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Internship 2D Concept Artist Jobs (NOW HIRING)

Artist & Designer

Coeur D Alene, ID

$124K - $148K/yr

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Artist & Designer

Henderson, NV · On-site

$122K - $146K/yr

Apply knowledge and expertise to prepare complex artwork including 2D/3D renderings and models from ... Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines.

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

You'll work on everything from early concept sketches and mood boards to the motion, gesture, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

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Internship 2D Concept Artist information

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$5

$13

$19

How much do internship 2d concept artist jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for internship 2d concept artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What does an Internship 2D Concept Artist do?

An Internship 2D Concept Artist assists in creating visual representations of ideas, characters, environments, and props for games, films, or other media projects. They work closely with senior artists and the creative team to develop sketches and illustrations that guide the visual style of a project. Interns typically learn industry-standard software, receive feedback on their work, and build a portfolio, while gaining practical experience in a professional setting.

What are the key skills and qualifications needed to thrive as an Internship 2D Concept Artist?

To thrive as an Internship 2D Concept Artist, you need a solid grasp of drawing fundamentals, color theory, and visual storytelling, typically demonstrated through a strong portfolio and art-related coursework or training. Familiarity with industry-standard digital art tools like Adobe Photoshop, Procreate, or Clip Studio Paint is essential. Creativity, openness to feedback, and effective teamwork are vital soft skills that help you excel in collaborative environments. These abilities ensure you can produce imaginative, high-quality concepts that align with project goals and adapt to team needs.

What types of projects and tasks can I expect to work on as an Internship 2D Concept Artist?

As an Internship 2D Concept Artist, you will typically be involved in brainstorming, sketching, and refining visual ideas for characters, environments, and props under the guidance of senior artists. Your daily tasks may include creating mood boards, producing quick thumbnails, and developing detailed concept illustrations that help define the visual direction of a project. You’ll often collaborate closely with other artists, animators, and game designers, participating in feedback sessions and adapting your work based on team input. This role provides a great opportunity to build your portfolio while gaining practical experience in a professional creative environment.

What is the difference between Internship 2D Concept Artist vs Junior 2D Concept Artist?

AspectInternship 2D Concept ArtistJunior 2D Concept Artist
Experience LevelEntry-level, limited professional experienceEarly-career, some professional experience
CredentialsOften students or recent graduatesPortfolio and some industry experience
Work EnvironmentInternship programs, learning-focusedFull-time or part-time employment in studios
ResponsibilitiesAssisting with concept art, learning workflowsCreating concept art, collaborating with teams

The main difference is that an Internship 2D Concept Artist is typically a student or recent graduate gaining initial industry experience, often through an internship program. A Junior 2D Concept Artist is a professional with some industry experience, responsible for producing concept art within a studio setting. Internships focus on learning and skill development, while junior roles involve more independent work and contribution to projects.

More about Internship 2D Concept Artist jobs
What cities are hiring for Internship 2D Concept Artist jobs? Cities with the most Internship 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Internship 2D Concept Artist jobs? States with the most job openings for Internship 2D Concept Artist jobs include:
Infographic showing various Internship 2D Concept Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, and 3% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

$59.16 - $85/hr

Full-time

Re-posted 10 days ago


Job description

The Visual Development Artist works closely with the Production Designer, Art Director, and other creative leadership to visually develop and design all elements of the feature film, including sets, locations, props, characters, visual effects, color schemes, and overall style. This is a union-covered position.

Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.

Responsibilities:
  • Work under the guidance of the Production Designer and Art Director to generate artwork related to sets, locations, props, characters, visual effects, color schemes, and overall style
  • Generate work across all stages of production, including sketches, rough explorations, refined designs, and final paintings
  • Create artwork that informs the early story and visual development process, as well as the production process
  • Collaborate with creative leadership to translate the vision for the film from concept to finished look
  • When requested, build and present innovative ideas to improve visual concepts and designs
  • Ensure all artwork is accurately backed up, organized and stored appropriately
  • Contribute creative solutions, respond effectively to feedback, and iterate on designs throughout production
  • Proactively communicate questions, issues, or production concerns to supervisors and production staff
  • Meet production schedules and deadlines while maintaining a high level of artistic quality and consistency
Qualifications:
  • Must exhibit proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theory 
  • Must be comfortable working in a variety of styles - from "cartoony" to highly realistic.  
  • Areas of expertise to include one or more of the following: set/location/props design; character/costume design; special effects design; and/or color styling
  • A solid understanding of 2D to 3D translations and hands-on use of 2D or 3D tools in your design process is helpful
  • Able to solve problems creatively
  • Manage time efficiently
  • The ability to work creatively in a fast-paced production environment under pressure
  • Self-motivated, good communication skills, and an excellent teammate with a phenomenal outlook
  • Working knowledge of software and hardware, including Photoshop and Cintiq

The anticipated base salary for this position is $59.16/hour to $85.00/hour. This role qualifies for benefits pursuant to the collective bargaining agreement.The actual salary offered will depend on a variety of factors.

To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.

Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.