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Home Based 3D Modeling Texture Artist Jobs (NOW HIRING)

3D Designer

Culver City, CA · On-site

$50 - $65/hr

... models into 3D software, refine, and prep for lighting & texturing • Willingness to R&D angle ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ... to full-time based on project needs and performance. Physical Demands: The physical demands ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Collaborate with visualization artists, architects, engineers, planners, and project teams to ...

Light, texture, position, compose and render photorealistic, premium-quality images that ... Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ...

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Home Based 3D Modeling Texture Artist information

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How much do home based 3d modeling texture artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for home based 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a home based 3D modeling texture artist?

Home Based 3D Modeling Texture Artists are professionals who create and apply textures to 3D models from their home or remote workspace. They work on the surface details of digital models, adding realism, color, and detail to objects used in video games, movies, animation, and other digital media. These artists use specialized software like Blender, Maya, or Substance Painter to design textures and ensure they fit seamlessly on 3D models. Working remotely allows them to collaborate with studios and clients worldwide, often as freelancers or part of distributed teams.

What are the key skills and qualifications needed to thrive as a home based 3D modeling texture artist, and why are they important?

To thrive as a Home Based 3D Modeling Texture Artist, you need solid skills in 3D modeling, texturing, and digital art, often backed by a portfolio and a degree or coursework in art, design, or a related field. Proficiency with industry-standard software such as Blender, Autodesk Maya, ZBrush, and Adobe Substance Painter is essential. Strong self-motivation, time management, and communication skills help remote artists excel in meeting deadlines and collaborating with clients or teams. These skills and qualities are important for producing high-quality, detailed assets efficiently and maintaining professional reliability in a remote work setting.

What are typical collaboration methods for a home based 3D modeling texture artist working with remote teams?

As a home-based 3D modeling texture artist, you'll often collaborate with other artists, animators, and project managers using digital communication tools. File sharing platforms like Dropbox or Google Drive are commonly used to exchange assets, while project management tools such as Trello or Asana help track progress. Regular meetings via video calls and feedback sessions through chat apps ensure that your work aligns with the project's artistic direction and deadlines. Clear communication and responsiveness are key to successfully contributing to remote teams in this role.
What cities are hiring for Home Based 3D Modeling Texture Artist jobs? Cities with the most Home Based 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most Home Based 3D Modeling Texture Artist jobs? States with the most job openings for Home Based 3D Modeling Texture Artist jobs include:

$50 - $65/hr

Temporary

Re-posted 19 days ago


Job description

LA (Lindeman & Associates) launched in 2015 and quickly established itself as a leader in the entertainment advertising space, winning Clio's Agency of the Year in 2017. LA brings together artists, editors, and storytellers into one hyper-collaborative team specializing in crafting iconic 360° campaigns. Our work grows audiences, sparks conversations, builds brands, and shapes culture. Though we hail from around the country-and the world-Los Angeles is our creative home and our muse.
LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to run up to 12 months, with the potential for early completion or conversion to full-time based on project needs and performance. In this role, you will create a variety of assets used to engage and attract consumers for one of our most high-profile clients. You will work alongside teams of Designers, Production Artists, and Producers to create and adapt bespoke designs for use in content experiences viewed by millions of people across the globe. This is a hybrid position with an in-office presence required Tuesday through Thursday.
What You'll Do:
• Model new product ideas from sketches and scrap, including both hard surfaces and soft materials
• Import CAD models into 3D software, refine, and prep for lighting & texturing
• Willingness to R&D angle development in support of other work streams-namely digital and packaging
• Develop high quality product renders and animations for executive presentations
• Support packaging design by building Keyshot pipeline for faster development
What You'll Bring:
• Software expertise required: Keyshot, Cinema 4D with Redshift and CAD
• Lighting and texture expert with proven portfolio of tasteful work
• Exemplary taste and excellence in graphic design & image creation (photoshop), layout, and typography
• Sharp eye for detail, composition, and hierarchy
• Experience working with fashion, culture, and/or sports brands
• Nice to have - Gemini or other AI program training
• Motion/animation skills (After Effects), Presentation skills also a plus
• Exceptional work ethic, team mindset, and eagerness to contribute in a fast workflow
The Pay:
The hourly compensation range for this position is $50-$65/hr. Compensation may vary outside of this range depending on a number of factors, including but not limited to the candidate's qualifications, location, prior experience, and education.
This is a hybrid contract role expected to run up to 12 months, with the potential for early completion or conversion to full-time based on project needs and performance.
Physical Demands:
The physical demands described here are representative of those that must be met by a person to successfully perform the essential functions of this role. Reasonable accommodations may be made to enable qualified applicants and employees with disabilities to perform the essential functions.
• Extended periods of desk work involving long stretches of 3D modeling, rendering, and production work
• Frequent verbal and written communication during meetings, creative reviews, and cross-functional collaboration
• May involve standing and presenting renders, animations, or product visuals to internal teams or clients
• Exceptional visual acuity and attention to detail, including lighting, texture, materials, and spatial accuracy in 3D environments
• Regular use of 3D and design software including Keyshot, Cinema 4D with Redshift, CAD tools, and Adobe Creative Suite
• Ability to manage multiple creative projects, render timelines, and deadlines in a fast-paced environment
LA is an equal opportunity employer. We're committed to making LA as inclusive and diverse as the audience we engage daily. LA is dedicated to providing access, equal opportunity, and reasonable accommodation for individuals with disabilities in employment, its services, programs, and activities. To request reasonable accommodation, please contact [email protected].
LA participates in the E-Verify program.