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Self Employed 3D Modeling Texture Artist Jobs (NOW HIRING)

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... modeling, texturing, lighting, and rendering tools. Key Responsibilities * Create detailed 3D ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ...

Our partner is looking for a 3D Artist - Vehicles Team based in Netherlands. This role offers the ... Your work will span modeling, texturing, rigging, animation, optimization, and asset integration.

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Verify models for proper scale, placement, texture mapping, and rendering performance. * Correct ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... The artist is expected to model, texture, animate, light, and render assets and animations as ...

New

Contract 3D Artist

Austin, TX · On-site

$20 - $25/hr

Model, texture, and optimize 3D assets. * Produce high-quality renders using Redshift. * Work closely with thumbnail artists, incorporating feedback and revisions as needed. * Stay informed on ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... The artist is expected to model, texture, animate, light, and render assets and animations as ...

Posted today

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ... 3D Artist

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

... self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

... self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

... self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of ... Experience with Substance Painter or Designer for texture work * Familiarity with lighting ...

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Self Employed 3D Modeling Texture Artist information

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$11K

$153K

How much do self employed 3d modeling texture artist jobs pay per year?

As of Aug 28, 2026, the average yearly pay for self employed 3d modeling texture artist in the United States is $152,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Self Employed 3D Modeling Texture Artist vs 3D Modeler?

AspectSelf Employed 3D Modeling Texture Artist3D Modeler
CredentialsPortfolio, proficiency in texturing softwarePortfolio, proficiency in modeling software
Work EnvironmentFreelance, remote or client sitesStudio, company office, or freelance
Employer/IndustryClients across gaming, film, animationGame studios, VFX companies, animation firms
Search/Comparison IntentFocus on texturing skills and freelance workFocus on modeling skills and project roles

While both roles involve 3D skills, a Self Employed 3D Modeling Texture Artist specializes in creating textures for 3D models independently, often working on diverse projects. A 3D Modeler primarily focuses on building the 3D models themselves, either freelance or within a studio. Understanding these distinctions helps clients find the right professional for their project needs.

What cities are hiring for Self Employed 3D Modeling Texture Artist jobs?

Cities with the most Self Employed 3D Modeling Texture Artist job openings:

What are the most commonly searched types of 3D Modeling Texture Artist jobs?

The most popular types of 3D Modeling Texture Artist jobs are:

What states have the most Self Employed 3D Modeling Texture Artist jobs?

States with the most job openings for Self Employed 3D Modeling Texture Artist jobs include:

3D Artist

Kensoft Inc.

New York, NY • Remote

$55/hr

Full-time

Posted 10 days ago


Job description

About the Role

We are looking for a talented and creative 3D Artist to join our team. The successful candidate will be responsible for creating high-quality 3D models, environments, assets, and visual content based on project requirements.

This role is ideal for someone with strong artistic skills, attention to detail, and experience working with 3D modeling, texturing, lighting, and rendering tools.

Key Responsibilities

  • Create detailed 3D models, assets, environments, and visual elements.
  • Develop realistic or stylized textures, materials, and surfaces.
  • Set up lighting, cameras, and scenes for high-quality renders.
  • Produce 3D visualizations and animations according to project requirements.
  • Optimize models and assets for performance and intended use.
  • Collaborate with designers, developers, animators, and other creative team members.
  • Review feedback and make revisions to meet project specifications.
  • Maintain organized project files, assets, and production documentation.
  • Research visual references, styles, and techniques to support creative projects.
  • Ensure all final work meets quality, technical, and creative standards.

Requirements

  • Strong portfolio demonstrating 3D modeling and visualization skills.
  • Experience with software such as Blender, Maya, 3ds Max, Cinema 4D, or similar tools.
  • Knowledge of texturing, materials, lighting, and rendering workflows.
  • Good understanding of composition, proportions, color, and visual design.
  • Strong attention to detail and ability to meet deadlines.
  • Ability to interpret creative briefs and work independently.
  • Good communication and collaboration skills.
  • Experience with animation, game development, product visualization, or VFX is an advantage.