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Interactive Media Arts Jobs (NOW HIRING)

Graphic Artist

Espanola, NM · On-site

$128K - $153K/yr

Responsible for assisting in creating layouts and designs for various advertising materials including direct mail campaigns, print graphics, motion graphics and web or interactive media graphics for ...

Graphic Artist

Espanola, NM · On-site

$128K - $153K/yr

Responsible for assisting in creating layouts and designs for various advertising materials including direct mail campaigns, print graphics, motion graphics and web or interactive media graphics for ...

J Herb Coll Arts, Soc Sci & Edu School/Unit: Communication - 101140 Categories: Academic Apply now ... or interactive media. Applicants with both professional and academic experience in communication ...

$250/hr

... media arts, dance, etc.). Compensation * Hourly rate: $45.32 * 8-20 hours per week * Start and end ... Ability to develop curriculum and interactive pacing guides for specific Fine Arts courses ...

As an Interactive Developer Associate, you'll manage multiple client projects, oversee production ... Qualifications 1. Bachelors of Arts in related Graphics, Web, E-media, or Production field. 2. 1-3 ...

As an Interactive Developer Associate, you'll manage multiple client projects, oversee production ... Qualifications 1. Bachelors of Arts in related Graphics, Web, E-media, or Production field. 2. 1-3 ...

Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate ...

Showing results 41-60

Interactive Media Arts information

What is interactive media arts?

Interactive Media Arts is a multidisciplinary field that combines elements of art, design, technology, and storytelling to create engaging, interactive experiences. This field includes work such as interactive installations, digital games, virtual and augmented reality, web design, and multimedia projects. Professionals in Interactive Media Arts use both creative and technical skills to design content that responds to user input and fosters audience participation. The field is rapidly evolving, offering opportunities in entertainment, education, advertising, and more.

What are the key skills and qualifications needed to thrive as an interactive media arts professional?

To thrive as an Interactive Media Arts professional, you need a strong foundation in digital design, coding (such as HTML, CSS, JavaScript), and multimedia storytelling, often supported by a relevant degree or portfolio. Familiarity with creative software like Adobe Creative Suite, Unity, and prototyping tools is typically expected. Strong collaboration, creative problem-solving, and communication skills help you stand out in interdisciplinary and client-facing environments. These competencies are crucial for developing engaging, user-centered digital experiences that blend technology and artistry.

What are the typical collaborative processes involved in an interactive media arts role?

Professionals in Interactive Media Arts frequently work in interdisciplinary teams that may include designers, programmers, artists, and project managers. Collaboration often involves brainstorming sessions, iterative feedback cycles, and joint problem-solving to ensure that both the technical and creative aspects of a project align. Regular communication is key, whether through agile stand-ups, design reviews, or digital collaboration tools. This collaborative environment helps foster innovative solutions and ensures projects meet both artistic vision and user experience goals.

What is the difference between Interactive Media Arts vs Graphic Designer?

AspectInteractive Media ArtsGraphic Designer
CredentialsTypically requires a degree in Interactive Media, Digital Arts, or related fieldsUsually holds a degree in Graphic Design, Visual Arts, or similar
Work EnvironmentWorks in digital studios, media companies, or educational settings focusing on multimedia projectsWorks in advertising agencies, print shops, or corporate branding teams
Industry UsageUsed in digital media, entertainment, and interactive experiencesUsed in branding, advertising, and print media

Interactive Media Arts and Graphic Design share overlapping skills in visual communication, but Interactive Media Arts focuses more on creating engaging digital and multimedia experiences, while Graphic Design emphasizes static visual content for print and branding. Both roles require creativity and technical skills, but their applications and work environments differ significantly.

Is interactive media arts a good degree?

Interactive media arts is a multidisciplinary degree that prepares students for careers in digital design, multimedia production, and interactive technology. It often involves skills in graphic design, programming, and user experience, making graduates suitable for roles in entertainment, advertising, and tech industries. The degree can lead to diverse job opportunities, especially when combined with practical experience and proficiency in relevant tools like Adobe Creative Suite or Unity.

What jobs can you get with an interactive media arts degree?

An interactive media arts degree prepares graduates for roles such as multimedia designer, interactive developer, user experience (UX) designer, digital artist, and game designer. These jobs often require skills in graphic design, programming, and familiarity with tools like Adobe Creative Suite or Unity, and may involve working in creative agencies, tech companies, or entertainment industries.
More about Interactive Media Arts jobs

What cities are hiring for Interactive Media Arts jobs?

Cities with the most Interactive Media Arts job openings:

Infographic showing various Interactive Media Arts job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 1% As Needed, 73% Full Time, 20% Part Time, 1% Temporary, and 3% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution.

