2

Entry Level Motion Capture Artist Jobs (NOW HIRING)

... wall/motion capture suit workshops. Responsibilities * Be diligent in operating and maintaining Digital Arts Department equipment, including cleaning and troubleshooting. * Assist students and ...

... wall/motion capture suit workshops. Responsibilities * Be diligent in operating and maintaining Digital Arts Department equipment, including cleaning and troubleshooting. * Assist students and ...

Associate Assembly Technician

Corvallis, OR · On-site

$16.25 - $19.25/hr

... motion capture systems. This is an exciting opportunity to join a leading technology company and contribute to the development of cutting-edge motion tracking solutions. This is an entry level ...

Associate Assembly Technician

Corvallis, OR · On-site

$16.25 - $19.25/hr

... motion capture systems. This is an exciting opportunity to join a leading technology company and contribute to the development of cutting-edge motion tracking solutions. This is an entry level ...

Associate Assembly Technician

Corvallis, OR · On-site

$16.25 - $19.25/hr

... motion capture systems. This is an exciting opportunity to join a leading technology company and contribute to the development of cutting-edge motion tracking solutions. This is an entry level ...

Motion Graphics Designer Location : Ayden, NC Department : Marketing Reports To : Head of Marketing ... artists, and marketing team to figure out the best way to capture those experiences and translate ...

Collaborate closely with animators, character artists, and technical artists to solve pipeline and ... Nice to Have: * Experience working with motion capture systems and performance capture data.

Teach 3D courses covering animation previsualize, animation, motion capture, lighting, rendering ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction ... Ability to utilize motion capture data and hand key animation to create believable characters.

🤖 Growing Robotics Company Looking for Robotics Data Creators!! (Entry Level) $30-$33/hr | No ... A Typical Day Might Include: ✅ Wearing motion-capture equipment and performing natural movements ...

🤖 Growing Robotics Company Looking for Robotics Data Creators!! (Entry Level) $30-$33/hr | No ... A Typical Day Might Include: ✅ Wearing motion-capture equipment and performing natural movements ...

next page

Showing results 1-20

Entry Level Motion Capture Artist information

See salary details

$5

$29

$37

How much do entry level motion capture artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for entry level motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does an entry level motion capture artist do?

An Entry Level Motion Capture Artist is responsible for assisting in the recording of movement data from actors or objects, which is then used to animate digital characters in films, video games, and other media. They help set up motion capture equipment, place sensors or markers on performers, and ensure the data is correctly captured and processed. These artists may also help clean up and organize motion data for use by animators. This entry-level role is a great way to gain experience in the technical and creative aspects of motion capture technology.

What does a typical day look like for an entry level motion capture artist, and how do they collaborate with other team members?

A typical day for an Entry Level Motion Capture Artist involves preparing and calibrating motion capture equipment, assisting with suit fittings, and supporting talent during capture sessions. You'll often work closely with animators, technical directors, and project managers to ensure accurate data collection and troubleshoot technical issues on set. Collaboration is key, as you'll coordinate with both creative and technical teams to deliver high-quality motion data that animators can use in their workflows. This hands-on, team-oriented environment provides valuable opportunities to learn from experienced professionals and develop your technical and artistic skills.

What are the key skills and qualifications needed to thrive as an entry level motion capture artist, and why are they important?

To thrive as an Entry Level Motion Capture Artist, you need a solid understanding of animation principles, basic 3D software proficiency, and a relevant degree or coursework in animation, film, or game design. Familiarity with motion capture systems such as Vicon or OptiTrack, and software like MotionBuilder or Maya, is typically required. Strong teamwork, attention to detail, and effective communication skills help you collaborate with actors, animators, and directors. These skills and qualities ensure accurate capture and integration of motion data, contributing to high-quality animated productions.

What is the difference between Entry Level Motion Capture Artist vs Entry Level 3D Animator?

