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Internship 2D Concept Artist Jobs (NOW HIRING)

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Has 3 or more years' gaming industry experience as a concept artist, including at least one ... Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting ...

Concept Artist, Parade Studio

Moonachie, NJ · On-site

$22.64 - $39.67/hr

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

New

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

New

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist ... Produce concept sketches and quick edits to communicate artistic concepts with the team.

Senior Artist

$130K - $155K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

New

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

New

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Internship 2D Concept Artist information

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$5

$13

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How much do internship 2d concept artist jobs pay per hour?

As of Jul 31, 2026, the average hourly pay for internship 2d concept artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an Internship 2D Concept Artist do?

An Internship 2D Concept Artist assists in creating visual representations of ideas, characters, environments, and props for games, films, or other media projects. They work closely with senior artists and the creative team to develop sketches and illustrations that guide the visual style of a project. Interns typically learn industry-standard software, receive feedback on their work, and build a portfolio, while gaining practical experience in a professional setting.

What are the key skills and qualifications needed to thrive as an Internship 2D Concept Artist, and why are they important?

To thrive as an Internship 2D Concept Artist, you need a solid grasp of drawing fundamentals, color theory, and visual storytelling, typically demonstrated through a strong portfolio and art-related coursework or training. Familiarity with industry-standard digital art tools like Adobe Photoshop, Procreate, or Clip Studio Paint is essential. Creativity, openness to feedback, and effective teamwork are vital soft skills that help you excel in collaborative environments. These abilities ensure you can produce imaginative, high-quality concepts that align with project goals and adapt to team needs.

What types of projects and tasks can I expect to work on as an Internship 2D Concept Artist?

As an Internship 2D Concept Artist, you will typically be involved in brainstorming, sketching, and refining visual ideas for characters, environments, and props under the guidance of senior artists. Your daily tasks may include creating mood boards, producing quick thumbnails, and developing detailed concept illustrations that help define the visual direction of a project. You’ll often collaborate closely with other artists, animators, and game designers, participating in feedback sessions and adapting your work based on team input. This role provides a great opportunity to build your portfolio while gaining practical experience in a professional creative environment.

What is the difference between Internship 2D Concept Artist vs Junior 2D Concept Artist?

AspectInternship 2D Concept ArtistJunior 2D Concept Artist
Experience LevelEntry-level, limited professional experienceEarly-career, some professional experience
CredentialsOften students or recent graduatesPortfolio and some industry experience
Work EnvironmentInternship programs, learning-focusedFull-time or part-time employment in studios
ResponsibilitiesAssisting with concept art, learning workflowsCreating concept art, collaborating with teams

The main difference is that an Internship 2D Concept Artist is typically a student or recent graduate gaining initial industry experience, often through an internship program. A Junior 2D Concept Artist is a professional with some industry experience, responsible for producing concept art within a studio setting. Internships focus on learning and skill development, while junior roles involve more independent work and contribution to projects.

More about Internship 2D Concept Artist jobs
What cities are hiring for Internship 2D Concept Artist jobs? Cities with the most Internship 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Internship 2D Concept Artist jobs? States with the most job openings for Internship 2D Concept Artist jobs include:
Infographic showing various Internship 2D Concept Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Concept Artist [Contract] (Retro Studios)

Nintendo

Austin, TX

$125K - $144K/yr

Other

Medical, PTO

Re-posted 5 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 241 rated software companies


Job description

THIS IS AN ONSITE CONTRACT POSITION - Austin, TX 

Position includes: 

  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts

RETRO STUDIOS: 

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. 

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. 

DESCRIPTION OF DUTIES:    

  • Collaborate with the Art Director, Artists, and Designers to define the look of our games by working to establish consistent visuals for characters, environments, props, and effects, with an emphasis on boss characters.
  • Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with design specifications to communicate gameplay properties, interactions and sequencing of boss characters.
  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
  • Take ownership of concept work for various game features while actively collaborating with other disciplines such as Design, Art, and Engineering to achieve high-quality, innovative concept art.
  • Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery.
  • Provide visual contextualization support for game design efforts at all stages.
  • Perform research as necessary to support visual development.
  • Work with Art Director and Leads to provide feedback and guidance to artists.
  • Create storyboards, background illustrations, and promotional artwork.
  • Provide and receive feedback professionally. 

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing. 

SUMMARY OF REQUIREMENTS:   

  • Has 3 or more years' gaming industry experience as a concept artist, including at least one complete product cycle shipping AAA title.
  • Must present online portfolio with high-quality, varied examples of character and environment concept art.
  • Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture.
  • Examples of modern rendering process using 3D art and modeling tools (Maya, Blender).
  • Mastery of fundamental artistic principles.
  • Experience executing a wide range of artistic styles.
  • Good communicator, self-motivated, driven to grow professionally.
  • Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent professional experience. 

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other. 


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