1

Video Game Art Design Jobs (NOW HIRING)

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... for games, art asset creation, and playtesting methodology. Ability to explain game loop ...

next page

Showing results 1-20

Video Game Art Design information

See salary details

$5

$15

$28

How much do video game art design jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for video game art design in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Video Game Art Design position, and why are they important?

To thrive as a Video Game Art Designer, you need a strong background in visual arts, illustration, and 3D modeling, typically supported by a relevant degree or portfolio of work. Mastery of industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, and Unity or Unreal Engine is essential. Creativity, attention to detail, and effective collaboration skills help designers bring imaginative concepts to life while working within project teams. These abilities are crucial for producing high-quality game assets that align with both artistic vision and technical requirements.

How to become a video game art designer?

To become a video game art designer, individuals typically need a bachelor's degree in art, design, or a related field, along with strong skills in digital art tools such as Adobe Photoshop and 3D modeling software like Blender or Maya. Building a portfolio showcasing game concept art, character designs, and environment art is essential, and gaining experience through internships or personal projects can improve job prospects.

Can a video game be a work of art?

Video game art design is a profession that involves creating visual elements, storytelling, and immersive environments, demonstrating that video games can be considered a form of artistic expression. Many games are recognized for their artistic value, creativity, and cultural impact, similar to other visual arts. As a video game artist, skills in digital illustration, 3D modeling, and understanding of artistic principles are essential to producing compelling game visuals.

What jobs can I get with a game art degree?

A game art degree can lead to roles such as concept artist, character designer, environment artist, 3D modeler, texture artist, and UI designer in the video game industry. These positions typically require proficiency in tools like Adobe Photoshop, Maya, or Blender and a strong portfolio demonstrating relevant skills. Many roles involve collaboration within a development team and may require knowledge of game engines like Unity or Unreal Engine.

How much does a Game Artist get paid?

The average salary for a game artist varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn around $40,000, while experienced professionals with specialized skills in tools like Photoshop or 3D modeling software can earn over $100,000. Salaries are also influenced by the size of the company and the complexity of the projects.

What is a Video Game Art Design job?

A Video Game Art Design job involves creating the visual elements of a game, including characters, environments, textures, and user interface components. Artists work closely with game designers and developers to bring the game’s artistic vision to life while ensuring it aligns with gameplay mechanics and storytelling. This role often requires proficiency in digital art tools, 3D modeling software, and animation techniques. Video game artists may specialize in concept art, character design, environment design, or visual effects. Their work plays a crucial role in shaping the overall look and feel of a game, making it visually engaging for players.

What does a typical workday look like for a Video Game Art Designer?

A typical day for a Video Game Art Designer often involves creating concept art, developing character or environment models, refining textures, and collaborating with other team members such as game developers and animators. You'll participate in team meetings to review progress, receive feedback from art directors, and frequently update assets based on gameplay requirements or artistic revisions. Many designers balance their time between independent creative tasks and team-oriented problem-solving. The fast-paced, project-driven environment encourages ongoing learning and adaptation, making the work both challenging and rewarding.

More about Video Game Art Design jobs
What cities are hiring for Video Game Art Design jobs? Cities with the most Video Game Art Design job openings:
What are the most commonly searched types of Video Game Art Design jobs? The most popular types of Video Game Art Design jobs are:
What states have the most Video Game Art Design jobs? States with the most job openings for Video Game Art Design jobs include:
What job categories do people searching Video Game Art Design jobs look for? The top searched job categories for Video Game Art Design jobs are:
Infographic showing various Video Game Art Design job openings in the United States as of June 2026, with employment types broken down into 2% As Needed, 78% Full Time, 14% Part Time, 5% Contract, and 1% Nights. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.
Adjunct - AY26 Multimedia Instructor, Game and Art Design

Adjunct - AY26 Multimedia Instructor, Game and Art Design

Los Angeles Community College District

Woodland Hills, CA • On-site

$89.72/hr

Full-time

Posted 19 days ago


Los Angeles Community College District rating

8.7

Company rating: 8.7 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

40th of 536 rated colleges and universities


Job description

LOS ANGELES COMMUNITY COLLEGE DISTRICT
PROFESSIONAL OPPORTUNITIES
Adjunct - AY26 Multimedia Instructor, Game and Art Design
Temporary Assignment - Pool Announcement
APPLICATION CLOSING DATE: Open Until Filled
The Los Angeles Community College District (LACCD) is the largest community college district in the United States and one of the largest in the world. The LACCD is comprised of nine colleges serving all or part of more than 40 cities in Southern California and spanning a service area of 882 square miles. Its colleges offer instruction to 225,000 students, annually, in 600 associates' degree and 400 certificate of achievement programs in general, career-technical and transfer education, and contribute significantly to the economic and social well-being of its students, the regional economy and the greater Los Angeles area. For more information about the LACCD, please visit our website at www.laccd.edu.
POSITION
The instructor will teach a mix of courses in the Multimedia Game Art & Design and Animation disciplines. Department responsibilities include participating in eSports lab, Student Learning Outcome Committee. This is an adjunct, hourly, academic position that may include teaching day, evening, weekend, hybrid, online, in-person, and/or dual enrollment classes. Duties beyond the classroom include office hours. Excellent collaboration, organization and communication skills required.
DUTIES AND RESPONSIBILITIES:
• Teach classes assigned by the Chair on campus (in-person classes), hybrid, online, or at dual enrollment sites.
• Teach beginning, intermediate, and advanced courses in game art & design, animation, virtual production, visual development, and production courses.
• Create an engaging and inclusive learning environment.
• Remain current in the discipline, teaching methods, and instructional technology
• Supervise student projects in a production environment.
• Possible participation in outreach to high schools, open houses (include summer bootcamp), and dual enrollment activities.
• Advise and mentor game art & design, and animation majors on pathways to careers, certificates, degrees, and transfers processes to promote student success.
• Assess student performance and maintain accurate student records (rosters and grades), and other administrative requirements.
• Use a variety of teaching tools, including software, video, and audio technology, including specialty software in animation and game art design.
• Assignments may be day, evening, or weekends, and may be on the campus, online, or at a Dual Enrollment site. Opportunities exist for summer and winter intersession teaching.
MINIMUM QUALIFICATIONS:
  • Bachelor's degree and two years of professional experience OR;
  • Associate's degree and six years of professional experience.
  • A sensitivity to and an understanding of the diverse academic, socioeconomic, cultural, disability, and ethnic backgrounds of community college students.

