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Home Based Motion Capture Artist Jobs (NOW HIRING)

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine ... Pay Transparency Information The expected annual base pay range(s) for this position vary based on ...

Job Summary: A Motion Graphic Artist responsible for creating engaging, brand-driven animations ... based storytelling. Job Expectations: * Design and produce high-quality motion graphics for digital ...

A Motion Graphic Artist responsible for creating engaging, brand-driven animations while supporting ... based storytelling. Job Expectations: * Design and produce high-quality motion graphics for digital ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

NYC Senior Character Animators

Manhattan, NY ยท On-site +1

$55 - $65/hr

We are an Artist owned and operated VFX studio. * We love what we do and always stay curious about ... Process and refine motion capture data in Maya to support character performances * Participate in ...

We are an Artist owned and operated VFX studio. * We love what we do and always stay curious about ... Process and refine motion capture data in Maya to support character performances * Participate in ...

The Motion Graphic Designer will collaborate closely with the Digital, Marketing, and Partnerships ... Attend matches, events, and select team activities to capture and produce timely, engaging content.

Motion Graphics Artist Posting Start Date: 4/15/26 Job Location (Short): Milwaukee, Wisconsin, USA ... polish based on scope and audience. * Partner with stakeholders to scope and manage work ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... We foster an environment based on honesty and integrity; being capable in oneself as well as having ...

With evidence-based continuing education and tools like home exercise programs, digital care pathways, remote therapeutic monitoring, patient-reported outcomes, and motion capture technology ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... We foster an environment based on honesty and integrity; being capable in oneself as well as having ...

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Home Based Motion Capture Artist information

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$29

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How much do home based motion capture artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for home based motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What challenges might a Home Based Motion Capture Artist face when working remotely, and how can these be addressed?

Home Based Motion Capture Artists often encounter challenges such as setting up and maintaining reliable capture equipment, managing large data files, and ensuring their recording space is free from interference or interruptions. Communication with animation directors or game developers may also be more complex when working remotely, as feedback is typically provided through virtual meetings rather than in-person sessions. To address these challenges, many artists invest in high-quality hardware, establish a dedicated workspace, and use collaborative tools to streamline file sharing and feedback. Proactively scheduling check-ins with team members can further enhance collaboration and ensure project goals are met efficiently.

What is a Home Based Motion Capture Artist?

A Home Based Motion Capture Artist is a professional who captures and records realistic human movements using specialized motion capture (mocap) equipment, often working remotely from their own studio or home. They wear suits with sensors or use camera setups to track body movements, which are then translated into digital animations for films, video games, or virtual reality. This setup allows artists to collaborate with studios and clients worldwide without needing to be on-site. Home based motion capture artists typically have technical skills in animation software and experience with mocap hardware. Their work is essential in creating lifelike character animations in modern digital media.

What is the difference between Home Based Motion Capture Artist vs Motion Capture Technician?

AspectHome Based Motion Capture ArtistMotion Capture Technician
CredentialsRelevant certifications, artistic skills, familiarity with motion capture softwareTechnical certifications, experience with hardware setup and maintenance
Work EnvironmentHome studio or remote setup, flexible hoursStudio or on-site facilities, structured schedules
Industry UsageFilm, gaming, virtual reality projectsFilm production, game development, special effects

While both roles involve working with motion capture technology, the Home Based Motion Capture Artist primarily focuses on creating performances remotely, often emphasizing artistic input and software proficiency. In contrast, the Motion Capture Technician handles hardware setup, calibration, and technical troubleshooting on-site. Understanding these differences helps employers and professionals identify the right role based on skills and work environment preferences.

What are the key skills and qualifications needed to thrive as a Home Based Motion Capture Artist, and why are they important?

To thrive as a Home Based Motion Capture Artist, you need a solid grasp of human anatomy, movement, and animation principles, typically supported by experience in 3D animation or a related field. Familiarity with motion capture software (such as MotionBuilder or iPi Soft), 3D modeling tools, and the ability to operate mocap hardware are essential. Strong attention to detail, self-motivation, and effective remote communication skills help you deliver high-quality work and collaborate with distributed teams. These skills ensure precise capture and translation of motion data into digital performances, meeting client expectations and project deadlines.
More about Home Based Motion Capture Artist jobs
What cities are hiring for Home Based Motion Capture Artist jobs? Cities with the most Home Based Motion Capture Artist job openings:
What are the most commonly searched types of Motion Capture Artist jobs? The most popular types of Motion Capture Artist jobs are:
What states have the most Home Based Motion Capture Artist jobs? States with the most job openings for Home Based Motion Capture Artist jobs include:
Infographic showing various Home Based Motion Capture Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 84% Full Time, and 15% Part Time. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.
Technical Artist - Remote or On Site

Technical Artist - Remote or On Site

Studio Wildcard

Redmond, WA โ€ข On-site, Remote

$70K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

Studio Wildcard - Redmond, WA or Remote
Open role:
Technical Artist
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities:
  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks

Requirements:
  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world

Pluses:
  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine

Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options