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Full Time 2D Concept Artist Jobs (NOW HIRING)

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

... Concept or direct concept artists to establish visual direction and stylistic cohesion. • ... 2D, 3D, UI, etc.) when needed. • Push the overall art quality within project constraints ...

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... Concept or direct concept artists to establish visual direction and stylistic cohesion. Collaborate ...

Character Artist

San Francisco, CA · On-site

$142K - $149K/yr

You'll work on everything from early concept sketches and mood boards to the motion, gesture, and ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Overview We are seeking a full-time 3D Artist 2 at Garmin's U.S. headquarters in the Greater Kansas ... This role will help create, concept, design and produce compelling 3D graphics, that will live on ...

Create detailed design documentation, including 2D and 3D drawings, specifications, and design ... full-time, exempt position eligible to receive a base salary and to participate in an annual ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya, Houdini ...

Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ... Qualifications Experience with ComfyUI and traditional CG 2D and/or 3D DCCs such as Photoshop, Maya ...

Create detailed requirement documentation, including 2D and 3D drawings, specifications, and design ... full-time, exempt position eligible to receive a base salary and to participate in an annual ...

Create detailed requirement documentation, including 2D and 3D drawings, specifications, and design ... full-time, exempt position eligible to receive a base salary and to participate in an annual ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... Designers, 2D/3D Visual Designers, Motion Graphic Artist, Researchers, and Prototypers. We are ... Create compelling motion themes, from initial concept to final production artwork * Create Motion ...

Showing results 41-60

Full Time 2D Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do full time 2d concept artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for full time 2d concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does a full time 2D concept artist do?

A Full Time 2D Concept Artist is responsible for creating visual representations of ideas, characters, environments, and props for video games, movies, or other media projects. They work closely with art directors, game designers, and other team members to bring creative visions to life before production begins. Their work helps define the visual style and tone of a project, providing essential blueprints for 3D artists and animators. Full-time positions typically involve ongoing collaboration and revisions to ensure the final product meets the project's artistic goals.

What are the key skills and qualifications needed to thrive as a full time 2D concept artist?

To thrive as a Full Time 2D Concept Artist, you need strong drawing fundamentals, a deep understanding of color theory, composition, and visual storytelling, often supported by a degree in fine arts or a related field. Proficiency in digital painting software such as Adobe Photoshop, Corel Painter, or Procreate, along with a solid portfolio, is typically required. Creativity, adaptability, and effective communication are essential soft skills for collaborating with design teams and interpreting feedback. These abilities ensure you can deliver compelling, on-brief artwork that drives the visual development of games, films, or other media projects.

What are some common challenges full time 2D concept artists face when translating ideas into visual designs?

Full Time 2D Concept Artists often encounter the challenge of balancing creative freedom with specific project guidelines, ensuring their designs align with the vision of art directors and stakeholders. They may also face tight deadlines, requiring efficient communication and iteration with other artists, designers, and developers. Additionally, adapting to different artistic styles and receiving constructive feedback are essential parts of the role, helping to refine concepts that meet both creative and technical requirements.

What is the difference between Full Time 2D Concept Artist vs 2D Character Artist?

AspectFull Time 2D Concept Artist2D Character Artist
Primary FocusCreating initial concept art and visual designs for characters, environments, and assetsDesigning detailed character artwork, including poses, expressions, and costumes
Work EnvironmentCollaborates with game, film, or animation teams in studio settingsWorks closely with character designers and animators in similar environments
Required SkillsConcept art, illustration, visual storytelling, software proficiency (Photoshop, etc.)Character design, anatomy, illustration, software skills

While both roles involve 2D art and collaboration within creative teams, a Full Time 2D Concept Artist focuses on developing broad visual concepts and initial designs, whereas a 2D Character Artist specializes in detailed character artwork. Both roles are essential in the entertainment industry and often overlap, but their primary responsibilities differ.

More about Full Time 2D Concept Artist jobs

What cities are hiring for Full Time 2D Concept Artist jobs?

Cities with the most Full Time 2D Concept Artist job openings:

What are the most commonly searched types of 2D Concept Artist jobs?

The most popular types of 2D Concept Artist jobs are:

What states have the most Full Time 2D Concept Artist jobs?

States with the most job openings for Full Time 2D Concept Artist jobs include:

What job categories do people searching Full Time 2D Concept Artist jobs look for?

The top searched job categories for Full Time 2D Concept Artist jobs are:

Infographic showing various Full Time 2D Concept Artist job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Project Art Director

Pipeworks Studios

Eugene, OR • On-site, Remote

$106K - $127K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired 3 days ago. Applications are no longer accepted.


Job description

Project Art Director
Department: Art
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $106,000 - $127,000 / year
Description
Pipeworks Studios is seeking an experienced and collaborative Project Art Director to lead and
guide the visual development of an unannounced game project. The ideal candidate has
shipped shooter titles, recent AAA games, demonstrated experience leading teams, and a
strong grasp of both creative vision and production realities. This role bridges artistic direction,
team management, and cross-disciplinary collaboration-ensuring that the visual identity and
execution of each project meet both client expectations and studio standards.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.
Day To Day
Responsibilities• Own the overall art vision and quality for one project from concept to completion.
• Develop and maintain an Art Direction Document outlining visual style, tone, and
production rules for the project.
• Concept or direct concept artists to establish visual direction and stylistic cohesion.
• Collaborate with the Studio Art Director to organize and plan project kickoffs, aligning
goals and deliverables.
• Ensure consistent application of the project's art direction across all disciplines and
assets.
• Direct and manage internal artists as well as external partners and outsourced assets.
• Work within an existing IP or develop a new visual identity from scratch.
• Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.)
when needed.
• Push the overall art quality within project constraints, maintaining balance between
creative excellence and production realities.
• Collaborate with production to estimate workloads, identify dependencies, and forecast
schedules by soliciting input from the team.
• Coordinate with other disciplines to ensure the art vision aligns with gameplay, design,
and technical requirements.
Skills Knowledge and Expertise
Must Haves• Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus
and/or internal engines.
• Understanding of Maya and/or 3ds Max.
• Ability to estimate and plan project art tasks in collaboration with production.
• Managing the Jira art tickets both for input and for progress.
• Excellent communication skills with the ability to collaborate across disciplines and
client-facing communication.
• Ability to handle stress constructively and resolve challenges through positive solutions.
• Strong ability to mentor and motivate artists, recognizing areas for training and growth.
• Strong passion for games and game art production.
Nice-To-Have Skills• Ability to concept and create inspirational art for project direction.
• Comfort creating marketing or social media assets as needed.
Education & Experience Requirements• 8+ years of experience in game development with several recent titles shipped in an Art
Lead or Art Director role. Shooter/action game experience a huge plus.
• Strong understanding of game art pipelines, production methods, and visual storytelling
as well as advanced processes for current AAA production.
• Previous experience managing or directing teams within a dispersed multi-studio
collaboration while maintaining the lead role.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.