessions through chat apps ensure that your work aligns with the project's artistic direction and deadlines. Clear communication and responsiveness are key to successfully contributing to remote teams in this role.
What cities are hiring for Home Based 3D Modeling Texture Artist jobs? Cities with the most Home Based 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most Home Based 3D Modeling Texture Artist jobs? States with the most job openings for Home Based 3D Modeling Texture Artist jobs include:
3D Motion Design 2 -Adjunct Faculty- Traditional Ground - College of Arts and Media

3D Motion Design 2 -Adjunct Faculty- Traditional Ground - College of Arts and Media

Grand Canyon Education

Phoenix, AZ

Part-time

Medical, Retirement

Posted 8 days ago


Grand Canyon Education rating

7.5

Company rating: 7.5 out of 10

Based on 32 frontline employees who took The Breakroom Quiz

14th of 72 rated education support services


Job description

Make a Difference at Grand Canyon University

Grand Canyon University is a private Christian university located in Phoenix, Arizona.

The College of Arts and Media offers exciting opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus.

Why Work at GCU:

  • Education Benefits and Tuition Assistance
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus located in Phoenix, AZ:

  • Courses are in-person and on-campus for the Fall 2026 semester (Class start date 09/08/2026)

Course: 3D Motion Design 2

This course focuses on building creative skillsets, with an emphasis on developing the principles and processes of 3D motion graphics using industry standard tools and techniques. Students demonstrate the design aesthetics and practical technical skills needed to enter the field of motion graphics. Technology requirement: Students provide their own laptop and mouse. Students will use industry-standard software to complete assignments. Verify required technical specifications in the University Policy Handbook, which is available on www.gcu.edu. Prerequisite: DDN-306.

What You Will Do:

  • Facilitate classroom lecture and discussions while incorporating innovative teaching strategies.
  • Engage students in cutting-edge technologies and industry trends.
  • Assess student performance and mentor classroom success to prepare them for their chosen career path.
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.

What You Will Bring:

  • A candidate with a bachelor's degree in animation, motion graphics, 3D modeling, graphic design, advertising, or an equivalent degree in the visual arts.
  • A Master's degree and 3 or more years' experience in the design industry is preferred.
  • Skills in the following are required: 12 Principles of Animation, understanding of graphic design and how it relates to motion graphics, motion graphics trends, motion production pipeline, understanding of typography and its use in motion, color theory, shot structure, modeling, texturing, lighting, and rendering.
  • Skills teaching the following software programs are required: Maya, Adobe After Effects, Adobe Photoshop, and Adobe Illustrator.
  • Job titles that fit the criteria: Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
  • Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe and Maya software products. A portfolio of current work examples is required with the application to teach.

Before submitting your application, please attach the following to review:

  • Your unofficial transcript for any applicable conferred graduate degrees

#gcu #highered #faculty #phoenix #artsandmedia #INDLOPESUP


What Grand Canyon Education employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Grand Canyon Education logo

About Grand Canyon Education

Sourced by ZipRecruiter

Grand Canyon Education (GCE) is a rapidly growing educational service company that has long been an industry leader in providing educational, operational and technological support services to the post-secondary education sector. Formerly part of Grand Canyon University (GCU), GCE still works closely with GCU to benefit thousands of students, families and the local inner-city community. We put people first, drive innovation, and do good in the community that we live and work in.

Industry

Education

Company size

1,001 - 5,000 Employees

Headquarters location

Phoenix, AZ, US

Year founded

1983