NOTE: Professional experience must be directly related to the teaching assignment.
HEALTH:
A medical certificate indicating fitness to instruct or associate with students is required at the applicant's expense after selection from an eligible list and prior to employment.
ELIGIBILITY REQUIREMENT
Pursuant to LACCD Board of Trustee's Policy 2900 all employees must be fully vaccinated or have an approved exemption. LACCD employees are required to provide their vaccination status in compliance with the LACCD Board of Trustees' policy. Newly hired employees will be required to provide their vaccination status prior to starting a position or, at the latest, by their position start date.
DESIRABLE QUALIFICATIONS (any from below):
• Professional work experience in game production, pre-visualization or virtual production with an emphasis on game level design and game prototyping with Unreal Engine or similar game engine.
• Expertise in a wide range game art & design and animation software.
• Experience working with 3D modeling applications such as Autodesk Maya, Blender and Zbrush.
• Experience teaching students or leading a team in a content production environment.
• College level teaching experience specialty courses in game art & design or animation.
• Teaching underprepared students in a community college.
• Teaching a diverse student population.
• MFA in animation or game art & design.
• Possess strong oral, written, and visual communication skills.
• Networks in local, regional, or national professional or educational organizations.
• Ability to establish partnerships game or animation companies to build internship or apprenticeship pathways for students.
• Evidence of learner-centered teaching and ability to inspire, motivate and empower students to succeed.
• Experience with a variety of teaching strategies to accommodate diverse learning styles.
COMPENSATION
The salary schedule for adjunct instructors begins at $89.72 per standard hour, plus an office hour differential of $20.99 per hour for classroom assignments. Applicants with a doctoral degree are eligible for a doctoral differential.
APPLICATION PROCEDURE:
For consideration in the selection process, all interested candidates must submit the following using the LACCD On-Line System. Please visit https://laccd.csod.com/ats/careersite/search.aspx?site=6&c=laccd to apply for this position. Applications must include the following:
  1. Letter of Interest, not to exceed three pages, highlighting how you meet the minimum and desirable qualifications. Please include a link to your professional work.
  2. Current resume or CV.
  3. Contact information for three (3) references (phone numbers and Email).
  4. Copies of all transcripts-undergraduate and graduate (Official transcripts are required for candidates invited to the final interview.) All degrees must be granted by an accredited college or university in the United States. Transcripts from foreign institutions must be submitted with an approved evaluation of equivalency from a foreign evaluation service approved by the by http://www.ctc.ca.gov/credentials/leaflets/cl635.pdf
  5. Verification of Experience letters on letterhead stationery; must show inclusive dates of assignments, state if full-time or part-time and indicate duties. If part-time, the number of paid hours worked per week, semester or year must be included. Uploaded as an 'Other Document' (Signed hard copies required if selected to interview).

Application materials will not be accepted by Fax, Mail or Email. Incomplete applications may be excluded from consideration. Equivalency determinations are not conducted for selection of adjunct faculty.
Employment is contingent upon verification of qualifications. LACCD and its Colleges reserve the right to modify and/or withdraw this position at any time. Final determination of part-time faculty assignments is contingent upon enrollment, funding and/or class availability.
Applications will be accepted until the position is filled.
For additional information, please contact AcademicJobs@email.laccd.edu.
Individuals protected by the American with Disabilities Act (ADA) may request an accommodation in the selection/interview process with at least three business days prior notice. Documentation of the need for accommodation may be requested.
Equal Employment Policy: The policy of the Los Angeles Community College District is to implement equal opportunity to all qualified candidates for employment without regard to race, color, national origin, ancestry, religion, creed, sex, pregnancy, age, disability, marital status, medical condition (cancer related), sexual orientation, or veteran status. Positive action will be taken to ensure that this policy is followed in all personnel practices including recruitment, hiring, placement, upgrading, transfer, demotion, and treatment during employment rate of pay or other forms of compensation, selection fort raining, layoff or termination. A vigorous equal employment opportunity program will be maintained to ensure a diverse work force and to achieve expected representation of qualified members of under-represented groups through the implementation of specific result-oriented plans and procedures (Board Rule 101301).
Los Angeles Community College District is an Equal Opportunity Employer and is strongly committed to enhancing the diversity of its workforce.