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3D Modeling Texture Artist Jobs (NOW HIRING)

In this volunteer position you will be asked to create a variety of high-quality, textured 3D ... Qualifications * High-quality 3D modeling: Hard-surface or Sculpted (Human Characters and/or ...

In this volunteer position you will be asked to create a variety of high-quality, textured 3D ... Qualifications * High-quality 3D modeling: Hard-surface or Sculpted (Human Characters and/or ...

Technical Artist

San Francisco, CA · On-site

$149K - $179K/yr

The Role We're looking for a Technical Artist / 3D Generalist who can create high-quality ... Own end-to-end 3D workflows: modeling, texturing, materials, lighting, rendering, optimization, and ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

... Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas ... We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for ...

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically ...

Full Texturing ability (Diffuse, Normal, Displacement etc). * Able to work effectively and ... A passion for modeling and a dedication to creating AAA quality games. Additional Information ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

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How much do 3d modeling texture artist jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for 3d modeling texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a typical day look like for a 3D Modeling Texture Artist on a production team?

A typical day for a 3D Modeling Texture Artist involves collaborating closely with art directors, animators, and other team members to develop and refine 3D assets for games, films, or other digital projects. You’ll spend your time sculpting models, applying and adjusting textures, and ensuring assets meet both visual and technical specifications. Daily tasks often include team meetings to discuss feedback, prioritizing tasks based on project timelines, and troubleshooting challenges with shading or material compatibility. The role combines independent creative work with regular teamwork, offering a dynamic balance between artistic expression and technical problem-solving.

What are the key skills and qualifications needed to thrive in the 3D Modeling Texture Artist position, and why are they important?

To thrive as a 3D Modeling Texture Artist, you need strong proficiency in creating detailed 3D models and realistic textures, often supported by a bachelor's degree in game design, animation, or a related field. Expertise with industry-standard tools like Autodesk Maya, Blender, ZBrush, Substance Painter, and Adobe Photoshop—and familiarity with game engines such as Unreal Engine or Unity—is highly valuable. Attention to detail, creativity, problem-solving, and effective communication with cross-disciplinary teams are key soft skills. These abilities are vital to producing visually compelling digital assets that meet project requirements and support smooth collaboration in fast-paced production environments.

What is a 3D Modeling Texture Artist job?

A 3D Modeling Texture Artist creates detailed 3D models and applies textures to make them appear realistic or stylized for films, games, or other digital media. They use software like Maya, Blender, ZBrush, and Substance Painter to sculpt, paint, and refine assets. Their work ensures that objects, characters, and environments look visually appealing and fit the artistic direction of a project. This role requires strong artistic skills, a good understanding of materials, and knowledge of lighting and shading techniques.

More about 3D Modeling Texture Artist jobs
What cities are hiring for 3D Modeling Texture Artist jobs? Cities with the most 3D Modeling Texture Artist job openings:
What are the most commonly searched types of 3D Modeling Texture Artist jobs? The most popular types of 3D Modeling Texture Artist jobs are:
What states have the most 3D Modeling Texture Artist jobs? States with the most job openings for 3D Modeling Texture Artist jobs include:
Infographic showing various 3D Modeling Texture Artist job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 1% As Needed, 91% Full Time, 6% Part Time, and 1% Temporary. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Motion Design 2 -Adjunct Faculty- Traditional Ground - College of Arts and Media

Grand Canyon University

Phoenix, AZ

Part-time

Medical, Retirement

Posted 5 days ago


Grand Canyon University rating

7.8

Company rating: 7.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

192nd of 534 rated colleges and universities


Job description

Make a Difference at Grand Canyon University

Grand Canyon University is a private Christian university located in Phoenix, Arizona.

The College of Arts and Media offers exciting opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus.

Why Work at GCU:

  • Education Benefits and Tuition Assistance
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus located in Phoenix, AZ:

  • Courses are in-person and on-campus for the Fall 2026 semester (Class start date 09/08/2026)

Course: 3D Motion Design 2

This course focuses on building creative skillsets, with an emphasis on developing the principles and processes of 3D motion graphics using industry standard tools and techniques. Students demonstrate the design aesthetics and practical technical skills needed to enter the field of motion graphics. Technology requirement: Students provide their own laptop and mouse. Students will use industry-standard software to complete assignments. Verify required technical specifications in the University Policy Handbook, which is available on www.gcu.edu. Prerequisite: DDN-306.

What You Will Do:

  • Facilitate classroom lecture and discussions while incorporating innovative teaching strategies.
  • Engage students in cutting-edge technologies and industry trends.
  • Assess student performance and mentor classroom success to prepare them for their chosen career path.
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.

What You Will Bring:

  • A candidate with a bachelor's degree in animation, motion graphics, 3D modeling, graphic design, advertising, or an equivalent degree in the visual arts.
  • A Master's degree and 3 or more years' experience in the design industry is preferred.
  • Skills in the following are required: 12 Principles of Animation, understanding of graphic design and how it relates to motion graphics, motion graphics trends, motion production pipeline, understanding of typography and its use in motion, color theory, shot structure, modeling, texturing, lighting, and rendering.
  • Skills teaching the following software programs are required: Maya, Adobe After Effects, Adobe Photoshop, and Adobe Illustrator.
  • Job titles that fit the criteria: Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
  • Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe and Maya software products. A portfolio of current work examples is required with the application to teach.

Before submitting your application, please attach the following to review:

  • Your unofficial transcript for any applicable conferred graduate degrees

#gcu #highered #faculty #phoenix #artsandmedia #INDLOPESUP


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