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Full Time 2D Concept Artist Jobs (NOW HIRING)

Concept Artist, Parade Studio

Moonachie, NJ ยท On-site

$22.64 - $39.67/hr

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

Roblox 2D Artist

Los Angeles, CA ยท Remote

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Senior Artist

$130K - $155K/yr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... You will be involved in every stage of game development, from concept exploration and visual ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist ... Produce concept sketches and quick edits to communicate artistic concepts with the team.

Senior Artist

Cleveland, OH ยท On-site

$123K - $147K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Artist & Designer

Coeur D Alene, ID

$124K - $148K/yr

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

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Full Time 2D Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do full time 2d concept artist jobs pay per year?

As of Aug 9, 2026, the average yearly pay for full time 2d concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time 2D Concept Artist vs 2D Character Artist?

AspectFull Time 2D Concept Artist2D Character Artist
Primary FocusCreating initial concept art and visual designs for characters, environments, and assetsDesigning detailed character artwork, including poses, expressions, and costumes
Work EnvironmentCollaborates with game, film, or animation teams in studio settingsWorks closely with character designers and animators in similar environments
Required SkillsConcept art, illustration, visual storytelling, software proficiency (Photoshop, etc.)Character design, anatomy, illustration, software skills

While both roles involve 2D art and collaboration within creative teams, a Full Time 2D Concept Artist focuses on developing broad visual concepts and initial designs, whereas a 2D Character Artist specializes in detailed character artwork. Both roles are essential in the entertainment industry and often overlap, but their primary responsibilities differ.

What does a full time 2D concept artist do?

A Full Time 2D Concept Artist is responsible for creating visual representations of ideas, characters, environments, and props for video games, movies, or other media projects. They work closely with art directors, game designers, and other team members to bring creative visions to life before production begins. Their work helps define the visual style and tone of a project, providing essential blueprints for 3D artists and animators. Full-time positions typically involve ongoing collaboration and revisions to ensure the final product meets the project's artistic goals.

What are some common challenges full time 2D concept artists face when translating ideas into visual designs?

Full Time 2D Concept Artists often encounter the challenge of balancing creative freedom with specific project guidelines, ensuring their designs align with the vision of art directors and stakeholders. They may also face tight deadlines, requiring efficient communication and iteration with other artists, designers, and developers. Additionally, adapting to different artistic styles and receiving constructive feedback are essential parts of the role, helping to refine concepts that meet both creative and technical requirements.

What are the key skills and qualifications needed to thrive as a full time 2D concept artist?

To thrive as a Full Time 2D Concept Artist, you need strong drawing fundamentals, a deep understanding of color theory, composition, and visual storytelling, often supported by a degree in fine arts or a related field. Proficiency in digital painting software such as Adobe Photoshop, Corel Painter, or Procreate, along with a solid portfolio, is typically required. Creativity, adaptability, and effective communication are essential soft skills for collaborating with design teams and interpreting feedback. These abilities ensure you can deliver compelling, on-brief artwork that drives the visual development of games, films, or other media projects.
More about Full Time 2D Concept Artist jobs
What cities are hiring for Full Time 2D Concept Artist jobs? Cities with the most Full Time 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Full Time 2D Concept Artist jobs? States with the most job openings for Full Time 2D Concept Artist jobs include:
What job categories do people searching Full Time 2D Concept Artist jobs look for? The top searched job categories for Full Time 2D Concept Artist jobs are:
Infographic showing various Full Time 2D Concept Artist job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Sr Concept Artist, Environments

PlayStation Global

Los Angeles, CA โ€ข On-site

$136K - $157K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago

New


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Sr Environment Concept Artist for the development of a new unannounced title!
We are looking for an experienced concept artist with a focus on environments to help us visualize imaginative and unique worlds that set the bar for creativity and complexity on the PlayStation console. You would contribute to the artistic vision, working with art teams to establish the tone of the game, and bring it to life. As a member of the team passionate about environments, you must effectively collaborate with the Art Director, Game Director, and Art Leads to craft worlds that are visually spectacular and cohesive while also working with a wide range of development team members to ensure technical feasibility. Help us craft unique visuals that define our industry!
Responsibilities
  • Design environments, props, production callouts, system interacts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
  • Combine the goals of game design, art direction, and technological considerations to build industry defining environments
  • Research and initiate information gathering of pertinent subject matter to your task
  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the in-game environments, visual language, and rule sets for fantasy-based worlds
  • Solve complex artistic development issues for both artists as well as other team members
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
  • Serve as an artistic resource for overall product or as a studio resource - this includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools
Requirements
  • Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
  • Strong design skills with the ability to render realistic believable fantasy based props, architecture, and natural landscapes using contemporary industry standard tools and techniques
  • Strong ideation, brainstorming and documentation skills
  • Proficiency in Photoshop with an emphasis on drawing, painting and image making
  • Ability to block out ideas in 3D as well as 2D depending on the needs of the task
  • Strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing well according to schedules, objectives, and overall project goals
  • Familiarity with video game product development and the fundamentals of 3D packages
  • Good communication, organizational, and interpersonal skills
  • Bachelor's Degree in Fine Arts or relevant curriculum or equivalent skillset
  • 3+ years of AAA video game platform experience
Preferred Experience
  • Two or more published titles is desirable

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At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$120,600-$180,800 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
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Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
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