Assistant Professor of Art in Digital Media

Sioux Falls, SD • On-site

Augustana University
Colleges, Universities, and Professional Schools • 501 - 1,000 employees

Full-time

Posted 21 days ago


Key responsibilities

  • Teach digital media studio courses for B.A. and B.F.A. art majors and non-majors.

  • Develop and expand curriculum in digital media in collaboration with the Art Department and multimedia entrepreneurship program.

  • Maintain an active record of creative scholarship and/or professional practice.


Job description


Position Description

The Art Department at Augustana University, a rigorous undergraduate-focused private liberal arts institution, invites applications for a full-time tenure-track faculty position in Digital Media beginning August 2027. 

The Augustana University Art Department is a NASAD-accredited BA and BFA degree-granting program with areas including studio art, design, art education, and Pre-Architecture. 

We seek a dynamic artist/designer/creative practitioner whose expertise centers on contemporary animation, motion graphics, digital compositing, rendering, immersive digital environments, and time-based media workflows. The ideal candidate will demonstrate fluency in current industry-standard software and digital production pipelines, along with strong visual storytelling, spatial thinking, and world-building sensibilities within an undergraduate liberal arts environment. 

The department is particularly interested in candidates whose practice emphasizes: 

  • Animation and motion graphics 
  • Digital compositing and visual storytelling 
  • Rendering and digital environment/world-building workflows 
  • 3D modeling and spatial visualization 
  • Time-based digital media 
  • Interactive and immersive media 

Familiarity with professional workflows related to cinematic visualization, immersive environments, virtual production, game environments, digital photography, or entertainment-oriented digital pipelines is welcome. 

This position is intended for candidates whose primary expertise is grounded in contemporary 3D and time-based digital media practices rather than traditional graphic design, experimental film/video, or studio photography-based practices alone. 

Preferred software proficiencies may include Maya, Blender, Rhino, Cinema 4D, After Effects, Unreal Engine, Twinmotion, Houdini, Substance 3D, Adobe Creative Suite, or comparable professional tools. Experience with real-time rendering environments, immersive visualization workflows, or spatially oriented digital production pipelines is welcome. 

Primary Responsibilities 

  • Teaching digital media studio courses for B.A. and B.F.A. art majors and non-majors 
  • Developing and expanding curriculum in digital media in collaboration with the Art Department and multimedia entrepreneurship program 
  • Maintaining an active record of creative scholarship and/or professional practice 
  • Advising undergraduate students 
  • Service to the department and university community 
  • The successful candidate will typically teach three courses per semester, including Digital Photography, Digital Media I, and Advanced Digital Media. Interim/J-term offerings may align with the candidate’s areas of expertise and specialization. The new hire will receive course-development release time during their first January term and will teach every two out of three January terms thereafter. 

Qualifications


MFA in Digital Media, 3D Animation, Motion Design, Multimedia, Digital Visualization, Interactive Media, or a related field required. 

Professional or industry experience is strongly preferred, particularly in areas related to contemporary digital production, visualization, animation, immersive media, or professional digital content creation workflows. Previous college-level teaching experience is preferred. 

The successful candidate will demonstrate: 

  • Strong technical and conceptual fluency in contemporary digital media practices 
  • Commitment to innovative undergraduate teaching and mentorship 
  • Ability to teach both foundational and advanced digital workflows 
  • Evidence of strong design sensibilities and visual communication 
  • Interest in curriculum development and interdisciplinary collaboration 
  • Commitment to fostering an inclusive and supportive learning environment 
  • Appreciation for the liberal arts and student-centered education 

We especially encourage applicants whose work demonstrates excellence in digital visualization, spatial/world-building practices, animation, motion design, and technologically forward studio approaches. 

Salary 

Salary is competitive and dependent upon qualifications; excellent benefits included. 

Closing Date 

Review of applications will begin September 10, 2026, and continue until the position is filled. 

Application Instructions 

Please submit the following materials in seperate pdfs electronically to our Career Center Portal. If assistance is needed during the application process, please reach out to humanresources@augie.edu.

  • Cover letter 
  • Statement of teaching philosophy 
  • Artist statement and description of future scholarly/research plans 
  • Copies of undergraduate and graduate transcripts 
  • Curriculum vitae 
  • Single PDF of 20 work samples with image list (max file size 10MB) 
  • Single PDF of 10 student work samples with brief descriptions of assignments/projects (max file size 10MB) 
  • Provide the names, with email and phone number, of three references

Official website: www.augie.edu 

Questions may be directed to: 

Liz Van Westen, SHRM-CP, MSA 

Sr. Employment Specialist 

Human Resources | Augustana University 

Office: 605-274-4107 | Fax: 605-274-5547 

liz.vanwesten@augie.edu 

Dr. Lindsay Twa, Art Chair

twa@augie.edu | 605-274-4010 

More information about the department can be found here: