This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the ...
This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Optitrack & Motion Capture: Experience setting up and operating Optitrack systems for motion ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Optitrack & Motion Capture: Experience setting up and operating Optitrack systems for motion ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site +1
$115K - $131K/yr
... artistic direction of the project. Nice to Have: * Experience directing motion capture ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-being * Company paid ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site +1
$115K - $131K/yr
... artistic direction of the project. Nice to Have: * Experience directing motion capture ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-being * Company paid ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
... artistic direction of the project. Nice to Have: * Experience directing motion capture ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-being * Company paid ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
... artistic direction of the project. Nice to Have: * Experience directing motion capture ... Working mode: in-office in a hybrid or full-time capacity. Health & Well-being * Company paid ...
... VR, and motion capture-can transform learning, research, and creative practice across the liberal arts. The position advances the College's commitment to intellectual curiosity and flexibility ...
... VR, and motion capture-can transform learning, research, and creative practice across the liberal arts. The position advances the College's commitment to intellectual curiosity and flexibility ...
... VR, and motion capture-can transform learning, research, and creative practice across the liberal arts. The position advances the College's commitment to intellectual curiosity and flexibility ...
... VR, and motion capture-can transform learning, research, and creative practice across the liberal arts. The position advances the College's commitment to intellectual curiosity and flexibility ...
Postdoctoral Research Associate
Richardson, TX · On-site
$67K/yr
... full-time Location Dallas Position End Date (if temporary) Posting Open Date 05/20/2026 Posting ... Applying cutting edge analysis techniques to motion capture kinematic datasets, including the ...
Postdoctoral Research Associate
Richardson, TX · On-site
$67K/yr
... full-time Location Dallas Position End Date (if temporary) Posting Open Date 05/20/2026 Posting ... Applying cutting edge analysis techniques to motion capture kinematic datasets, including the ...
Motion Graphic Artist
Sandy, UT · On-site
This full-time, at-will position is responsible for the creation and execution of motion graphic ... Attend matches, events, and select team activities to capture and produce timely, engaging content.
Motion Graphic Artist
Sandy, UT · On-site
This full-time, at-will position is responsible for the creation and execution of motion graphic ... Attend matches, events, and select team activities to capture and produce timely, engaging content.
Motion Graphic Artist
Sandy, UT · On-site
This full-time, at-will position is responsible for the creation and execution of motion graphic ... Attend matches, events, and select team activities to capture and produce timely, engaging content.
Motion Graphic Artist
Sandy, UT · On-site
This full-time, at-will position is responsible for the creation and execution of motion graphic ... Attend matches, events, and select team activities to capture and produce timely, engaging content.
Senior Motion Graphic Production Artist
Sunnyvale, CA · On-site
$68 - $76/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... What does a Senior Motion Graphic Production Artist do at WPP Production? Role summary: We are ...
Senior Motion Graphic Production Artist
Sunnyvale, CA · On-site
$68 - $76/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... What does a Senior Motion Graphic Production Artist do at WPP Production? Role summary: We are ...
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Quick apply
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
We are looking for a great Character Animator to join our diverse team of engineers, artists and ... Work with motion capture data to create polished, performance-driven animation Ensure animation ...
We are looking for a great Character Animator to join our diverse team of engineers, artists and ... Work with motion capture data to create polished, performance-driven animation Ensure animation ...
The Editor / Motion Graphics Artist is responsible for bringing stories and messages to life across ... A full-time position, this position primarily works Monday-Friday, but select projects will require ...
The Editor / Motion Graphics Artist is responsible for bringing stories and messages to life across ... A full-time position, this position primarily works Monday-Friday, but select projects will require ...
The Editor / Motion Graphics Artist is responsible for bringing stories and messages to life across ... A full-time position, this position primarily works Monday-Friday, but select projects will require ...
The Editor / Motion Graphics Artist is responsible for bringing stories and messages to life across ... A full-time position, this position primarily works Monday-Friday, but select projects will require ...
