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Home Based Motion Capture Artist Jobs (NOW HIRING)

Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home ... At CD PROJEKT RED compensation for our roles in North America are determined based on competitive ...

Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home ... At CD PROJEKT RED compensation for our roles in North America are determined based on competitive ...

Analyze and interpret biomechanics data from motion capture data collections * Write biomechanics reports based on data collected in the lab and in games to develop player development goals for ...

Analyze and interpret biomechanics data from motion capture data collections * Write biomechanics reports based on data collected in the lab and in games to develop player development goals for ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... healthcare, the home, and beyond. We operate at the cutting edge of embodied AI, applying our ... Experience building or maintaining pipelines for spatial data, including motion capture ...

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Home Based Motion Capture Artist information

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$5

$29

$37

How much do home based motion capture artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for home based motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

How much does a motion capture artist make?

A motion capture artist typically earns between $50,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Freelance artists or those working on high-profile productions may earn higher rates or project-based fees. Skills in animation, programming, and familiarity with motion capture tools can influence earning potential.

How to become a motion capture artist?

To become a motion capture artist, you typically need a background in animation, computer graphics, or related fields, along with skills in 3D modeling and animation software such as Maya or MotionBuilder. Gaining experience with motion capture hardware and software, as well as understanding human anatomy and movement, is essential. Building a portfolio and obtaining relevant certifications can improve job prospects in this specialized field.

What challenges might a Home Based Motion Capture Artist face when working remotely, and how can these be addressed?

Home Based Motion Capture Artists often encounter challenges such as setting up and maintaining reliable capture equipment, managing large data files, and ensuring their recording space is free from interference or interruptions. Communication with animation directors or game developers may also be more complex when working remotely, as feedback is typically provided through virtual meetings rather than in-person sessions. To address these challenges, many artists invest in high-quality hardware, establish a dedicated workspace, and use collaborative tools to streamline file sharing and feedback. Proactively scheduling check-ins with team members can further enhance collaboration and ensure project goals are met efficiently.

Can I do motion capture at home?

Home-based motion capture artists typically require specialized equipment such as motion capture suits, sensors, and cameras, which are often expensive and require a dedicated space. While some simplified or markerless systems can be used at home, professional motion capture work usually takes place in specialized studios due to equipment and space needs.

Can you work from home as an artist?

Home-based motion capture artists can often work remotely, especially if they have access to necessary equipment like motion capture suits, cameras, and software. Many roles involve digital data processing and animation tasks that can be performed from a home environment, though some projects may require on-site presence for setup or calibration. Flexibility depends on the employer and project requirements, but remote work is common in this field.

What is a Home Based Motion Capture Artist?

A Home Based Motion Capture Artist is a professional who captures and records realistic human movements using specialized motion capture (mocap) equipment, often working remotely from their own studio or home. They wear suits with sensors or use camera setups to track body movements, which are then translated into digital animations for films, video games, or virtual reality. This setup allows artists to collaborate with studios and clients worldwide without needing to be on-site. Home based motion capture artists typically have technical skills in animation software and experience with mocap hardware. Their work is essential in creating lifelike character animations in modern digital media.

What is the difference between Home Based Motion Capture Artist vs Motion Capture Technician?

AspectHome Based Motion Capture ArtistMotion Capture Technician
CredentialsRelevant certifications, artistic skills, familiarity with motion capture softwareTechnical certifications, experience with hardware setup and maintenance
Work EnvironmentHome studio or remote setup, flexible hoursStudio or on-site facilities, structured schedules
Industry UsageFilm, gaming, virtual reality projectsFilm production, game development, special effects

While both roles involve working with motion capture technology, the Home Based Motion Capture Artist primarily focuses on creating performances remotely, often emphasizing artistic input and software proficiency. In contrast, the Motion Capture Technician handles hardware setup, calibration, and technical troubleshooting on-site. Understanding these differences helps employers and professionals identify the right role based on skills and work environment preferences.

What are the key skills and qualifications needed to thrive as a Home Based Motion Capture Artist, and why are they important?

To thrive as a Home Based Motion Capture Artist, you need a solid grasp of human anatomy, movement, and animation principles, typically supported by experience in 3D animation or a related field. Familiarity with motion capture software (such as MotionBuilder or iPi Soft), 3D modeling tools, and the ability to operate mocap hardware are essential. Strong attention to detail, self-motivation, and effective remote communication skills help you deliver high-quality work and collaborate with distributed teams. These skills ensure precise capture and translation of motion data into digital performances, meeting client expectations and project deadlines.
More about Home Based Motion Capture Artist jobs
What cities are hiring for Home Based Motion Capture Artist jobs? Cities with the most Home Based Motion Capture Artist job openings:
What are the most commonly searched types of Motion Capture Artist jobs? The most popular types of Motion Capture Artist jobs are:
What states have the most Home Based Motion Capture Artist jobs? States with the most job openings for Home Based Motion Capture Artist jobs include:
Infographic showing various Home Based Motion Capture Artist job openings in the United States as of June 2026, with employment types broken down into 72% Full Time, 24% Part Time, and 4% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Junior Motion Capture Specialist

CD PROJEKT RED

Boston, MA • Hybrid

$62K - $92K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Key responsibilities

  • Assist in all stages of a motion capture shoot.

  • Process motion capture data including retargeting, solving, and tracking.

  • Maintain motion capture studio hardware and assemble setups for offsite shoots.


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Junior Motion Capture Specialist  to join our team in the Boston hub as we continue to build the motion capture foundation for our upcoming projects!

This role is part of the Shared Development Services (SDS) group, meaning you will be embedded within a collaborative, cross-studio collective supporting multiple productions. In this hands-on role, you'll be involved in both mocap session preparation and post-processing. You'll also support our team in enhancing our tools and stage setups, building experience with our workflows while helping improve them. Your work will make a direct impact on animation quality across our projects.

Daily Responsibilities:

  • Assisting in all stages of a mocap shoot.
  • Processing mocap data: retargeting, solving, tracking.
  • Working with internal clients to facilitate mocap shoots.
  • Maintaining mocap studio hardware.
  • Assembling mocap setups for offsite shoots, support or accommodations provided where needed.
  • Helping improve the mocap pipeline by exploring new technologies and solutions.
Qualifications
  • 1+ years of experience in motion capture in a production environment including mocap shoots for games, films and/or commercials.
  • Experience with one or more motion capture software tools: Shogun, Blade, Motive, Cortex, or Giant (Shogun/Blade preferred).
  • Experience in assisting with setting up/refining a motion capture volume.
  • Open to feedback, learning, and sharing knowledge with teammates.
     

Nice to have
(please note these are not required to apply)

  • Experience with Unreal Engine is a plus.
  • HMC Technology experience is a plus.
  • Fundamental knowledge of Autodesk MotionBuilder.
  • Basic scripting skills (e.g., Python, HSL, JavaScript).
Additional Information

The application window for this position will close by 09/01/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year
  • 401K with employer matching. 
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $62,300 - $92,400 USD annually. 

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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