AspectEntry Level Motion Capture ArtistEntry Level 3D Animator
Required SkillsMotion capture technology, basic animation, data cleanupModeling, rigging, keyframe animation
Work EnvironmentMotion capture studios, post-production facilitiesAnimation studios, game development, film production
Common EmployersVFX companies, game studios, animation housesGame studios, film studios, advertising agencies

While both roles involve animation, an Entry Level Motion Capture Artist specializes in capturing real-world movements using motion capture technology, whereas an Entry Level 3D Animator focuses on creating animations through keyframing and modeling. The motion capture artist works primarily with data collection and cleanup, often in specialized studios, while the 3D animator creates character and scene animations from scratch. Both roles are essential in the entertainment industry but require different technical skills and work environments.

More about Entry Level Motion Capture Artist jobs

What cities are hiring for Entry Level Motion Capture Artist jobs?

Cities with the most Entry Level Motion Capture Artist job openings:

What are the most commonly searched types of Motion Capture Artist jobs?

The most popular types of Motion Capture Artist jobs are:

What states have the most Entry Level Motion Capture Artist jobs?

States with the most job openings for Entry Level Motion Capture Artist jobs include:

What job categories do people searching Entry Level Motion Capture Artist jobs look for?

The top searched job categories for Entry Level Motion Capture Artist jobs are:

Infographic showing various Entry Level Motion Capture Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, and 4% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Capture Artist, Original Content (Contractor) | Marketing | Remote (US)

Blizzard Entertainment, Inc.

Remote

$21.99 - $40.67/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

3rd of 78 rated media


Job description

Team Name:

MarketingJob Title:Capture Artist, Original Content (Contractor) | Marketing | Remote (US)Requisition ID:R027869Job Description:

Blizzard Entertainment is looking for a focused, detail-oriented Capture Artist with a post-production or design background to temporarily support our Content & Live Broadcast team.In this role, you'll capture high-quality gameplay footage across Blizzard franchises, supporting a wide range of content needs including marketing campaigns, social media, live broadcasts, esports programming, and special events. Working closely with producers, editors, and creative stakeholders, you'll help ensure captured footage meets the visual, technical, and storytelling needs of each project.

The ideal candidate has previous video game capture experience in a fast-paced production company, broadcast environment, or post-production facility. They are a motivated storyteller who is flexible, highly organized, and can adapt quickly to changing goals and objectives. The successful candidate will gain valuable experience working as part of the marketing team and contribute to exciting projects across multiple Blizzard IP, Esports, and BlizzCon.

NOTE: This is an anticipated temporary assignment through October 16, 2026. Only remote candidates based within the United States will be considered, provided they are able to work primarily within West Coast time zone hours (9am - 6pm PST).

This is a contingent worker position and will be staffed through Volt, a staffing and workforce management company.

Responsibilities

  • Provide in-game video capture for a growing list of Blizzard franchises, including World of Warcraft and Diablo, with an eye for in-game cinematography and strong visual storytelling.

  • Adapt to feedback from stakeholders to ensure high-quality footage and find creative solutions to content needs.

  • Follow stakeholder guidelines to ensure all externally produced files are gathered, organized, and archived internally once completed.

  • Manage multiple priorities while maintaining a high level of quality, consistency, and attention to detail.

  • Incorporate feedback and adapt capture approaches to meet evolving project needs and creative goals.

Minimum Requirements

  • 2+ years of experience in gameplay capture, video editing, motion graphics, animation, post-production, or a related field.

  • Demonstrated experience capturing gameplay footage for video games, entertainment, broadcast, or digital content productions.

  • Highly organized with good technical knowledge of gaming engines.

  • Exceptional attention to detail and an artistic sense.

  • Ability to work independently, manage competing priorities, and adapt quickly in a fast-paced production environment.

  • Proactive and flexible approach to work; comfortable with changing goals and objectives.

  • Strong understanding of video production workflows and asset management practices.

  • Excellent knowledge of video editing software.

  • Proficiency with Adobe Creative applications.

  • Strong familiarity with Blizzard games, especially World of Warcraft and Diablo.

Extra Points

  • Experience supporting live broadcasts, esports productions, or large-scale gaming events.

  • Strong storytelling capabilities.

  • Familiarity with game development tools, game engines, or in-engine capture workflows.

  • Familiarity with Blizzard games, particularly World of Warcraft and Diablo.

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $21.99 - $40.67 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Blizzard Entertainment employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

Social media