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Interactive Media Arts Jobs (NOW HIRING)

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The Department of Art offers a Bachelor of Arts in Studio Art, a Bachelor of Fine Arts (BFA) with a concentration in either Animation & Multimedia Design, Graphic & Interactive Media or ...

Assistant or Associate Professor

Raleigh, NC

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... Media Arts, Design and Technology with a focus on Visual Effects for Interactive Media and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D animation, kinetic ...

Interactive Producer

Winter Park, FL · On-site

$140K/yr

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... specializes in interactive media solutions for brands around the world. Our services include ... You will be embedded with a team of highly motivated artists & engineers working on world-class ...

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Interactive Media Arts information

What is interactive media arts?

Interactive Media Arts is a multidisciplinary field that combines elements of art, design, technology, and storytelling to create engaging, interactive experiences. This field includes work such as interactive installations, digital games, virtual and augmented reality, web design, and multimedia projects. Professionals in Interactive Media Arts use both creative and technical skills to design content that responds to user input and fosters audience participation. The field is rapidly evolving, offering opportunities in entertainment, education, advertising, and more.

What are the key skills and qualifications needed to thrive as an interactive media arts professional?

To thrive as an Interactive Media Arts professional, you need a strong foundation in digital design, coding (such as HTML, CSS, JavaScript), and multimedia storytelling, often supported by a relevant degree or portfolio. Familiarity with creative software like Adobe Creative Suite, Unity, and prototyping tools is typically expected. Strong collaboration, creative problem-solving, and communication skills help you stand out in interdisciplinary and client-facing environments. These competencies are crucial for developing engaging, user-centered digital experiences that blend technology and artistry.

What are the typical collaborative processes involved in an interactive media arts role?

Professionals in Interactive Media Arts frequently work in interdisciplinary teams that may include designers, programmers, artists, and project managers. Collaboration often involves brainstorming sessions, iterative feedback cycles, and joint problem-solving to ensure that both the technical and creative aspects of a project align. Regular communication is key, whether through agile stand-ups, design reviews, or digital collaboration tools. This collaborative environment helps foster innovative solutions and ensures projects meet both artistic vision and user experience goals.

What is the difference between Interactive Media Arts vs Graphic Designer?

AspectInteractive Media ArtsGraphic Designer
CredentialsTypically requires a degree in Interactive Media, Digital Arts, or related fieldsUsually holds a degree in Graphic Design, Visual Arts, or similar
Work EnvironmentWorks in digital studios, media companies, or educational settings focusing on multimedia projectsWorks in advertising agencies, print shops, or corporate branding teams
Industry UsageUsed in digital media, entertainment, and interactive experiencesUsed in branding, advertising, and print media

Interactive Media Arts and Graphic Design share overlapping skills in visual communication, but Interactive Media Arts focuses more on creating engaging digital and multimedia experiences, while Graphic Design emphasizes static visual content for print and branding. Both roles require creativity and technical skills, but their applications and work environments differ significantly.

Is interactive media arts a good degree?

Interactive media arts is a multidisciplinary degree that prepares students for careers in digital design, multimedia production, and interactive technology. It often involves skills in graphic design, programming, and user experience, making graduates suitable for roles in entertainment, advertising, and tech industries. The degree can lead to diverse job opportunities, especially when combined with practical experience and proficiency in relevant tools like Adobe Creative Suite or Unity.

What jobs can you get with an interactive media arts degree?

An interactive media arts degree prepares graduates for roles such as multimedia designer, interactive developer, user experience (UX) designer, digital artist, and game designer. These jobs often require skills in graphic design, programming, and familiarity with tools like Adobe Creative Suite or Unity, and may involve working in creative agencies, tech companies, or entertainment industries.
More about Interactive Media Arts jobs

What cities are hiring for Interactive Media Arts jobs?

Cities with the most Interactive Media Arts job openings:

Infographic showing various Interactive Media Arts job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 71% Full Time, 23% Part Time, 1% Temporary, and 3% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution.

Part-time Instructor: Interactive Media Arts

New York University

Los Angeles, CA • On-site

Part-time

Posted 16 days ago


New York University rating

8.5

Company rating: 8.5 out of 10

Based on 46 frontline employees who took The Breakroom Quiz

80th of 618 rated colleges and universities


Job description

Description
NYU is seeking a local, part-time lecturer to teach an undergraduate course, Cyborgs to Siri: Gender, Technology, and Media under the sponsorship of NYU Shanghai's department of Interactive Media Arts (IMA). IMA combines practice-based work with critical scholarship in the exploration of the social, cultural and philosophical dimensions of emerging technologies. The course is to be taught in-person for the upcoming Spring 2027 academic semester (January - May).
The instructor role includes all preparation, delivery, and grading. Some administrative assistance is available to support the preparation of course materials. Courses are to be intellectually challenging in content, and rigorous student assessment is required.
Course Description:
In this course, we will examine the humanoid robots, cyborgs, and AIs imagined in film, television, and advertising, as well as the dialogue between these fictional creations and their real-life counterparts, from historical automata to the current development of robotic and virtual assistants and companions. How does techno-fantasy inform material reality, and vice versa, in the construction of these figures? What roles do we ask them to play in both realms? What social, cultural and historical conditions give rise to, and shape, their appearance? What cultural hopes and fears do they reveal? In answering these questions, we will examine issues around gender, sexuality, and race, while drawing from a wide range of critical discourses, including technoculture studies, cyborg feminism, and posthumanism.
About NYU:
Founded in 1831, New York University is the largest private university in the United States. The University has degree-granting campuses in New York, Abu Dhabi, and Shanghai and operates 15 global academic centers and research programs in more than 25 countries. NYU programs combine highly focused academic programming with substantial interdisciplinary and global perspectives.
Qualifications
Education: Applicants should hold a Ph.D., M.F.A., or other terminal degree in Interactive Media, Media Studies, Gender and Sexuality Studies, Science and Technology Studies (STS), Film and Television Studies, or a closely related field from an accredited institution.
Experience: The ideal candidate will have prior experience teaching undergraduate courses at the intersection of media, design, technology, and society within a degree-granting program.
Expertise: Demonstrated academic engagement with critical theory, visual culture, digital media, or feminist science and technology studies is strongly preferred.
Application Instructions
All applications must be made online through Interfolio at apply.interfolio.com/189984.
Applications must include:
  • A cover letter
  • An updated CV
  • A Portfolio
  • A list of references
  • Teaching materials such as a sample syllabus and
  • Course Evaluations if available

In the cover letter, please highlight any relevant experience you have in teaching interdisciplinary media/technology courses and describe your teaching philosophy.
Consideration for applications will begin immediately and continue until the position is filled. Applications will be reviewed jointly by senior NYU leadership and departmental colleagues in the Office of Global Programs. Terms and conditions will be discussed with the successful applicant.
Please direct any questions to nyula.academics@nyu.edu.

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About New York University

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Since its founding in 1831, NYU has been an innovator in higher education, reaching out to an emerging middle class, embracing an urban identity and professional focus, and promoting a global vision that informs its 20 schools and colleges. Today, that trailblazing spirit makes NYU one of the most prominent and respected research universities in the world, featuring top-ranked academic programs and accepting fewer than one in eight undergraduates. Anchored in New York City and with degree-granting campuses in Abu Dhabi and Shanghai as well as 12 study away sites throughout the world, NYU is a leader in global education, with more international students and more students studying abroad than any other US university.

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Year founded

1831