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Home Based 3D Modeling Texture Artist Jobs (NOW HIRING)

... models based on feedback from technical leads and clients Basic Qualifications • Bachelor ... 3D modeling package • Solid understanding of PBR workflows, texturing tools (Substance Suite ...

New

3D Modeler

Kissimmee, FL · On-site

$57K - $104K/yr

... models based on feedback from technical leads and clients Basic Qualifications • Bachelor ... 3D modeling package • Solid understanding of PBR workflows, texturing tools (Substance Suite ...

New

3D Modeler

Orlando, FL

$57K - $104K/yr

... models based on feedback from technical leads and clients Basic Qualifications • Bachelor ... 3D modeling package • Solid understanding of PBR workflows, texturing tools (Substance Suite ...

New

3D Designer

Culver City, CA · On-site

$50 - $65/hr

... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

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How much do home based 3d modeling texture artist jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for home based 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are Home Based 3D Modeling Texture Artists?

Home Based 3D Modeling Texture Artists are professionals who create and apply textures to 3D models from their home or remote workspace. They work on the surface details of digital models, adding realism, color, and detail to objects used in video games, movies, animation, and other digital media. These artists use specialized software like Blender, Maya, or Substance Painter to design textures and ensure they fit seamlessly on 3D models. Working remotely allows them to collaborate with studios and clients worldwide, often as freelancers or part of distributed teams.

What are the key skills and qualifications needed to thrive as a Home Based 3D Modeling Texture Artist, and why are they important?

To thrive as a Home Based 3D Modeling Texture Artist, you need solid skills in 3D modeling, texturing, and digital art, often backed by a portfolio and a degree or coursework in art, design, or a related field. Proficiency with industry-standard software such as Blender, Autodesk Maya, ZBrush, and Adobe Substance Painter is essential. Strong self-motivation, time management, and communication skills help remote artists excel in meeting deadlines and collaborating with clients or teams. These skills and qualities are important for producing high-quality, detailed assets efficiently and maintaining professional reliability in a remote work setting.

What are typical collaboration methods for a home-based 3D modeling texture artist working with remote teams?

As a home-based 3D modeling texture artist, you'll often collaborate with other artists, animators, and project managers using digital communication tools. File sharing platforms like Dropbox or Google Drive are commonly used to exchange assets, while project management tools such as Trello or Asana help track progress. Regular meetings via video calls and feedback sessions through chat apps ensure that your work aligns with the project's artistic direction and deadlines. Clear communication and responsiveness are key to successfully contributing to remote teams in this role.
What cities are hiring for Home Based 3D Modeling Texture Artist jobs? Cities with the most Home Based 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most Home Based 3D Modeling Texture Artist jobs? States with the most job openings for Home Based 3D Modeling Texture Artist jobs include:

Lead 3D Artist - Virtual Reality

Immersive Entertainment

Irvine, CA • On-site, Remote

Contractor

Posted 28 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences