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Full Time 2D Concept Artist Jobs (NOW HIRING)

Concept Artist

Torrance, CA ยท On-site

$103K - $144K/yr

Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels ... as concept artist in games, film or entertainment * Expert knowledge in 2D illustration and ...

Concept Artist

Torrance, CA ยท On-site

$103K - $144K/yr

Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels ... as concept artist in games, film or entertainment * Expert knowledge in 2D illustration and ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Follow the direction of the Art Manager to create high-quality concept art for game content and ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Follow the direction of the Art Manager to create high-quality concept art for game content and ...

Roblox 2D Artist

Los Angeles, CA ยท Remote

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Sr. VFX Artist

Glendale, CA ยท Remote

$120K - $186K/yr

Ability to visualize effects with or without concept art, and the ability to create VFX textures ... Expert level proficiency with Maya, Substance, Photoshop and/or equivalent 3D and 2D software

Level Design Artist

San Francisco, CA ยท On-site

$90K - $110K/yr

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

Only applies to full-time positions. We are looking for a Level Design Artist to create Hidden ... Strong 2D concept and illustration skills. * Shader creation experience in any shader graph tool.

Artist/ Illustrator-2D

Irvine, CA ยท On-site

$75K - $95K/yr

And you? You're a digital 2D artist. Your language is color theory, perspective, composition ... This range is based on a full-time position. This range may be modified in the future. The annual ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist ... Produce concept sketches and quick edits to communicate artistic concepts with the team.

Artist/ Illustrator-2D

Irvine, CA ยท On-site

$75K - $95K/yr

And you? You're a digital 2D artist. Your language is color theory, perspective, composition ... This range is based on a full-time position. This range may be modified in the future. The annual ...

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Full Time 2D Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do full time 2d concept artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for full time 2d concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does a full time 2D concept artist do?

A Full Time 2D Concept Artist is responsible for creating visual representations of ideas, characters, environments, and props for video games, movies, or other media projects. They work closely with art directors, game designers, and other team members to bring creative visions to life before production begins. Their work helps define the visual style and tone of a project, providing essential blueprints for 3D artists and animators. Full-time positions typically involve ongoing collaboration and revisions to ensure the final product meets the project's artistic goals.

What are the key skills and qualifications needed to thrive as a full time 2D concept artist?

To thrive as a Full Time 2D Concept Artist, you need strong drawing fundamentals, a deep understanding of color theory, composition, and visual storytelling, often supported by a degree in fine arts or a related field. Proficiency in digital painting software such as Adobe Photoshop, Corel Painter, or Procreate, along with a solid portfolio, is typically required. Creativity, adaptability, and effective communication are essential soft skills for collaborating with design teams and interpreting feedback. These abilities ensure you can deliver compelling, on-brief artwork that drives the visual development of games, films, or other media projects.

What are some common challenges full time 2D concept artists face when translating ideas into visual designs?

Full Time 2D Concept Artists often encounter the challenge of balancing creative freedom with specific project guidelines, ensuring their designs align with the vision of art directors and stakeholders. They may also face tight deadlines, requiring efficient communication and iteration with other artists, designers, and developers. Additionally, adapting to different artistic styles and receiving constructive feedback are essential parts of the role, helping to refine concepts that meet both creative and technical requirements.

What is the difference between Full Time 2D Concept Artist vs 2D Character Artist?

AspectFull Time 2D Concept Artist2D Character Artist
Primary FocusCreating initial concept art and visual designs for characters, environments, and assetsDesigning detailed character artwork, including poses, expressions, and costumes
Work EnvironmentCollaborates with game, film, or animation teams in studio settingsWorks closely with character designers and animators in similar environments
Required SkillsConcept art, illustration, visual storytelling, software proficiency (Photoshop, etc.)Character design, anatomy, illustration, software skills

While both roles involve 2D art and collaboration within creative teams, a Full Time 2D Concept Artist focuses on developing broad visual concepts and initial designs, whereas a 2D Character Artist specializes in detailed character artwork. Both roles are essential in the entertainment industry and often overlap, but their primary responsibilities differ.

More about Full Time 2D Concept Artist jobs

What cities are hiring for Full Time 2D Concept Artist jobs?

Cities with the most Full Time 2D Concept Artist job openings:

What are the most commonly searched types of 2D Concept Artist jobs?

The most popular types of 2D Concept Artist jobs are:

What states have the most Full Time 2D Concept Artist jobs?

States with the most job openings for Full Time 2D Concept Artist jobs include:

What job categories do people searching Full Time 2D Concept Artist jobs look for?

The top searched job categories for Full Time 2D Concept Artist jobs are:

Infographic showing various Full Time 2D Concept Artist job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Concept Artist

Neros Technologies

Torrance, CA โ€ข On-site

$103K - $144K/yr

Full-time

Posted 13 days ago


Job description

Who we are

Neros is a defense technology company rebuilding America's drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built at massive scale. Our team culture is fast, hands-on, and obsessed with closing the gap between design and deployment.

As drones transform the character of warfare, Neros is delivering the systems America and its allies needs to compete on the modern battlefield and deter future conflicts, or else win them. We're building a lean Marketing organization of creatives and operators who want to move fast, take extreme ownership, build a brand from the ground up, and tell the Neros story.

What you will be doing

We're looking for a Concept Artist to lead the visual imagination of the company - you'll own the art direction, concepting, and illustration of how our systems are deployed, and build creative that resonates across military end users, government procurement, and the public at large.

You'll define our illustration styles spanning marketing, technical guides, and concept of operations presentations. You'll get deeply immersed in our current and future products, as well as the battlefield realities that American and allied warfighters encounter.

This role straddles visual development, art direction, technical illustration, and storytelling.

Responsibilities

  • Own 2D and 3D art direction for product concepts and illustrations spanning our Marketing channels, customer presentations, and technical guides
  • Define how Neros visually depicts current and future product capabilities, as well as the warfighter scenarios where they're employed
  • Define our concept of operations illustration style, rendering how our systems are employed across mission profiles, operational scenarios, deployment sequences, and battlefield constraints
  • Evolve our visual design language across illustration surfaces: cutaways, callouts, sequences, diagrams, TTP, hero illustrations, etc
  • Translate technically complex product specs and features into intuitive visuals
  • Work collaboratively with brand marketing to art direct and execute artworks for customer-facing content like social media, motion graphics, merchandising and large scale trade shows and events
  • Manage multiple concurrent concept projects of varying scope and complexity

You should have the following

  • 5+ years as concept artist in games, film or entertainment
  • Expert knowledge in 2D illustration and conceptual storytelling with 3D tooling experience like ZBrush, Blender, Rhino, Unreal Engine or Keyshot
  • Enthusiasm to join a low-structure, high velocity startup where you'll lean on your judgment and creative instincts more than pre-defined process
  • Demonstrated experience in executing 2D concept design, storyboarding and visual storytelling
  • Excellent verbal and written communication skills
  • High attention to detail and ability to document work processes and establish systems
  • A portfolio showcasing a range of design styles in 2D and 3D. Projects that clearly delineates where you were sole creative owner versus shared responsibility, and what specific deliverables you owned in group efforts

Nice to have

  • Experience working in defense, aerospace, robotics, frontier technology or hardware development is preferred
  • Experience illustrating for physical events, print, and team wear
  • Experience with technical visualization specifically for defense tech or military hardware
  • Experience working cross functionally with other teams like marketing or brand design
  • 3D modeling or technical animation experience

US Salary Range

$103,500 - $144,500 USD

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are considered part of Neros' total compensation package.

We're an equal opportunity employer. We welcome all applicants without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.