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Internship 2D Concept Artist Jobs (NOW HIRING)

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Has 3 or more years' gaming industry experience as a concept artist, including at least one ... Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting ...

Concept Artist, Parade Studio

Moonachie, NJ · On-site

$22.64 - $39.67/hr

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Develop files in both 2D and 3D formats, including virtual files and occasionally physical models

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

... seeking a talented 2D Roblox Artist excited to support the visual development of our Roblox ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist ... Produce concept sketches and quick edits to communicate artistic concepts with the team.

Senior Artist

$130K - $155K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

You will be involved in every stage of game development, from concept exploration and visual ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

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Internship 2D Concept Artist information

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$5

$13

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How much do internship 2d concept artist jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for internship 2d concept artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an Internship 2D Concept Artist do?

An Internship 2D Concept Artist assists in creating visual representations of ideas, characters, environments, and props for games, films, or other media projects. They work closely with senior artists and the creative team to develop sketches and illustrations that guide the visual style of a project. Interns typically learn industry-standard software, receive feedback on their work, and build a portfolio, while gaining practical experience in a professional setting.

What are the key skills and qualifications needed to thrive as an Internship 2D Concept Artist?

To thrive as an Internship 2D Concept Artist, you need a solid grasp of drawing fundamentals, color theory, and visual storytelling, typically demonstrated through a strong portfolio and art-related coursework or training. Familiarity with industry-standard digital art tools like Adobe Photoshop, Procreate, or Clip Studio Paint is essential. Creativity, openness to feedback, and effective teamwork are vital soft skills that help you excel in collaborative environments. These abilities ensure you can produce imaginative, high-quality concepts that align with project goals and adapt to team needs.

What types of projects and tasks can I expect to work on as an Internship 2D Concept Artist?

As an Internship 2D Concept Artist, you will typically be involved in brainstorming, sketching, and refining visual ideas for characters, environments, and props under the guidance of senior artists. Your daily tasks may include creating mood boards, producing quick thumbnails, and developing detailed concept illustrations that help define the visual direction of a project. You’ll often collaborate closely with other artists, animators, and game designers, participating in feedback sessions and adapting your work based on team input. This role provides a great opportunity to build your portfolio while gaining practical experience in a professional creative environment.

What is the difference between Internship 2D Concept Artist vs Junior 2D Concept Artist?

AspectInternship 2D Concept ArtistJunior 2D Concept Artist
Experience LevelEntry-level, limited professional experienceEarly-career, some professional experience
CredentialsOften students or recent graduatesPortfolio and some industry experience
Work EnvironmentInternship programs, learning-focusedFull-time or part-time employment in studios
ResponsibilitiesAssisting with concept art, learning workflowsCreating concept art, collaborating with teams

The main difference is that an Internship 2D Concept Artist is typically a student or recent graduate gaining initial industry experience, often through an internship program. A Junior 2D Concept Artist is a professional with some industry experience, responsible for producing concept art within a studio setting. Internships focus on learning and skill development, while junior roles involve more independent work and contribution to projects.

More about Internship 2D Concept Artist jobs
What cities are hiring for Internship 2D Concept Artist jobs? Cities with the most Internship 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Internship 2D Concept Artist jobs? States with the most job openings for Internship 2D Concept Artist jobs include:
Infographic showing various Internship 2D Concept Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, and 3% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Sr Concept Artist, Environments

PlayStation Global

Los Angeles, CA • On-site

$136K - $157K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 5 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Sr Environment Concept Artist for the development of a new unannounced title!
We are looking for an experienced concept artist with a focus on environments to help us visualize imaginative and unique worlds that set the bar for creativity and complexity on the PlayStation console. You would contribute to the artistic vision, working with art teams to establish the tone of the game, and bring it to life. As a member of the team passionate about environments, you must effectively collaborate with the Art Director, Game Director, and Art Leads to craft worlds that are visually spectacular and cohesive while also working with a wide range of development team members to ensure technical feasibility. Help us craft unique visuals that define our industry!
Responsibilities
  • Design environments, props, production callouts, system interacts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
  • Combine the goals of game design, art direction, and technological considerations to build industry defining environments
  • Research and initiate information gathering of pertinent subject matter to your task
  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the in-game environments, visual language, and rule sets for fantasy-based worlds
  • Solve complex artistic development issues for both artists as well as other team members
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
  • Serve as an artistic resource for overall product or as a studio resource - this includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools
Requirements
  • Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
  • Strong design skills with the ability to render realistic believable fantasy based props, architecture, and natural landscapes using contemporary industry standard tools and techniques
  • Strong ideation, brainstorming and documentation skills
  • Proficiency in Photoshop with an emphasis on drawing, painting and image making
  • Ability to block out ideas in 3D as well as 2D depending on the needs of the task
  • Strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing well according to schedules, objectives, and overall project goals
  • Familiarity with video game product development and the fundamentals of 3D packages
  • Good communication, organizational, and interpersonal skills
  • Bachelor's Degree in Fine Arts or relevant curriculum or equivalent skillset
  • 3+ years of AAA video game platform experience
Preferred Experience
  • Two or more published titles is desirable

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Please be aware that any official outreach in response to your application will always be done from a @sony.com email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
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At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$120,600-$180,800 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
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