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Remote 2D Concept Artist Jobs (NOW HIRING)

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Marketing Artist (Contract) (Remote)

Boulder, CO · Remote

$130K - $155K/yr

Experience breaking down 2D assets into clean layered pieces ready for use in animation software ... If you utilize AI in your concept process, please let us know how, and clearly disclose pieces with ...

Collaborate with project leads, concept artists, and designers * Brainstorm ideas and create rapid ... Active and passionate Sky player This position is available for remote work for candidates within ...

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on ... Work closely with designers and artists to rapidly prototype games and enhance the user experience.

Marketing Artist (Contract)

Boulder, CO · On-site +1

$131K - $157K/yr

Experience breaking down 2D assets into clean layered pieces ready for use in animation software ... If you utilize AI in your concept process, please let us know how, and clearly disclose pieces with ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

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Remote 2D Concept Artist information

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$120K

$132.8K

$146.5K

How much do remote 2d concept artist jobs pay per year?

As of Jun 13, 2026, the average yearly pay for remote 2d concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote 2D Concept Artist vs Remote Character Designer?

AspectRemote 2D Concept ArtistRemote Character Designer
CredentialsPortfolio, artistic skills, possibly a degree in art or designPortfolio, strong character design skills, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with game/film studiosRemote, often freelance or studio-based, focused on character creation
Industry UsageVideo games, film, animationVideo games, animation, comics
Search & Comparison IntentUnderstanding roles, job requirements, or applying for similar positionsComparing character design roles, job scope, or skills needed

Remote 2D Concept Artists and Remote Character Designers both create visual assets for entertainment industries. While concept artists focus on developing initial visual ideas and environments, character designers specialize in creating detailed character visuals. Both roles require strong artistic skills and often overlap in industries like gaming and animation, but their specific focus areas differ.

How do Remote 2D Concept Artists typically collaborate with other team members despite working remotely?

Remote 2D Concept Artists often use digital collaboration tools like Slack, Zoom, or project management platforms to stay connected with art directors, game designers, and fellow artists. Regular virtual meetings and feedback sessions are common to ensure alignment on style, themes, and project milestones. Sharing work-in-progress images, participating in brainstorming sessions, and providing timely revisions based on team input are key parts of the workflow. This collaborative environment helps maintain clear communication and supports a cohesive visual direction for the project.

What are the key skills and qualifications needed to thrive as a Remote 2D Concept Artist, and why are they important?

To thrive as a Remote 2D Concept Artist, you need strong drawing and painting abilities, a solid understanding of visual storytelling, and a portfolio showcasing your artistic range. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, or Procreate is required, and familiarity with project management systems like Trello or Slack is often helpful. Creativity, time management, and effective communication are essential soft skills, especially when collaborating remotely with teams. These skills ensure the timely delivery of high-quality visual concepts that align with project goals and facilitate smooth collaboration across dispersed teams.

What is a Remote 2D Concept Artist?

A Remote 2D Concept Artist is a creative professional who designs and illustrates visual concepts for games, movies, animation, or other media while working from a location outside the traditional studio environment. Their main role is to produce sketches, character designs, environments, and other visual elements that guide the production team’s vision. Working remotely allows them flexibility and the opportunity to collaborate with international teams using digital tools and communication platforms. They typically use software like Photoshop or Procreate and must have a strong portfolio showcasing their artistic skills and imagination.
More about Remote 2D Concept Artist jobs
What cities are hiring for Remote 2D Concept Artist jobs? Cities with the most Remote 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Remote 2D Concept Artist jobs? States with the most job openings for Remote 2D Concept Artist jobs include:
Infographic showing various Remote 2D Concept Artist job openings in the United States as of June 2026, with employment types broken down into 1% Locum Tenens, 75% Full Time, 10% Part Time, and 14% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.
Roblox 2D Artist

Roblox 2D Artist

Sawhorse Productions

Los Angeles, CA • Remote

$20 - $50/hr

Full-time

Posted 18 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John’s 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox experiences. In this role, you will create high-quality 2D art, UI elements, thumbnails, and game graphics that bring our worlds to life and align with both gameplay and marketing goals. You will collaborate closely with developers, designers, and creative leads to ensure assets are visually compelling, performant, and platform-native.

This is an hourly freelance position, with expected availability Monday through Friday during core working hours of 9:00 AM to 7:00 PM PST.

Requirements

  • 2D Art & Graphic Design: Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for Roblox experiences, marketing materials, and in-game use.
  • UI Art for Roblox: Design Roblox-native UI elements that fit within the platform’s structural framework and technical constraints while maintaining strong visual appeal.
  • Game Asset Support: Support the creation of accessories, clothing, map visuals, icons, thumbnails, and supporting graphics that complement 3D environments and gameplay.
  • Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts that align with project goals, brand guidelines, and gameplay needs.
  • Brand Consistency: Ensure visual consistency across all assets while contributing to the evolution of visual style and branding for Roblox projects.
  • Collaboration with Developers: Work directly with developers to ensure smooth implementation of assets, proper sizing, optimization, and alignment with gameplay systems.
  • Iteration & Feedback: Adapt designs based on creative feedback, playtesting insights, and evolving project requirements.
  • Trend Awareness: Stay current with Roblox trends, visual styles, and platform best practices to bring fresh ideas into active projects.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media.
  • Roblox Familiarity: Hands-on experience creating art for Roblox or strong familiarity with Roblox visual standards and UI systems.
  • Design Tools: Proficiency in Adobe Creative Suite, especially Photoshop and Illustrator.
  • Art Fundamentals: Strong understanding of composition, color theory, typography, and visual hierarchy.
  • Portfolio: A strong portfolio showcasing 2D artwork, UI design, game graphics, or interactive media work.
  • Collaboration: Clear communicator with the ability to work effectively across creative and technical teams.
  • Adaptability: Comfortable working in a fast-paced, evolving production environment.
Nice To Haves
  • Experience creating thumbnails or key art for Roblox games.
  • Basic understanding of 3D pipelines and how 2D assets support 3D environments.
  • Familiarity with UGC gaming platforms beyond Roblox.
  • Experience working in startup or agency-style creative teams.

Benefits

$20 to $50 per hour depending on experience.
EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.