Lead Robotics Data Engineer
$110K - $130K/yr
Capture Operations: * Operate egocentric (head/chest-mounted), exocentric multi-camera, motion ... Direct line to VP of Data Collection -- decisions made quickly, no layers Job Type: Full-time, ...
Lead Robotics Data Engineer
$110K - $130K/yr
Capture Operations: * Operate egocentric (head/chest-mounted), exocentric multi-camera, motion ... Direct line to VP of Data Collection -- decisions made quickly, no layers Job Type: Full-time, ...
Lead Robotics Data Engineer
Austin, TX · On-site
$110K - $130K/yr
Capture Operations: * Operate egocentric (head/chest-mounted), exocentric multi-camera, motion ... Direct line to VP of Data Collection -- decisions made quickly, no layers Job Type: Full-time, ...
Lead Robotics Data Engineer
Austin, TX · On-site
$110K - $130K/yr
Capture Operations: * Operate egocentric (head/chest-mounted), exocentric multi-camera, motion ... Direct line to VP of Data Collection -- decisions made quickly, no layers Job Type: Full-time, ...
Biomechanics Lab Intern
Cottage Grove, WI · On-site
$20/hr
Job Type Full-time, Internship Description Position Overview: As a division of the R&D department ... motion capture) and literature review. We use these systems either individually or together to ...
Biomechanics Lab Intern
Cottage Grove, WI · On-site
$20/hr
Job Type Full-time, Internship Description Position Overview: As a division of the R&D department ... motion capture) and literature review. We use these systems either individually or together to ...
Technical Stage Manager
Petaluma, CA · On-site
We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
Technical Stage Manager
Petaluma, CA · On-site
We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
Full Time Motion Capture Artist information
See salary details
$5.29 - $8.22
0% of jobs
$8.22 - $11.15
0% of jobs
$11.15 - $14.07
0% of jobs
$14.07 - $17
0% of jobs
$17 - $19.93
0% of jobs
$19.93 - $22.86
0% of jobs
$25.17 is the 25th percentile. Wages below this are outliers.
$22.86 - $25.79
32% of jobs
The median wage is $27.98 / hr.
$25.79 - $28.72
24% of jobs
$28.72 - $31.64
17% of jobs
$31.98 is the 75th percentile. Wages above this are outliers.
$31.64 - $34.57
13% of jobs
$34.57 - $37.50
13% of jobs
$5
$29
$37
How much do full time motion capture artist jobs pay per hour?
What is the difference between Full Time Motion Capture Artist vs Part Time Motion Capture Artist?
| Aspect | Full Time Motion Capture Artist | Part Time Motion Capture Artist |
|---|---|---|
| Credentials | Typically requires a degree in animation, computer science, or related field; certifications in motion capture technology are common | Same as full-time, but may have less emphasis on certifications due to part-time nature |
| Work Environment | Full-time studio or production environment, often with regular hours | Flexible hours, often freelance or project-based, may work remotely or on-site |
| Employer & Industry Usage | Primarily employed by game developers, film studios, and animation companies | Freelance or contract work within similar industries |
Full Time Motion Capture Artists typically work full-time in studio environments with consistent hours and employer benefits, focusing on long-term projects. Part Time Motion Capture Artists usually work on a project basis with flexible hours, often freelance, and may have less job stability but similar industry roles.
Assistant Professor of Practice - Emerging Media Arts: Animation
University of Nebraska-LincolnLincoln, NE • On-site
Full-time
Posted 15 hours ago
Job description
Position Information
Working Title
Assistant Professor of Practice - Emerging Media Arts: Animation
Department
Johnny Carson School-Theatre & Film-1033
Requisition Number
F_250088
Posting Open Date
12/11/2025
Application Review Date: (To ensure consideration, please submit all application materials before review date)
03/02/2026
Posting Close Date
Open Until Filled
Yes
Description of Work
Johnny Carson School of Theatre and Film at the University of Nebraska-Lincoln invites applications for an Assistant Professor of Practice - Emerging Media Arts: Animation and Rigging to join our unique program.
We seek a creative individual with strong dedication to craft, technical expertise, and professional agility in a constantly changing field. We welcome applicants with backgrounds in film, television, game production, or gallery/museum installations. The successful candidate will have advanced experience in 3D animation workflows (film, television, games) and/or rigging, ideally with supplemental familiarity with game engines, and/or motion capture, and be able to creatively integrate traditional techniques with emerging technologies and platforms.
This position involves teaching courses in 3D Animation, Rigging, Motion Capture, and Game Engines. The ideal candidate will be a dynamic artist/teacher who is committed to training and inspiring the next generation of emerging media artists and storytellers.
The Johnny Carson Center for Emerging Media Arts is an interdisciplinary center and creative research facility within the Johnny Carson School of Theatre and Film, established with a $57M investment from the Johnny Carson Foundation. Research areas include filmmaking, interactive and immersive storytelling, experience and generative design, XR, machine learning, sonic and data arts, virtual production, and innovation and entrepreneurship.
The Carson Center brings together world-class faculty and students to reimagine the future of media through inclusive, imaginative storytelling that addresses human-scale challenges, provokes and inspires. As the Center expands its international reach and collaborations, this is a unique opportunity to shape its growing mission.
Nebraska offers an attractive compensation and benefits package, commensurate with the successful candidate's background and experience. Faculty status with opportunities for promotion in rank and sabbatical opportunities for continued learning and professional development are additional key benefits. This position comes with resources to support innovative teaching and creative practice.
Key Responsibilities
- Teach courses in 3D Animation, Rigging, Introduction to Game Engines, Motion Capture for Real-time Performance, and others as needed.
- Collaborate with faculty to develop new courses and curriculum with a focus towards interdisciplinarity.
- Provide mentorship to students.
- Recruit artist/industry partners and assist students transitioning into their careers.
- Remain agile and keep current with advancements in 3D animation, rigging, motion capture, game engine technologies, AI, and creative applications.
The University of Nebraska does not discriminate based on race, color, ethnicity, national origin, sex, pregnancy, sexual orientation, gender identity, religion, disability, age, genetic information, veteran status, marital status, and/or political affiliation in its programs, activities, or employment. See https://equity.unl.edu/notice-nondiscrimination/.
Minimum Required Qualifications
- Bachelor's degree with at least five years of professional experience in 3D animation and/or rigging for film, television, games, or live performance workflows.
- Working career as an animator/artist represented through a body of work that has received theatrical, network, or streaming exhibition and/or national/international festival recognition.
Preferred Qualifications
- Master's degree in an equivalent arts-related field; OR in exceptional cases, significant professional credentials and experience in lieu of a terminal degree.
- Experience with game engines (Unity or Unreal) or other real-time performance systems.
- Experience in custom rigging for 3D animation and/or games.
- Experience with emerging forms of digital animation workflows, including AI and Machine Learning.
- Proficiencies in languages such as MEL (PyMEL), Python, C++, or C#.
- University teaching experience above the teaching assistant level; or equivalent experience in a non-university setting (Animation Mentor, Gnomon, VFS, etc.).
- A strong network of contacts with other industry professionals and employers.
- Demonstrated commitment to ongoing professional development and the ability to stay at the edge of industry developments.
Work Location (City, State)
Lincoln, NE
Pre-Placement Driving Record Review Required
Criminal History Background Check Required
No
Posted Salary
How to Apply
Click "Apply for this Job," complete the faculty information form, and submit the following required documents:
- A letter of interest addressing your qualifications specific to this job description.
- A current Curriculum Vitae.
- Teaching statement (1-2 pages). Attach as "Other Document."
- A link to an online portfolio of work.
- The names and contact details of three professional references.
For questions or accommodations related to this position contact
Shelby Foged
shelby.foged@unl.edu
Job Category
Job Category (old)
Faculty Non-Tenure Leading
Job Type
9 Month
Position funded by grant or other form of temporary funding?
No
If Temporary, indicate end date
Planned Hire Date
08/17/2026
Appointment End Date
Organizational Location
Default Location
About University of Nebraska-Lincoln
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
201 - 500 Employees
Headquarters location
Lincoln, NE, US
Year founded
1869